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Jack_O
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I'm researching neutron moderators and I want to model how many collisions are required for fast neutrons to be moderated to thermal temperatures and the distribution of energy absorbed by the moderator during the process. I have quickly worked out the %age velocity reduction for the simple head on 1d elastic collisions:
http://dl.dropbox.com/u/4550021/1d%20elastic.xls
(100% for H1, 67% for D2 and 15% for C12, i.e. light water, heavy water and graphite moderators) For graphite i can then say the largest energy absorbed is 1-(1-0.15)2 because KE is proportional to v2(e.g. for 1MeV neutron first C12 would receive 278KeV). To cool a 1MeV neutron to 0.1eV with head on graphite collisions would be (log0.1-log106)/log(1-0.15)=99 collisions.
But I'm struggling to come up with a more realistic 3d model because I can't find a probability distribution for sphere collisions.
Basically I'm looking for a graph with radius of a sphere from 0 to 1 on the x-axis and probability of impact (of an incident sphere) on the y axis.
http://dl.dropbox.com/u/4550021/1d%20elastic.xls
(100% for H1, 67% for D2 and 15% for C12, i.e. light water, heavy water and graphite moderators) For graphite i can then say the largest energy absorbed is 1-(1-0.15)2 because KE is proportional to v2(e.g. for 1MeV neutron first C12 would receive 278KeV). To cool a 1MeV neutron to 0.1eV with head on graphite collisions would be (log0.1-log106)/log(1-0.15)=99 collisions.
But I'm struggling to come up with a more realistic 3d model because I can't find a probability distribution for sphere collisions.
Basically I'm looking for a graph with radius of a sphere from 0 to 1 on the x-axis and probability of impact (of an incident sphere) on the y axis.
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