- #1
Elwin.Martin
- 207
- 0
Alright, so excuse my ignorance, but I have no idea why the choice he uses for boosts is "convenient"
Just to make sure everyone is on the same metric etc etc.
Weinberg uses (-,+,+,+)
with gamma defined traditionally
and God-given units
He requires that transformations..(oh my,,,how am I going to LaTeX this...)
[itex]\Lambda^{\alpha}_{\gamma}\Lambda^{\beta}_{\delta} \eta_{\alpha \beta}\equiv \eta_{\gamma \delta} [/itex]
and he considers a particle in O frame at rest, that is at velocity v in fram O'
I understand how he arrives at
[itex]\Lambda^{0}_{0}=\gamma[/itex]
and
[itex]\Lambda^{i}_{0}=\gamma v_{i}[/itex]
(nevermind, that wasn't so bad for LaTeX-ing)
but he then says that it is convenient to use
[itex]\Lambda^{i}_{j} = \delta_{ij}+ v_{i}v_{j}\frac{\gamma - 1}{\textbf{v}^{2}} [/itex]
and
[itex]\Lambda^{0}_{j}=\gamma v_{j}[/itex]
Why is this convenient? I get that we have multiple representations for said boost because of the arbitrary rotations we may perform, but why is this helpful?
Thanks for any help
Just to make sure everyone is on the same metric etc etc.
Weinberg uses (-,+,+,+)
with gamma defined traditionally
and God-given units
He requires that transformations..(oh my,,,how am I going to LaTeX this...)
[itex]\Lambda^{\alpha}_{\gamma}\Lambda^{\beta}_{\delta} \eta_{\alpha \beta}\equiv \eta_{\gamma \delta} [/itex]
and he considers a particle in O frame at rest, that is at velocity v in fram O'
I understand how he arrives at
[itex]\Lambda^{0}_{0}=\gamma[/itex]
and
[itex]\Lambda^{i}_{0}=\gamma v_{i}[/itex]
(nevermind, that wasn't so bad for LaTeX-ing)
but he then says that it is convenient to use
[itex]\Lambda^{i}_{j} = \delta_{ij}+ v_{i}v_{j}\frac{\gamma - 1}{\textbf{v}^{2}} [/itex]
and
[itex]\Lambda^{0}_{j}=\gamma v_{j}[/itex]
Why is this convenient? I get that we have multiple representations for said boost because of the arbitrary rotations we may perform, but why is this helpful?
Thanks for any help