Mechanics/Projectiles/Angles/Trig. Identities?

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In summary, the conversation discusses a physics problem involving projectile motion and the use of equations such as secant, tangent, sine, cosine, and Pythagoras' theorem. The individual is unsure of how to approach the problem and is seeking guidance on how to start.
  • #1
JamieB2
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Homework Statement


http://img213.imageshack.us/img213/1681/question1su9.png

Apologies for the scrappy diagram. My MS Paint skills aren't amazing.

Homework Equations



Personally, I'm not too sure. This question (I think) involves things that I haven't studied, I tried to do a little research into it on the Internet but it didn't help too much in the end. All I could really think of was

sec [tex]\theta[/tex] = 1/cos[tex]\theta[/tex]

tan^2 [tex]\theta[/tex] + 1 = sec^2 [tex]\theta[/tex]

sin^2 [tex]\theta[/tex] + cos^2 [tex]\theta[/tex] = 1

tan^2 [tex]\theta[/tex] = (1 - cos2[tex]\theta[/tex])/(1 + cos2[tex]\theta[/tex])

cos2[tex]\theta[/tex] = (2cos^2[tex]\theta[/tex] -1)

And maybe Pythagoras' theorem

The Attempt at a Solution



(Note; for ease of writing on paper, I replaced [tex]\alpha[/tex] with [tex]\theta[/tex], because, pathetic as it sounds, I don't like writing [tex]\alpha[/tex])

A bit of a mess, one of my lines of work went;

49sin^2[tex]\theta[/tex] + 49cos[tex]\theta[/tex] = 2401 = 49^2

sin^2 [tex]\theta[/tex] + cos^2 [tex]\theta[/tex] = 1

Divide all by cos^2[tex]\theta[/tex]

(sin^2[tex]\theta[/tex])/(cos^2[tex]\theta[/tex]) + 1 = sec^2[tex]\theta[/tex]

tan^2[tex]\theta[/tex] + 1 = sec^2[tex]\theta[/tex]

Which, obviously, doesn't help towards my answer.

What I'm most interested in is a kind of kick start, if I knew what kind of thing I'm supposed to do, I'd maybe be able to do the question myself, but I honestly do not know where to start.
 
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  • #2
This is meant as a physics problem, not a math problem. So start with the equations for projectile motion. Write expressions for the position as a function of time, treating vertical and horizontal position separately. Combine those equations to see what you can deduce about the launch angle.
 
  • #3


I would recommend approaching this problem by first breaking it down into smaller parts and identifying what is given and what is being asked for. From the diagram, it appears that we are dealing with a projectile motion problem, where an object is launched at an angle \theta with a certain initial velocity. The goal is to find the maximum height reached by the object.

To solve this problem, we can use the equations of projectile motion, which involve trigonometric identities. These identities help us relate the different components of the motion, such as the initial velocity, angle, and time of flight. Some of the identities that may be useful in this problem are the ones listed in the homework section, such as the Pythagorean theorem and the trigonometric identities for secant, tangent, and cosine.

To start, we can use the given information to determine the initial velocity in terms of \theta using the trigonometric identity for cosine. Then, we can use the equations of projectile motion to determine the time of flight and the maximum height reached by the object. These equations involve the trigonometric identities for secant, tangent, and cosine, so it would be helpful to review these identities and understand how they are used in projectile motion problems.

Overall, the key to solving this problem is to identify what information is given and what is being asked for, and then using the appropriate equations and trigonometric identities to find the solution. It may also be helpful to draw a diagram and label all the components involved in the motion. I hope this helps to get you started on solving this problem. Good luck!
 

FAQ: Mechanics/Projectiles/Angles/Trig. Identities?

What is the difference between mechanics and projectiles?

Mechanics is a branch of physics that deals with the behavior of physical bodies under the action of forces. Projectiles, on the other hand, are objects that are launched into the air and move under the influence of gravity. Mechanics is a broader concept that includes projectiles as one of its applications.

How are angles used in mechanics?

Angles are used in mechanics to describe the orientation and direction of forces and motions. They are also used to calculate the torque and angular velocity of rotating objects. In projectiles, angles are used to determine the trajectory of the object's motion.

What are the trigonometric identities used in mechanics?

Trigonometric identities, such as the Pythagorean theorem, sine and cosine laws, and tangent and cotangent identities, are used in mechanics to calculate and analyze forces and motions in different directions and angles. They are also used in projectile motion to determine the initial velocity and angle of launch.

Can you explain the concept of force in mechanics?

Force is a physical quantity that describes the interaction between two objects. In mechanics, force is defined as a push or pull that causes an object to accelerate. It is measured in Newtons (N) and can be described by its magnitude, direction, and point of application.

How does projectile motion follow the laws of mechanics?

Projectile motion follows the laws of mechanics, specifically Newton's laws of motion. These laws state that an object will remain at rest or in uniform motion unless acted upon by an external force. In projectile motion, the force of gravity acts on the object, causing it to follow a curved trajectory.

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