- #1
Joe390
- 5
- 0
I've been trying to make an online game using the rules of physics. If I'm not mistaken this flash game uses Newtonian physics by generating a vertical parabola to simulate gravity. I also realize that acceleration in the x direction can occur. Are there any other sort of kinematic principles I should take into account? Also I know that gravity on Earth is about 10. What is it for a typical game such as this? I guess it would be measured in pixels/sec^2. Any input is much appreciated.
Thanks so much
Thanks so much