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I know that there are packet sniffers, but I'm wondering if a computer is not behind a router (such as cable modem or dsl with external ip setups (usually for multiple external ip's, one for each computer), if a program made to generate and output packets could directly generate a packet with a false ip (maybe the ISP would prevent this). In one of the games I play, there was a recent one time incident where somehow players were being affected in a strange non game like behaviour, and since the game hasn't been updated in over a year, it seems unlikely that this would be a game bug, so my next guess is somehow packets between players were somehow getting deliberately corrupted. There may be other explanations, such as packets without a fake ip creating some sort of false collision detection on the other players games to create the bizarre reactions I saw (I wasn't affected, just witnessed the effects on two other players).
I'm not trying to create such a thing, I only want to know if it's possible without explaining how it could be done (I don't want to contribute to the creation of a game hack).
I'm not trying to create such a thing, I only want to know if it's possible without explaining how it could be done (I don't want to contribute to the creation of a game hack).