- #36
shlomi
- 17
- 0
jarednjames said:You then plot them on the grid overlaid on the map.
i already have the process against the DB, mean i have an image pattern for each object i have on the DB and i can draw it on the big texture based on the object's coordinate (long, lat).
but after that all of the objects are draw on the big image, i need to distort the image to be like image #1 ( or maybe distort the object before i plot it on the biug image) and this is what I'm looking for: how can i know how much distortion (via transformation) i need to do for object that for instance, located on the equator of for object that located on the north?