Kinematics Problem - Police Chase

In summary, the problem involves a motorist traveling at a constant speed of 39.0 m/s through a school zone, with a policeman starting to chase the car after a 7.0 second delay at an acceleration of 3.5 m/s2. By setting up equations for both the speeder and the police car and equating them, the time required for the police car to catch up to the speeder can be calculated. By considering the time the speeder has already traveled when the police car starts accelerating, the correct equation can be used to solve for the time the police car needs to catch the speeder.
  • #1
ismailmustafa
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Homework Statement


A motorist travels at a constant speed of 39.0 m/s through a school zone; exceeding the posted speed limit. A policeman, waits 7.0 s before giving chase at an acceleration of 3.5 m/s2. Find the time required to catch the car, from the instant the car passes the policeman.

Homework Equations


x-x0=v0(t)+(0.5)(a)t2



The Attempt at a Solution


I've actually answered this problem. All I am looking for is an explanation on how I got my answer. Let me show you my work first.

Both the speeder and the policeman get their own equation(the one mentioned above) and since we know that when both cars meet each other, they will have traveled the same distance and the time will also be the same, therefore we can make both equations equal each other. Also since we know the speeder has 0 acceleration, we can scratch the second half of the equation off for the speeder and since the police car has an initial velocity of 0, we can scratch off the first part of the policeman's equation. We then get the following equation.

(Speeder)-----> (v-v0)t=(0.5)(a)t2 <-----(Policeman)

From the information we have, we can also find out how much the speeder has traveled when the policecar starts accelerating.

39m/s(7s) = 273m

We can then add this distance to the speeder's side of the equation.

(v-v0)t+273m=(0.5)(a)t2

We can now plug in all the variables we know and solve for time

(39m/s)(t) + 273m = (0.5)(3.5m/s2)(t2)

We can simplify to get the quadratic equation:

1.75t2 - 39t - 273 = 0

When we solve for t, we get the two answers:
t = 27.88s
t = -5.96s

The answer obviously can't be a negative number so we know it is 27.88s. We then can add 7 seconds onto this time to account for the 7 seconds the policecar waited. We then get:

t = 34.88s (time at which policecar catches up to the speeder)

Now this is probably a stupid question, but what I want to know is why we have to add 7 seconds at the end when we already accounted for the time the policecar waited at the beggining by adding 273 meters to the speeder's side of the equation.
 
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  • #2
You said that the speeder will travel for t+7 seconds. So that means that the t you find will be 7s less than the total time. [tex]t_{total} = t + 7[/tex]
[tex] v_o(t+7) = \frac{1}{2}at^2[/tex]
[tex] v_ot+273 = \frac{1}{2}at^2[/tex]
[tex] v_ot = \frac{1}{2}at^2-273[/tex]
So that means that in time t, the police will travel 273 meters less than what he really needs to.
Another way to do this problem would be to use this equation
[tex]v_ot = \frac{1}{2}a(t-7)^2[/tex]
This t is the total time. The speeder will travel for t seconds and then the poilce will travel for 7 less seconds. This way you won't have to add anything.
 
  • #3
Oh. I get it now. That makes it a lot simpler. Thanks for the help.
 

FAQ: Kinematics Problem - Police Chase

What is Kinematics and how does it relate to a Police Chase?

Kinematics is a branch of physics that deals with the motion of objects without considering the forces that cause the motion. In a police chase, kinematics can be used to analyze the motion of the vehicles involved, such as their speed and acceleration.

What is the importance of knowing the initial and final velocities in a Police Chase?

The initial and final velocities are crucial in determining the overall speed and acceleration of the vehicles during a police chase. They provide important information for understanding the dynamics of the chase and can help in predicting the outcome of the pursuit.

How can the distance between the police car and the suspect's car be calculated during a chase?

This can be calculated using the equation: distance = average velocity x time. The average velocity can be determined by dividing the total distance covered by the total time taken. Time can be measured using a stopwatch or by analyzing footage of the chase.

What is the role of acceleration in a Police Chase?

Acceleration is the rate of change of velocity and plays a significant role in a police chase. It determines how quickly the vehicles can change their speed and direction, and can also affect the outcome of the pursuit. A higher acceleration can help the police car catch up to the suspect's car, while a lower acceleration may allow the suspect to evade capture.

Can Kinematics be used to determine the probabilities of a successful Police Chase?

While kinematics can provide valuable information about the motion of objects during a police chase, it is not the only factor that determines the success of a pursuit. Other factors such as road conditions, traffic, and the skill of the drivers also play a crucial role. Therefore, kinematics alone cannot determine the probability of a successful police chase.

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