Length contraction and the direction of motion

In summary, the conversation discusses length contraction and its treatment as a vector. The formula for calculating the length of a contracted object in motion is provided, along with an explanation of why simply multiplying matrices representing boosts in each component direction does not result in a general boost. The use of dyadics and Thomas rotation in the derivation of the general boost formula is also mentioned.
  • #1
Darkmisc
220
31
Can length contraction be treated as a vector?

E.g.

Suppose I am traveling 10 degrees north of east. Will my length contraction with respect to the east direction be cos 10 times the appropriate Lorentz transformation (with respect to the direction of motion)?


Thanks.
 
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  • #2
Darkmisc said:
Can length contraction be treated as a vector?

E.g.

Suppose I am traveling 10 degrees north of east. Will my length contraction with respect to the east direction be cos 10 times the appropriate Lorentz transformation (with respect to the direction of motion)?


Thanks.

I just uploaded a file into my blog that answers your exact question.
 
  • #3
This page mentions that a moving sphere is contracted into an ellipsoid (with the cross section being an ellipse), so the semiminor axis would be the length-contracted radius of the original sphere, and the semimajor axis would be the uncontracted radius. And this page gives the "radius" of an ellipse as a function of angle (relative to the semimajor axis) in polar coordinates:

[tex]r = \frac{ab}{\sqrt{(b cos(\theta))^2 + (a sin(\theta))^2}}[/tex]

So, if you imagine a wheel with spokes of equal radius L in its rest frame, then in a frame that sees the wheel moving, I think a spoke at angle [tex]\theta[/tex] relative to the uncontracted spoke that's perpendicular to the direction of motion (with the angle measured in the frame that sees the wheel in motion) should have a length given by this formula, with a = L and b = L / gamma. For example, a spoke oriented 10 degrees away from the direction of motion will be 80 degrees from the uncontracted spoke perpendicular to the direction of motion, and this trigonometry calculator gives sin(80) = 0.98481 and cos(80) = 0.17365, so its length should be (L^2/gamma)/sqrt[(0.17365*L/gamma)^2 + (0.98481*L)^2]. For example, at v=0.6c and 1/gamma=0.8, this would give a length of (0.8*L^2)/sqrt[0.0193*L^2 + 0.9699*L^2] = 0.804*L, just slightly longer than the length of the spoke exactly parallel to the direction of motion which is contracted to 0.8*L.

Alternatively, if you want to define [tex]\phi[/tex] as the angle relative to the direction of motion, the formula should be:

[tex]r = \frac{L^2 / \gamma}{\sqrt{((L / \gamma)*sin(\phi))^2 + (L*cos(\phi))^2}}[/tex]
 
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  • #4
starthaus said:
I just uploaded a file into my blog that answers your exact question.

What does [itex]\sum \Delta x'^2[/itex] mean? Is it the squared length of the rod in S', this being the sum of the squares of its components?

Why can’t we simply multiply matrices representing boosts in each of the component directions? Maybe I made a mistake, but when I tried this, the result didn’t look anything like your matrix for a general boost. It wasn’t even symmetric.

[tex]\Lambda_x\Lambda_y\Lambda_z=\begin{bmatrix}\gamma_x \gamma_y \gamma_z & -\beta_x \gamma_x & -\beta_y \gamma_x \gamma_y & 0\\ -\beta_x \gamma_y \gamma_z & \gamma_x & \beta_x \beta_y \gamma_x \gamma_y & 0\\ -\beta_y \gamma_y \gamma_z & 0 & \gamma_y & 0\\ -\beta_z \gamma_z & 0 & 0 & \gamma_z \end{bmatrix}[/tex]
 
  • #5
JesseM said:
So, if you imagine a wheel with spokes of equal radius L in its rest frame, then in a frame that sees the wheel moving, I think a spoke at angle [tex]\theta[/tex] relative to the uncontracted spoke that's perpendicular to the direction of motion (with the angle measured in the frame that sees the wheel in motion) should have a length given by this formula, with a = L and b = L / gamma. For example, a spoke oriented 10 degrees away from the direction of motion will be 80 degrees from the uncontracted spoke perpendicular to the direction of motion, and this trigonometry calculator gives sin(80) = 0.98481 and cos(80) = 0.17365, so its length should be (L^2/gamma)/sqrt[(0.17365*L/gamma)^2 + (0.98481*L)^2]. For example, at v=0.6c and 1/gamma=0.8, this would give a length of (0.8*L^2)/sqrt[0.0193*L^2 + 0.9699*L^2] = 0.804*L, just slightly longer than the length of the spoke exactly parallel to the direction of motion which is contracted to 0.8*L.

Alternatively, if you want to define [tex]\phi[/tex] as the angle relative to the direction of motion, the formula should be:

[tex]r = \frac{L^2 / \gamma}{\sqrt{((L / \gamma)*sin(\phi))^2 + (L*cos(\phi))^2}}[/tex]

Here is an excellent animation illustrating your above post.
 
  • #6
Rasalhague said:
What does [itex]\sum \Delta x'^2[/itex] mean? Is it the squared length of the rod in S', this being the sum of the squares of its components?

Yes


Why can’t we simply multiply matrices representing boosts in each of the component directions? Maybe I made a mistake, but when I tried this, the result didn’t look anything like your matrix for a general boost. It wasn’t even symmetric.

Here is how the transform is derived.
 
  • #7
If you multiply two non-parallel boosts, surprisingly (perhaps) you don't get a boost, you get a boost multiplied by a spatial rotation, i.e. your x,y,z axes have rotated relative to how they started. See Thomas rotation.
 
  • #8
Thanks for the tips! I remember now I looked at the general boost formula last year, and even copied it down, but couldn't really make sense of it. But now that I've read about dyadics, I can finally see what they're doing in the Wikipedidia derivation: that part where they put v vT into the space-space part of the matrix. I think I must have misread it as vT v before. Right, now to Thomas rotation... Robert Littlejohn's introduction, linked to from the Wiki page, looks promisingly detailed.
 

FAQ: Length contraction and the direction of motion

What is length contraction?

Length contraction is a phenomenon in special relativity where the length of an object appears to decrease when it is in motion relative to an observer. This effect is only noticeable at speeds close to the speed of light.

How does length contraction occur?

Length contraction occurs because of the way time and space are perceived differently by an observer in motion. As an object moves faster, its time slows down and its length appears to decrease in the direction of motion.

Does length contraction affect all objects?

Yes, length contraction affects all objects, but it is only noticeable at speeds close to the speed of light. At everyday speeds, the effect is too small to be observed.

How is length contraction related to the direction of motion?

Length contraction is directly related to the direction of motion. The effect is only noticeable in the direction of motion, meaning that an object will appear shorter in the direction of motion compared to its rest length.

Can length contraction be observed in everyday life?

No, length contraction can only be observed at speeds close to the speed of light, which is much faster than any object can travel in our everyday lives. However, the effects of length contraction have been confirmed through experiments and calculations in particle accelerators and other high-speed experiments.

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