How Do You Derive the Distance Fallen by a Particle with Quadratic Drag?

In summary, the conversation revolves around a problem involving a particle with a starting velocity of zero in a gravitational field and encountering a resisting force. The discussion includes attempts at finding a solution using differential equations and various substitutions, as well as advice on how to approach the problem and how to properly handle logarithms in physics.
  • #1
bcjochim07
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Homework Statement


Consider a particle of mass m whose motion starts from rest in a constant gravitational field. If a resisting force proportion to the square of the velocity (i.e. kmv^2) is encounterd, show that the distance s the particle falls in accelerating from v0 to v1 is given by

s=(1/2k)*ln[(g-kv0^2)/(g-kv1^2)]


Homework Equations





The Attempt at a Solution


I am continually frustrated by these types of problems because I struggle with coming up with a DE that I can solve.

my''= km(y')^2 -mg
y''= k(y')^2 - g

so I have a non linear equation
I wanted to make a substitution u = y'
so that u'=ku^2 - g, but this doesn't help at all.

Can someone please point me in the right direction? Thanks.
 
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  • #2
Try the substitution v = y'. You should get a differential equation in v which you should be able to separate and then integrate. Once you have v(t) you integrate once more and you have y(t).
 
  • #3
Ok, yes I see that now.

mv'=kmv^2 - mg

dv/dt = kv^2 - g

dv/(kv^2 - g) = dt , (1/k)*dv/(v^2 - g/k) = dt

and I used an integration table to get this:

(1/k)*1/(2*sqrt(g/k))*ln[(v-sqrt(g/k))/(v+sqrt(g/k))] = t + c

Only I have a problem when I go to apply v(0) = 0 in that the natural log turns to ln(-1).
 
  • #4
The problem is that you did the indefinite integral first then tried to put in the integration constant. Put the limits of integration (t={0,t}, v={0,v}) in, then integrate. That takes care of the integration constant automatically and is a good habit to acquire.

Also, I would suggest that you recast the original equation in terms of the terminal velocity vT which you can easily get from the original diff. eq. if you consider what "terminal velocity" means. It makes life easier.
 
  • #5
I don't know what is wrong with doing the integrals and then adding a constant to one side. Both integrals give constants, but I subtracted one to the other side to get a "composite constant."

I know that you don't have a constant for definite integrals, but I'm not quite seeing how using those limits you suggested make it easier. I've always previously done IVPs by getting constants and solving for them with the initial conditions. Could you elaborate a bit? I really appreciate your help.
 
  • #6
Logarithms are tricky. We are doing physics, not math. For example, if you say

[tex]\int\frac{dx}{x+a}=ln({x+a})+C[/tex]

where x and a have dimensions of length, that may be mathematically correct, but is not physically correct because the argument of a logarithm must be dimensionless when you do physics. Compare with

[tex]\int_{0}^{x}\frac{dx}{x+a}=ln(x+a)-ln(a)=ln \big( \frac{x+a}{a} \big)[/tex]

which is what you would have got have got, had you set

[tex]C = - ln(a)[/tex]

That's what I meant when I said that putting in the limits of integration "takes care of the integration constant automatically and is a good habit to acquire."
 
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FAQ: How Do You Derive the Distance Fallen by a Particle with Quadratic Drag?

What is Newtonian mechanics with drag?

Newtonian mechanics with drag is a branch of physics that describes the motion of objects in a fluid medium, such as air or water. It combines Isaac Newton's laws of motion with the concept of drag, which is the resistance force experienced by an object moving through a fluid.

What is the difference between Newtonian mechanics with drag and without drag?

In Newtonian mechanics without drag, the motion of objects is described solely by Newton's laws of motion, which state that an object will continue moving at a constant velocity unless acted upon by an external force. In Newtonian mechanics with drag, the resistance force of the fluid is taken into account and can affect the motion of the object.

How is drag calculated in Newtonian mechanics with drag?

Drag is typically calculated using the drag equation, which takes into account factors such as the shape and size of the object, the density of the fluid, and the object's velocity. The equation can differ depending on the type of fluid and the type of drag (e.g. laminar or turbulent).

What factors can affect the amount of drag experienced by an object?

The amount of drag experienced by an object can be affected by several factors, including the object's shape and size, the density of the fluid it is moving through, the object's velocity, and the viscosity of the fluid. Other factors such as surface roughness and the presence of obstacles in the fluid can also play a role.

What are some real-world applications of Newtonian mechanics with drag?

Newtonian mechanics with drag has numerous applications, including in fields such as aerodynamics, hydrodynamics, and ballistics. It is used to understand the behavior of objects moving through air or water, and is crucial in designing efficient vehicles and structures that can withstand fluid forces.

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