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This would be the very first stage of cities in my fictional world, everything being on foot. This would have a high incidence of fractures and other injuries. Higher than in possibly any other stage.
So first off the strength of my Keplerian humanoid species is impressive. They can carry the weight of a bear for several miles. That is 240 lbs, about the same weight as a very muscular Keplerian. With this weight though, speed lowers to 1 mph. So they would only go about 4 miles in 4 hours. This increases the risk of any injury from an accidental collision and they would likely get multiple fractures in multiple areas, possibly even the skull. Even if the brain was protected in some other way from damage like maybe via elastic fat, that would still mean a serious headache and probably some degree of arthritis in the head which would only worsen the headache.
Runners would be at the second highest risk of injury. They already have an increased risk of fractures just from the fact that they run a lot and might not always see where they are going. A collision would definitely at least cause there to be a lot of bruising if not at least 1 fracture. Top speed for them is 28 mph on average, although a few do push the limits to 35 mph.
Walkers would be at least risk. Sure, they would get fractures if a runner or a load carrier collided with them but another walker colliding and usually at most you've got pretty bad bruising and twisted ankles due to the low speed(maximum of 5 mph walking speed) and relatively low mass and thus a low momentum and inertia.
Runners have an average daily endurance of somewhere around 30 miles and walkers have an average daily endurance of 52 miles. So 4 miles would probably be the town to town distance, 30 miles would probably be the city to suburb distance and 52 miles would probably be the city to city distance.
This would favor laned traffic over more natural foot traffic simply because of the injury risk which brings me to:
Roads
The roads would start as simple 2 lane roads and increase up to 12 lanes. It would look a lot like the American Highway system in some ways. 2 lane roads would be the roads that nobody is allowed to run on because this is what a 2 lane road looks like:
1 lane per direction. So nobody would be allowed to run on these roads.
4 lane roads would be like your typical street or avenue, more than 1 lane per direction. This still leaves walkers and load carriers in the same lane which means you would have one 20 mph lane and one 1 mph lane because of the load carriers' speed of 1 mph.
Roads with more lanes would be highways. 6 lane roads would be intercity highways(highways from 1 city to another). These would finally have 1 lane for each general group with the slowest groups at the edges and the faster runners right in the middle. As the roads get bigger though, groups will have to stop regularly for part of 1 speed group to split into 2 lanes or merge into 1 lane. So the places where highways merge or split off would have humanoid traffic jams with load carriers only being affected for 6 lane to 8 lane and 8 lane to 6 lane transitions and walkers and runners only affected on highways with more than 8 lanes Of course, now that I said that, I realize that isn't true and that every single highway would be affected somehow, even the intercity highways which are the smallest of the highways both in terms of lanes and distance.
But other highways would correspond to higher lane numbers like this:
Any input you have on this stage 1 system I have here?
So first off the strength of my Keplerian humanoid species is impressive. They can carry the weight of a bear for several miles. That is 240 lbs, about the same weight as a very muscular Keplerian. With this weight though, speed lowers to 1 mph. So they would only go about 4 miles in 4 hours. This increases the risk of any injury from an accidental collision and they would likely get multiple fractures in multiple areas, possibly even the skull. Even if the brain was protected in some other way from damage like maybe via elastic fat, that would still mean a serious headache and probably some degree of arthritis in the head which would only worsen the headache.
Runners would be at the second highest risk of injury. They already have an increased risk of fractures just from the fact that they run a lot and might not always see where they are going. A collision would definitely at least cause there to be a lot of bruising if not at least 1 fracture. Top speed for them is 28 mph on average, although a few do push the limits to 35 mph.
Walkers would be at least risk. Sure, they would get fractures if a runner or a load carrier collided with them but another walker colliding and usually at most you've got pretty bad bruising and twisted ankles due to the low speed(maximum of 5 mph walking speed) and relatively low mass and thus a low momentum and inertia.
Runners have an average daily endurance of somewhere around 30 miles and walkers have an average daily endurance of 52 miles. So 4 miles would probably be the town to town distance, 30 miles would probably be the city to suburb distance and 52 miles would probably be the city to city distance.
This would favor laned traffic over more natural foot traffic simply because of the injury risk which brings me to:
Roads
The roads would start as simple 2 lane roads and increase up to 12 lanes. It would look a lot like the American Highway system in some ways. 2 lane roads would be the roads that nobody is allowed to run on because this is what a 2 lane road looks like:
1 lane per direction. So nobody would be allowed to run on these roads.
4 lane roads would be like your typical street or avenue, more than 1 lane per direction. This still leaves walkers and load carriers in the same lane which means you would have one 20 mph lane and one 1 mph lane because of the load carriers' speed of 1 mph.
Roads with more lanes would be highways. 6 lane roads would be intercity highways(highways from 1 city to another). These would finally have 1 lane for each general group with the slowest groups at the edges and the faster runners right in the middle. As the roads get bigger though, groups will have to stop regularly for part of 1 speed group to split into 2 lanes or merge into 1 lane. So the places where highways merge or split off would have humanoid traffic jams with load carriers only being affected for 6 lane to 8 lane and 8 lane to 6 lane transitions and walkers and runners only affected on highways with more than 8 lanes Of course, now that I said that, I realize that isn't true and that every single highway would be affected somehow, even the intercity highways which are the smallest of the highways both in terms of lanes and distance.
But other highways would correspond to higher lane numbers like this:
- County highway = 8 lanes
- State Route = 10 lanes
- Interstate highway = 12 lanes
Any input you have on this stage 1 system I have here?