- #1
VicenteMMOS
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Hello, everyone!
In the first few chapters of Physics 1, there is the description of motion, and the computation of the acceleration vector as being the sum of the rate of change of velocity, with the division of linear velocity squared by the instant radius of curvature:
The above equation is calculated with an inertial reference frame. Next, I went to the chapter describing the three-dimensional movement of an object, but with a constant angular speed, omega. Here is the description of that problem, just for context:
Ok, after all of this, here's my question, am I going crazy? How many mistakes did I make there in my thoughts? Is this all correct, or am I delusiuonal? I'm going crazy over this, this is my attempt at describing a motion problem that I'd like to implement on a car model, believe it or not. Thank you so much for taking the time to read (and perhaps answer) my post. I appreciate it. I tried to make it as intelligible and brief as possible! =P
Thank you so much again,
Vicente
In the first few chapters of Physics 1, there is the description of motion, and the computation of the acceleration vector as being the sum of the rate of change of velocity, with the division of linear velocity squared by the instant radius of curvature:
a = dv/dt + v^2/r , tangential + centripetal acceleration components
The above equation is calculated with an inertial reference frame. Next, I went to the chapter describing the three-dimensional movement of an object, but with a constant angular speed, omega. Here is the description of that problem, just for context:
- inertial reference frame Oxyz, with versors i, j, k
- non inertial reference frame Ox'y'z', with versors i', j', k'
- constant angular velocity omega (W), in a random fixed direction
let r(t) be the position vector of the point of interest on the surface of the rotating object:
- di'/dt = W ^ i' (vector product)
- dj'/dt = W ^ j'
- dk'/dt = W ^ k'
r(t) = x.i + y.j + z.k = x'.i' + y'.j' + z'.k' = r'(t) (the position vector as measured in the non-inertial reference frame)
let's calculate the time derivative of the above equation
dr(t)/dt = dx/dt.i + dy/dt.j + dz/dt.k = dx'/dt.i' + dy'/dt.j' + dz'/dt.k' + x'.di'/dt + y'.dj'/dt + z'.dk'/dtwhere dx'/dt.i' + dy'/dt.j' + dz'/dt.k' = [dr(t)/dt]' calculated in the non-inertial reference frame, v'(t)so, [dr(t)/dt] = [dr(t)/dt]' + x'.W ^ i' + y'.W ^ j' + z'.W ^ k'[dr(t)/dt] = [dr(t)/dt]' + (x'.W ^ i' + y'.W ^ j' + z'.W ^ k')[dr(t)/dt] = [dr(t)/dt]' + W ^ (x'.i' + y'.j' + z'.k')[dr(t)/dt] = [dr(t)/dt]' + W ^ r'(t)
the inertial velocity is the sum of the non-inertial velocity and the vector product of the angular velocity vector and the non-inertial position vector. So far, so good. Now, in my deranged idea, I though of calculating the equations of motion of a body under any accelaration vector, not only under a constant angular velocity. I'm not sure my way of thinking is correct here, I'll publish my calculations, here they go:
d2r(t)/dt2 = d2x/dt2.i + d2y/dt2.j + d2z/dt2.k = (take a deep breath...)= (d2x'/dt2.i' + dx'/dt.di'/dt) + (d2y'/dt2.j' + dy'/dt.dj'/dt) + (d2z'/dt2.k' + dz'/dt.dk'/dt) + (dx'/dt.di'/dt + x'.d2i'/dt2) + (dy'/dt.dj'/dt + y'.d2j'/dt2) + (dz'/dt.dk'/dt + z'.d2k'/dt2)= (d2x'/dt2.i' + d2y'/dt2.j' + d2z'/dt2.k') +2.(dx'/dt.di'/dt + dy'/dt.dj'/dt + dz'/dt.dk'/dt) + (x'.d2i'/dt2 + y'.d2j'/dt2 + z'.d2k'/dt2)
now, expanding on the equations described in points (1), (2) and (3):
di'/dt = W ^ i' -> di'/dt = [Wx; Wy; Wz] ^ i' -> di'/dt = Wx.i'so, d2i'/dt2 = dWx/dt.i' + Wx.di'/dt = dWx/dt.i' + Wx.(W ^ i') = dWx/dt.i' + Wx.(Wx.i') = dWx/dt.i' + Wx^2.i' = (dWx/dt + Wx^2).i'dj'/dt = W ^ j' -> dj'/dt = [Wx; Wy; Wz] ^ j' -> dj'/dt = Wy.j'so, d2j'/dt2 = dWy/dt.j' + Wy.dj'/dt = dWy/dt.j' + Wy.(W ^ j') = dWy/dt.j' + Wy.(Wy.j') = dWy/dt.j' + Wy^2.j' = (dWy/dt + Wy^2).j'dk'/dt = W ^ k' -> dk'/dt = [Wx; Wy; Wz] ^ k' -> dk'/dt = Wz.k'so, d2z'/dt2 = dWz/dt.k' + Wz.dk'/dt = dWz/dt.k' + Wz.(W ^ k') = dWz/dt.k' + Wz.(Wz.k') = dWz/dt.k' + Wz^2.k' = (dWz/dt + Wz^2).k'
therefore,
d2r(t)/dt2 = (d2x'/dt2.i' + d2y'/dt2.j' + d2z'/dt2.k') + 2.(dx'/dt.Wx.i' + dy'/dt.Wy.j' + dz'/dt.Wz.k') + [x'.(dWx/dt + Wx^2).i' + y'.(dWy/dt + Wy^2).j' + z'.(dWz/dt + Wz^2).k']d2r(t)/dt2 = i'.[d2x'/dt2 + 2.dx'/dt.Wx + x'.(dWx/dt + Wx^2)] + j'.[d2y'/dt2 + 2.dy'/dt.Wy + y'.(dWy/dt + Wy^2)] + k'.[d2z'/dt2.k' + 2.dz'/dt.Wz + z'.(dWz/dt + Wz^2)]
Ok, after all of this, here's my question, am I going crazy? How many mistakes did I make there in my thoughts? Is this all correct, or am I delusiuonal? I'm going crazy over this, this is my attempt at describing a motion problem that I'd like to implement on a car model, believe it or not. Thank you so much for taking the time to read (and perhaps answer) my post. I appreciate it. I tried to make it as intelligible and brief as possible! =P
Thank you so much again,
Vicente