Normal Vector & Acceleration: An Explanation for Julien

In summary, the conversation is about the definition and understanding of the normal vector in the context of special relativity. The formula for the normal vector is given as eN = d/ds eT / |d/ds eT| = d^2/ds^2 x(s) / |d^2/ds^2 x(s)|. The speaker is confused about the meaning of this formula and how it relates to time and arclength. They mention a previous explanation that involves a parameter change from time to arclength and also a formula that relates the magnitude of the second derivative of the position vector to the radius of the curve. They are seeking clarification on these concepts.
  • #1
JulienB
408
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Hi everybody! I'm currently learning special relativity, and I'm going through the chapter of tangent, normal and binormal vectors. In my teacher's script, the definition of the normal vector eN says:

[tex]\vec{e_N} = \frac{d}{ds} \vec{e_T} \cdot \frac{1}{\mid \frac{d}{ds} \cdot \vec{e_T} \mid} = \frac{ \frac{d^2}{ds^2} \vec{x(s)}}{\mid \frac{d^2}{ds^2} \vec{x(s)} \mid}[/tex]

I think I understand the first equality with the first derivative of the tangent unit vector, but I am unsure to what means the equality: it looks like some sort of acceleration relative to the arclength instead of time, and I guess from that equality that its vector is perpendicular to the trajectory. Is it simply the normal component of acceleration?

There is kind of an explanation earlier in the script but I'm not sure I get it really:

[tex]s = s(t) \implies t = t(s) \implies \vec{x(t)} = \vec{x [t(s)]} = \vec{x(s)}
[/tex]

At the end I don't really get how (and why) it goes from time as a parameter to the arclength. Could someone possibly give me a hint?

Thank you very much in advance.Julien.
 
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  • #2
A little later in the script, I found:

[tex] \mid \frac{d^2 \vec{x}}{ds^2} \mid = \frac{1}{R} [/tex] with R being the radius of the curve. I'm also confused about this formula, it seems to me it would make a part of the acceleration depending on the radius of the curve.
 

FAQ: Normal Vector & Acceleration: An Explanation for Julien

What is a normal vector?

A normal vector is a vector that is perpendicular to a surface at a specific point. It is used to determine the direction of the surface's normal or perpendicular force.

How is a normal vector calculated?

A normal vector can be calculated by finding the cross product of two tangent vectors on the surface at a specific point. It can also be calculated using the gradient of a function.

What is acceleration?

Acceleration is the rate of change of velocity over time. It is a vector quantity that includes both magnitude and direction. An object can accelerate if its speed, direction, or both are changing.

How is acceleration related to normal vector?

The acceleration of an object can be broken down into two components: tangential acceleration and normal acceleration. The normal acceleration is perpendicular to the tangential velocity and is caused by a change in direction, which is represented by the normal vector.

How is Julien's story related to normal vector and acceleration?

In Julien's story, the normal vector represents the direction of the force he feels when he jumps off the cliff. The acceleration is the rate of change of his velocity as he falls, which is caused by the normal force of the ground pushing against him. This helps to explain the concept of normal vector and acceleration in a real-life scenario.

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