Number of bits required for floating point representation

In summary, the number of bits required for floating point representation varies depending on the precision and range of values needed. The most common standard for floating point representation is the IEEE 754 standard, which uses 32 bits for single precision and 64 bits for double precision. However, there are other variations and extensions that may require more bits. In general, the more bits used, the more accurate and precise the representation will be.
  • #1
CGandC
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Relevant equations ( a quote from the book A Concise Introduction to Numerical Analysis by A. C. Faul explaining what is floating point representation ):
We live in a continuous world with infinitely many real numbers. However, a computer has only a finite number of bits. This requires an approximate representation. In the past, several different representations of real numbers have been suggested, but now the most widely used by far is the floating point representation. Each floating point representations has a base ##\beta## (which is always assumed to be even) which is typically 2 (binary), 8 (octal), 10 (decimal), or 16 (hexadecimal), and a precision ##p## which is the number of digits (of base ##\beta## ) held in a floating point number. For example, if ##\beta=10## and ##p=5##, the number 0.1 is represented as ##1.0000 \times 10^{-1}##. On the other hand, if ##\beta=2## and ##p=20##, the decimal number 0.1 cannot be represented exactly but is approximately ##1.1001100110011001100 \times 2^{-4}##. We can write the representation as ##\pm d_0 . d_1 \cdots d_{p-1} \times \beta^e##, where ##d_0 . d_1 \cdots d_{p-1}## is called the significand (or mantissa) and has ##p## digits and ##e## is the exponent. If the leading digit ##d_0## is non-zero, the number is said to be normalized. More precisely ##\pm d_0 . d_1 \cdots d_{p-1} \times \beta^e## is the number
##
\pm\left(d_0+d_1 \beta^{-1}+d_2 \beta^{-2}+\cdots+d_{p-1} \beta^{-(p-1)}\right) \beta^e, 0 \leq d_i<\beta
##
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I've been reading A Concise Introduction to Numerical Analysis by A. C. Faul and I've been inquiring about the number of bits required to represent a number in floating point representation with base ## \beta ##, precision ## p ## and maximum and minimum exponents ## e_{\max}, e_{\min}##.

Here's the author's calculation:

The largest and smallest allowable exponents are denoted ##e_{\max }## and ##e_{\min }##, respectively. Note that ##e_{\max }## is positive, while ##e_{\min }## is negative. Thus there are ##e_{\max }-e_{\min }+1## possible exponents, the +1 standing for the zero exponent. Since there are ##\beta^p## possible significands, a floating-point number can be encoded in ##\left[\log _2\left(e_{\max }-e_{\min }+1\right)\right]+\left[\log _2\left(\beta^p\right)\right]+1## bits where the final +1 is for the sign bit.

My question: how did the author arrive to ##\left[\log _2\left(e_{\max }-e_{\min }+1\right)\right]+\left[\log _2\left(\beta^p\right)\right]+1## ?

I tried as follows but didn't succeed: the number is ##\pm d_0 \cdot d_1 \cdots d_{p-1} \times \beta^e##, each of ## d_i ## is at most ## \beta ## and since the largest exponent is ## e_{\max} ## then the largest number possible is ## \beta . \beta \cdots \beta \times \beta^{e_{\max}} ##, hence the number of bits is ( add one for plus/minus sign ) ## \lfloor log_2( { \beta^p \cdot \beta^{e_{\max}} }) \rfloor +1 = \lfloor log_2( { \beta^p}) + log_2({ \beta^{e_{\max}} }) \rfloor + 1 ##
 
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  • #2
You have neglected to take account of how the number is actually encoded.

The number [tex]
(-1)^S \times d_0.d_1d_2\dots d_{p-1} \times \beta^{e_{\mathrm{min}} + (e - e_{\mathrm{min}})}[/tex] is encoded as the [itex]N_1 + N_2 + 1[/itex] digit binary integer [tex]
S\;D_1D_2\dots D_{N_2}\;E_1E_2\dots E_{N_1}[/tex] where [itex]S[/itex] is the sign bit, [itex]D_1D_2 \dots D_{N_2}[/itex] is the binary representation of [itex]0 \leq d_0d_1\dots d_{p-1} \leq \beta^p - 1[/itex] and [itex]E_1 \dots E_{N_1}[/itex] is the binary representation of [itex]0 \leq e - e_{\mathrm{min}} \leq e_{\mathrm{max}} - e_{\mathrm{min}}[/itex]. The maximum integer which can be represented with [itex]N[/itex] binary digits is [tex]1 + 2 + \dots + 2^{N-1} = 2^N - 1[/tex] so we require [tex]\begin{split}
N_1 &\geq \log_2(e_{\mathrm{max}} - e_{\mathrm{min}} + 1), \\
N_2 &\geq \log_2(\beta^p). \end{split}[/tex] The minumum necessary numbers of binary digits are therefore [tex]\begin{split}
N_1 &= \lceil \log_2(e_{\mathrm{max}} - e_{\mathrm{min}} + 1) \rceil, \\
N_2 &= \lceil \log_2(\beta^p) \rceil, \end{split}[/tex] where [itex]\lceil x \rceil[/itex] is the smallest integer greater than or equal to [itex]x[/itex].
 
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  • #3
If a specific example would help, you might look up how IEEE 754 does things.
 
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  • #4
CGandC said:
I tried as follows but didn't succeed: the number is ##\pm d_0 \cdot d_1 \cdots d_{p-1} \times \beta^e##, each of ## d_i ## is at most ## \beta ##
The "is at most ##\beta##" part is incorrect. Whatever the base ##\beta## is, each digit ##d_i## must be less than ##\beta##.
In base-2, the digits are 0 and 1.
In base-8, the digits are 0, 1, 2, 3, 4, 5, 6, and 7.
In decimal (base-10), the largest digit is 9.
 
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  • #5
Thanks for help! I understand now.
 
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FAQ: Number of bits required for floating point representation

How many bits are typically required for single precision floating point representation?

Single precision floating point representation typically requires 32 bits.

How many bits are typically required for double precision floating point representation?

Double precision floating point representation typically requires 64 bits.

Why do we need a certain number of bits for floating point representation?

The number of bits required for floating point representation determines the precision and range of values that can be represented accurately. More bits allow for a larger range and higher precision.

Can floating point representation be done with a variable number of bits?

Floating point representation typically requires a fixed number of bits for consistency and interoperability across different systems and programming languages. However, some specialized implementations may use variable bit representations.

How does the number of bits for floating point representation affect computational efficiency?

Using fewer bits for floating point representation can improve computational efficiency by reducing memory usage and speeding up arithmetic operations. However, this comes at the cost of reduced precision and range of values that can be represented.

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