Is the Physics in the Avengers' Shield Collision Scene Accurate?

In summary, In my physics class, we are doing the Hollywood Physics Project. It's a project where you analyze the physics from a scene in a movie and talk about if it's accurate or not. I chose the scene from the Avengers where Thor strikes Captain America's shield with his hammer. The special thing about Captain America's shield is that it is made of vibranium, thus it absorbs all kinetic energy. I have a question regarding this, however, when the hammer strikes the shield I said it was a collision, therefore cancelling out mtT we are left with vT=VTF. However, something that confuses me is that Thor is sent flying backwards after the collision, so shouldn't he have a negative velocity
  • #1
Travis Enigma
13
4
Homework Statement
Analyze the Physics in a movie
Relevant Equations
pi=pf
Hi everyone,

In my physics class, we are doing the Hollywood Physics Project. It's a project where you analyze the physics from a scene in a movie and talk about if it's accurate or not. I chose the scene from the Avengers where Thor strikes Captain America's shield with his hammer. The special thing about Captain America's shield is that it is made of vibranium, thus it absorbs all kinetic energy.I have a question regarding this, however,

when the hammer strikes the shield I said it was a collision, therefore

mTvT+mCVC= mTvTf +mCvCf

Since Captain America is at rest in the beginning, and since his shield absorbs the impact he is also at rest in the end. Therefore,

mTvT= mTvTf

canceling mtT we are left with vT=VTF. However, something that confuses me is that Thor is sent flying backwards after the collision, so shouldn't he have a negative velocity? So how can vT=VTFAlso if you are interested in viewing the video for yourself, so you have a better idea here's the link it's short only 50ish seconds.
 
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  • #2
The issue is that the combined momentum of Cap and Thor isn't in fact conserved. In other words ##p_i \neq p_f##... this is because there's an external force (of friction) acting on Cap's feet, and ##p_i = p_f## only holds if the system you're looking at is isolated!

Also, does the shield absorb all of the kinetic energy? If that were the case, Thor should just come to a complete stop, right? Since he doesn't, you must conclude that maybe those Vibranium manufacturers weren't being completely honest about the elastic properties of their material :smile:

(If the ratio of Thor's final to initial kinetic energy is ##e## [you could consider this a "material property"] then can you work out the ratio of his final to initial speed?)
 
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  • #3
Oh, I see, I completely disregarded the fact that friction still acts on Cap. But what about the conservation of energy? I feel like air resistance would be negligible at this point if considered the strength of Thor's hammer. The kinetic energy of the hammer is transferred into light and sound energy when it collides. Would that be right? Did marvel get their physics right at least for that?
 
  • #4
Travis Enigma said:
Oh, I see, I completely disregarded the fact that friction still acts on Cap. But what about the conservation of energy? I feel like air resistance would be negligible at this point if considered the strength of Thor's hammer. The kinetic energy of the hammer is transferred into light and sound energy when it collides. Would that be right? Did marvel get their physics right at least for that?

That's true, but Thor goes flying back too! It's a bit like throwing a ball at a wall; some of the initial kinetic energy is lost as heat, sound, whatever, but if the ball rebounds with non-zero speed then it still carries some kinetic energy that you also need to account for.

You could try and estimate his initial speed and his rebound speed, find the difference between the initial and final kinetic energies and hence deduce what proportion of the initial energy was dissipated. :smile:
 
  • #5
Thanks so much, I'll start working on that.
 
  • #6
It's annoying that the bit you want to analyse is in slow motion... makes it difficult to estimate speeds :wink:

There's some ways to get around that. If you can estimate the maximum height of Thor's parabolic trajectory, as well as his final height upon impacting Cap, you can calculate how long he spends in the air, as well as the vertical component of his velocity upon impact. If you can also write down an estimate for his initial horizontal displacement from Cap you can further deduce his horizontal velocity upon impact by simple division. Same goes for his trajectory after the impact.

Maybe that's a better approach than trying to figure out by what factor the video is slowed!
 
  • #7
What about analysing the physics of Zebedee, from the Magic Roundabout?

 

FAQ: Is the Physics in the Avengers' Shield Collision Scene Accurate?

What is the "Hollywood Physics Project"?

The "Hollywood Physics Project" is a scientific research project that aims to analyze and critique the accuracy of physics in movies and TV shows. It examines how accurately physics principles are portrayed in popular media and how they differ from real-world physics.

How is the accuracy of physics in movies and TV shows measured?

The accuracy of physics in movies and TV shows is measured by comparing the depiction of physics principles in media to real-world scientific principles. This can involve analyzing the laws of motion, energy, gravity, and other fundamental principles and determining if they are portrayed correctly or not.

Why is the accuracy of physics in media important?

The accuracy of physics in media is important because it can influence people's understanding and perceptions of science. Many people learn about science and physics through popular media, so it is crucial that the information presented is accurate and not misleading.

Who conducts the "Hollywood Physics Project"?

The "Hollywood Physics Project" is conducted by a team of scientists, researchers, and experts in the field of physics. They work together to analyze and critique the accuracy of physics in movies and TV shows, and share their findings with the public.

What are some common misconceptions about physics in movies and TV shows?

Some common misconceptions about physics in movies and TV shows include the idea that sound can travel through space, that objects in space explode when they are hit, and that gravity works the same way on other planets as it does on Earth. The "Hollywood Physics Project" aims to debunk these misconceptions and educate the public about the real laws of physics.

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