Newton's Laws and Friction Applied to Blocks

In summary: Q max This might work, but I'm a bit concerned about the fact that I'm ignoring Q in the equation for F. What is the reasoning behind this?In summary, if you apply force to the vertical side of the bottom block, you will find the maximum value of Q where there is no slipping. However, if you apply force to the horizontal side of the bottom block, you will find a different maximum value. This difference is because the top block will be the one that slips when force is applied to both sides.
  • #1
BSCS
17
0
Given: 2 wedge shaped blocks arranged as a rectangle.

The bottom block is on a frictionless horizontal surface.

Horizontal force Q is applied to the vertical side of the bottom block.

Find Q max, the maximum value of Q where there is no slipping, in terms of us, m, and theta.

Masses: m and m
us is the coefficient of static friction between the blocks.
Code:
----
|  /|
| / |<---Q
|/__|

Part 2: If the force is applied to the other block horizontally, what is Q max?

Code:
    ----
    |  /|
Q-->| / |
    |/__|
For the first part, I applied Newton's laws to the top block and got the correct answer.

For the second part, If I apply Newton's laws to the top block again, I get the correct (same) answer; BUT only if I ignore Q in my equations for F=ma.

From my reasoning, the top block will be the one slipping under both circumstances, so that's the block that I addressed...

Is this strategy correct? If so, why can I ignore Q? If not, how do I approach this?

-----------

Here is my thinking, please tell me if this is correct:

Since we need Fmax, we can find the maximum acceleration such that there is about to be slipping. Because there is no slipping at this point, the accelerations of each block, as well as of the system, are all equal. So, by figuring out the maximum acceleration of the top block, which is the one that will slip upward on the other block, we can use this to solve the problem.

-----------

Also, does anyone know where I can find more problems like this?
 
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  • #2
BSCS said:
Given: 2 wedge shaped blocks arranged as a rectangle.

The bottom block is on a frictionless horizontal surface.

Horizontal force Q is applied to the vertical side of the bottom block.

Find Q max, the maximum value of Q where there is no slipping, in terms of us, m, and theta.

Masses: m and m
us is the coefficient of static friction between the blocks.


Code:
----
|  /|
| / |<---Q
|/__|

Part 2: If the force is applied to the other block horizontally, what is Q max?

Code:
    ----
    |  /|
Q-->| / |
    |/__|


For the first part, I applied Newton's laws to the top block and got the correct answer.

For the second part, If I apply Newton's laws to the top block again, I get the correct (same) answer; BUT only if I ignore Q in my equations for F=ma.

From my reasoning, the top block will be the one slipping under both circumstances, so that's the block that I addressed...

Is this strategy correct? If so, why can I ignore Q? If not, how do I approach this?

-----------

Here is my thinking, please tell me if this is correct:

Since we need Fmax, we can find the maximum acceleration such that there is about to be slipping. Because there is no slipping at this point, the accelerations of each block, as well as of the system, are all equal. So, by figuring out the maximum acceleration of the top block, which is the one that will slip upward on the other block, we can use this to solve the problem.

-----------

Also, does anyone know where I can find more problems like this?
You noted that you applied Newton's laws to the top block, but you must also apply Newton's laws to the system of blocks, which of course you must have done to get the correct answer to part (a). Yes, the accelerations of each block and trhe system of blocks is the same.
In part (b), you must again take the FBD of the system and top block, and you will arrive at the same answer for Q, but i don't see how you could have ignored Q in ther FBD of the top block , since it is there, and how you could have arrived at the same (correct) result. In both parts a and b, for the system, Q =2ma, that is, ma =Q/2. In part a, without getting into the math, in the horizontal direction you have, for the top block
N(costheta +usintheta) = ma = Q/2
and in part b, isolating again the top block and lookiong in the horizontal direction,
Q - N(costheta + usintheta) =ma =Q/2, from which
Q-Q/2 = N(costheta + usintheta) = Q/2
which is the same result as a, and the correct result(after plugging in the value of N determined from the vertical direction equilibrium equations).
 
  • #3
Thanks for the help. I tried the problem over again using ma=Q/2 and was able to easily solve both (a) and (b). FYI The correct answer is listed as having the cos and sin reversed from what you said...

I'm a bit concerned though...

I was shown how to do part (a) as follows:

Find amax for the top block (using sum(F)x=ma for the top block in the horizontal, and sum(F)y=0, solving for a) and then plug that into F=ma for the system. This worked out to Q=2mamax

This worked fine for part (a), but for part (b) I was getting:

amax= Q - g(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

F = ma for the system:

Q = mamax

Q = 2m * (Q - g(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta)))

Q = 2mQ - 2mg(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

2mQ - Q = 2mg(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

2mQ - Q = 2mg(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

Q(2m - 1) = 2mg(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

Q = 2mg(u*cos(theta)-sin(theta))/( (cos(theta)-u*sin(theta))(2m - 1))

Messier algebra, and wrong... Did I just make a mistake in the algebra?
 
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  • #4
BSCS said:
Thanks for the help. I tried the problem over again using ma=Q/2 and was able to easily solve both (a) and (b). FYI The correct answer is listed as having the cos and sin reversed from what you said...

I'm a bit concerned though...

I was shown how to do part (a) as follows:

Find amax for the top block (using sum(F)x=ma for the top block in the horizontal, and sum(F)y=0, solving for a) and then plug that into F=ma for the system. This worked out to Q=2mamax

This worked fine for part (a), but for part (b) I was getting:

amax= Q - g(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

F = ma for the system:

Q = mamax

Q = 2m * (Q - g(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta)))

Q = 2mQ - 2mg(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

2mQ - Q = 2mg(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

2mQ - Q = 2mg(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

Q(2m - 1) = 2mg(u*cos(theta)-sin(theta))/(cos(theta)-u*sin(theta))

Q = 2mg(u*cos(theta)-sin(theta))/( (cos(theta)-u*sin(theta))(2m - 1))

Messier algebra, and wrong... Did I just make a mistake in the algebra?
I wrote my answer for Q in terms of N, where N is the normal force between the 2 wedges perpendicular to the incline, and not to be confused with the normal force actiing on the botttom wedge from the floor. You've got to solve for N using vertical direction equations. Now I'm so confused with plus and minus signs and haven't taken the time to verify result, however, I note you have a major error somewhere in this messy algebra where you state correctly that Q=2ma_max by looking at the entire system, but then I think when isolating the top wedge in part b, uou state Q=ma_max, which is incorrect, since there are other horizontal forces involved in that motion equation in the x direction.
 
  • #5
BSCS said:
Thanks for the help. I tried the problem over again using ma=Q/2 and was able to easily solve both (a) and (b). FYI The correct answer is listed as having the cos and sin reversed from what you said...
That is correct; if θ is the angle the lower wedge makes with the horizontal, they are reversed.

I'm a bit concerned though...

I was shown how to do part (a) as follows:

Find amax for the top block (using sum(F)x=ma for the top block in the horizontal, and sum(F)y=0, solving for a) and then plug that into F=ma for the system. This worked out to Q=2mamax

This worked fine for part (a), but for part (b) I was getting:

amax= Q - g(u*cos(theta) <-> sin(theta))/(cos(theta)-u*sin(theta))
This cannot be right; you have equated an acceleration to an expression that has a force term (Q). Let's say you mean Q/m for that term. Then I think you still have a sign problem where I changed the color to red and added brackets. Did you by any chance reverse the direction of friction in the second part? I almost made that mistake. Friction on the top wedge is down the plane in both cases. If you had used friction in the wrong direction consistenly, you would also have reversed the sign in the Normal force, so I don't really think you did that.
Annotations are in the quote in blue.
 
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  • #6
Thanks! I got it. Boy, do I feel stupid. I think it looks ok, now, right? (this isn't homework, btw, it's just extra

practice) I made 2 algebraic errors:

1) when I pulled out the N, I didn't change the - to a +
2) when I divided by m, I didn't divide Q by m

I found them while typing up my work step by step to post... Maybe there's a lesson there for me.

Part (b): Taking +x to the right, and +y up.

Top Block:

[tex]\sum F_{x} = Q - f_{k}cos\theta - Nsin\theta = ma_{max}[/tex]

[tex]Q - \mu Ncos\theta - Nsin\theta = ma_{max}[/tex]

[tex]Q - N(\mu cos\theta + sin\theta) = ma_{max}[/tex]



[tex]\sum F_{y} = Ncos\theta - f_{k}sin\theta - mg = 0[/tex]

[tex]Ncos\theta - \mu Nsin\theta = mg[/tex]

[tex]N(cos\theta - \mu sin\theta ) = mg[/tex]

[tex]N = mg / (cos\theta - \mu sin\theta )[/tex]


Substituting N:

[tex]Q - mg (\mu cos\theta + sin\theta) / (cos\theta - \mu sin\theta ) = ma_{max}[/tex]

[tex]a_{max} = Q/m - g (\mu cos\theta + sin\theta) / (cos\theta - \mu sin\theta )[/tex]


System:

F = ma

[tex]Q = 2m (Q/m - g (\mu cos\theta + sin\theta) / (cos\theta - \mu sin\theta ))[/tex]

[tex]Q = 2Q - 2mg (\mu cos\theta + sin\theta) / (cos\theta - \mu sin\theta ))[/tex]

[tex]Q = 2mg (\mu cos\theta + sin\theta) / (cos\theta - \mu sin\theta ))[/tex]
 
  • #7
It looks good to me. But I don't understand why you thought this was an easy problem. It was not. Especially in part b, where you had to correctly identify, in the FBD of the top wedge , the direction and angle of the 4 forces acting on it, while noting also that there was no 5th force pushing up from the floor. Moderately difficult, i would say.
 
  • #8
I didn't mean to give the impression that I thought it was easy. I felt stupid because I made algebraic mistakes that I shouldn't have made. After spending so much time on the problem, I guess I was getting used to the "situation" in the problem... Thanks again.
 
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FAQ: Newton's Laws and Friction Applied to Blocks

What are Newton's Laws of Motion?

Newton's Laws of Motion are three fundamental principles that explain the behavior of objects in motion. The first law states that an object will remain at rest or in uniform motion unless acted upon by an external force. The second law states that the acceleration of an object is directly proportional to the net force acting on it, and inversely proportional to its mass. The third law states that for every action, there is an equal and opposite reaction.

How do Newton's Laws relate to blocks?

Newton's Laws apply to all objects, including blocks. The first law explains why a block will stay at rest until a force is applied to it. The second law can be used to calculate the acceleration of a block when a force is applied to it. And the third law explains why a block will push back with the same force it is pushed with.

What is friction and how does it affect blocks?

Friction is a force that opposes motion between two surfaces in contact. In the context of blocks, friction can make it harder for a block to move across a surface, or it can prevent a block from moving at all. Friction is caused by microscopic interactions between the surfaces of the block and the surface it is on.

How does friction change when different materials are used for blocks?

The amount of friction between two surfaces depends on the type of materials involved. Some materials, like rubber, have a high coefficient of friction and create more resistance to motion. Other materials, like ice, have a low coefficient of friction and create less resistance to motion. This is why some blocks may be easier to slide across a surface than others.

How can we reduce friction between blocks and surfaces?

There are several ways to reduce friction between blocks and surfaces. One way is to use lubricants, such as oil or grease, to create a slippery layer between the surfaces. Another way is to make the surfaces smoother, which reduces the number of interactions between the two surfaces. Additionally, reducing the amount of force applied can also decrease the amount of friction present.

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