- #36
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@TSny
First I should say, when I said "accelerating axis of rotation" that is not really what I meant. I wasn't sure how to articulate myself (so I didn't try) but this is what I meant:
For the first instant we have a stationary axis somewhere, and then at a future instant we move the axis to somewhere else, but the axis is still stationary. So it's like it's instantaneously stationary, yet it's location is changing.
I'm still not sure if that makes sense... but that is what I've been imagining.
So in your example it's like we start the axis at the level of the particle, and then the particle falls a bit, and then we move the axis down a bit, but the axis is meant to be stationary at each instant.
Anyway, I think your example of a falling particle has made me realize when it is valid to do this:
It is valid to do this if the angular momentum is the same about all locations(that we use) of the axis. That way the torque we calculate through all these different stationary-axes is the rate of change of the same quantity.
For example, in the OP I took the torque (on the cylinder) to be about a ("instantaneously-stationary") axis which is continuously through the cylinder's CoM. The reason this works is because the angular momentum (of the cylinder) is the same through all points on that line which the CoM traces out.
Am I just making up nonsense or does this seem correct?
First I should say, when I said "accelerating axis of rotation" that is not really what I meant. I wasn't sure how to articulate myself (so I didn't try) but this is what I meant:
For the first instant we have a stationary axis somewhere, and then at a future instant we move the axis to somewhere else, but the axis is still stationary. So it's like it's instantaneously stationary, yet it's location is changing.
I'm still not sure if that makes sense... but that is what I've been imagining.
So in your example it's like we start the axis at the level of the particle, and then the particle falls a bit, and then we move the axis down a bit, but the axis is meant to be stationary at each instant.
Anyway, I think your example of a falling particle has made me realize when it is valid to do this:
It is valid to do this if the angular momentum is the same about all locations(that we use) of the axis. That way the torque we calculate through all these different stationary-axes is the rate of change of the same quantity.
For example, in the OP I took the torque (on the cylinder) to be about a ("instantaneously-stationary") axis which is continuously through the cylinder's CoM. The reason this works is because the angular momentum (of the cylinder) is the same through all points on that line which the CoM traces out.
Am I just making up nonsense or does this seem correct?