Kinematics Model Rocket problem

In summary, to calculate the velocity of a model rocket during flight, you can use the equation v = u + at, where v is the final velocity, u is the initial velocity, a is the acceleration due to gravity, and t is the time. The difference between average and instantaneous velocity is that average velocity is the total displacement divided by the total time, while instantaneous velocity is the velocity at a specific moment in time. The maximum height of a model rocket can be found using the equation h = u^2/2g, where h is the maximum height, u is the initial velocity, and g is the acceleration due to gravity. The flight of a model rocket can be affected by factors such as design, weight, propellant
  • #1
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Kinematics Model Rocket problem !

A) A model rocket is launched straight upward with an initial speed of 49.6 m/s. It accelerates with a constant upward acceleration of 1.83 m/s2 until its engines stop at an altitude of 155 m. What is the maximum height reached by the rocket?

B) How long after lift off does the rocket reach its maximum height?

C)How long is the rocket in the air?
 
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  • #2


Homework Equations


v2=u2+2a(s-s0)

v=u+at

s=s0ut+1/2at2

you will need these

The Attempt at a Solution


you will need to do this
 
  • #3


A) To determine the maximum height reached by the rocket, we can use the kinematic equation: h = h0 + v0t + (1/2)at^2, where h is the final height, h0 is the initial height (in this case, 0 m), v0 is the initial velocity (49.6 m/s), a is the acceleration (1.83 m/s^2), and t is the time. Rearranging the equation to solve for h, we get: h = (v0^2/2a) + h0 = (49.6^2/2*1.83) + 0 = 667.5 m. Therefore, the maximum height reached by the rocket is 667.5 m.

B) To determine the time it takes for the rocket to reach its maximum height, we can use the kinematic equation: vf = v0 + at, where vf is the final velocity (in this case, 0 m/s). Rearranging the equation to solve for t, we get: t = vf/a = 0/1.83 = 0 seconds. This means that the rocket reaches its maximum height immediately after its engines stop.

C) To determine the total time the rocket is in the air, we can use the kinematic equation: vf = v0 + at, where vf is the final velocity (in this case, 0 m/s). Rearranging the equation to solve for t, we get: t = vf/a = 0/1.83 = 0 seconds. This means that the rocket is in the air for 0 seconds, as it reaches its maximum height at the same time its engines stop.
 

FAQ: Kinematics Model Rocket problem

1. How do I calculate the velocity of a model rocket during flight?

The velocity of a model rocket can be calculated using the equation v = u + at, where v is the final velocity, u is the initial velocity (usually 0 for a model rocket), a is the acceleration due to gravity (9.8 m/s^2), and t is the time in seconds.

2. What is the difference between average and instantaneous velocity?

Average velocity is the total displacement divided by the total time, while instantaneous velocity is the velocity at a specific moment in time. For a model rocket, the average velocity can be calculated by dividing the total distance traveled by the total flight time, while the instantaneous velocity can be found using the slope of a position-time graph at a specific point.

3. How do I determine the maximum height reached by a model rocket?

The maximum height of a model rocket can be found by using the equation h = u^2/2g, where h is the maximum height, u is the initial velocity, and g is the acceleration due to gravity. This equation assumes that the rocket is launched vertically and there is no air resistance.

4. What factors affect the flight of a model rocket?

The flight of a model rocket can be affected by a variety of factors, including the design of the rocket, the weight of the rocket, the amount of propellant used, and external forces such as wind and air resistance. Other factors such as launch angle and launch location can also play a role in the trajectory of the rocket.

5. How do I account for air resistance in my calculations?

In most cases, air resistance can be ignored in calculations for model rocket flight. However, if you want to account for air resistance, you can use the drag equation, which takes into account the density of air, the velocity of the rocket, and the rocket's cross-sectional area. This equation can then be used to modify the acceleration term in the kinematics equations.

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