Optimising closest approach with third order motion

In summary, the conversation discusses a problem involving two moving particles trying to reach each other as quickly as possible on a Cartesian plane. Particle A can adjust its acceleration in any direction, but has constant upper limits for its acceleration and speed. The simplest version of the problem involves one particle moving with constant velocity, but the more complex version allows for acceleration. The person asking for help has tried to solve the problem but has been unsuccessful and is seeking assistance. They suggest using "calculus of variations" or searching for "pursuit problem" for potential solutions.
  • #1
ucclaw
1
0
I have recently stumbled into this problem trying to visualise a certain economic model and I'm finding the solution is just beyond my reach. As far as I can tell there is a simplification of the problem which is easier and would still be good to have answered.

There are two moving point particles A and B on a Cartesian plane. Particle A is trying to reach B as quickly as possible, it can do so by applying acceleration in any direction. Its acceleration and speed have constant upper limits. Particle A knows the position and velocity of itself and of B, and can continuously[1] adjust its acceleration (which doesn't have to be continuous). What function of the particles' position and velocity should A use to reach B in as little time as possible?

In the simplest version B is moving with a constant velocity, which I think will produce a better result for the complete version too, in which B can have acceleration. For many nodes targeting each other my current approach of "accelerate as fast as possible to B's current position" quickly resembles chaos for a few particles targeting each other in a chain. I know why that's a poor approach, I just don't know how to make a better one.

If I haven't been clear enough, I'd be happy to provide a visualisation of the problem and my not-working solution.

EDIT: Pretty please work this all the way through. I'm here because I've shown a lot of people this problem and the pattern has been for them solve it for a single dimension then tell me that it should be easy to just do it for both dimensions. It really isn't, there's almost certainly a derivation and optimisation equation in there somewhere since there are three unknowns: acceleration on each axis and time but only two equations to solve them with (position of both particles with respect to time). Another way of looking at it is that the dimensions can't be considered separately assuming they can move with maximum acceleration, since the magnitude of the acceleration is limited there is a trade-off there. As is probably clear from my fumbling explanations, I'm not math savvy enough to translate this idea into number and figures.

I'd be extremely grateful if anyone can help with this, I've spent countless hours now trying to solve it and I think I'm just not experienced enough.

[1] Not actually continuous, since it runs on a computer in discrete (but tiny) steps.
 
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  • #2
To look up the answer to your problem, my guess is that the mathematical search phrase "calculus of variations" should be used. For example, if you search on:
calculus of variations, intercept course
you find literature on how to guide missiles to hit targets. That isn't quite what you want since missiles have inertial, which constrains them.

You can also try searching on "pursuit problem", which gives hits for the special case that you asked about: http://mathworld.wolfram.com/ApolloniusPursuitProblem.html

If you need more help, let me know and I'll actually think about what you asked!
 

FAQ: Optimising closest approach with third order motion

What is the significance of optimising closest approach with third order motion?

Optimising closest approach with third order motion is important for accurately predicting the trajectory of objects in motion. It takes into account not only the initial position and velocity of an object, but also its acceleration, which can greatly affect its closest approach to another object.

How is closest approach calculated using third order motion?

Closest approach using third order motion is calculated by solving a system of differential equations, taking into account the initial position, velocity, and acceleration of both objects. This allows for a more precise and realistic prediction of their closest approach.

Can third order motion be applied to all types of motion, or only specific cases?

Third order motion can be applied to any type of motion, as long as the acceleration is constant. However, it is most commonly used for circular or elliptical motion, where the acceleration can be approximated as constant over a short period of time.

How does optimising closest approach with third order motion differ from using other methods?

Optimising closest approach with third order motion takes into account the acceleration of the objects, which can greatly affect their closest approach. Other methods, such as using only initial position and velocity, may not be as accurate in predicting closest approach.

What are the benefits of using third order motion to optimise closest approach?

Using third order motion to optimise closest approach allows for a more precise and realistic prediction of the trajectory of objects in motion. This can be useful in a variety of fields, such as space exploration, satellite orbiting, and missile guidance systems.

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