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michaelknight
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Does anybody know where I could find a list of 3-D mechanics of a projectile? I would greatly appreciate it :). Thank you very much in advance :)
michaelknight said:Does anybody know where I could find a list of 3-D mechanics of a projectile? I would greatly appreciate it :). Thank you very much in advance :)
To calculate the trajectory of a projectile in three dimensions, you will need to use the equations of motion, taking into account the initial velocity, angle of launch, and acceleration due to gravity. This will give you the position, velocity, and acceleration of the projectile at any given time.
The trajectory of a projectile in three dimensions is affected by several factors, including the initial velocity, angle of launch, air resistance, and any external forces acting on the projectile such as wind or gravity.
To calculate the range of a projectile in three dimensions, you will need to use the range equation, which takes into account the initial velocity, angle of launch, and acceleration due to gravity. This will give you the horizontal distance the projectile will travel before hitting the ground.
The range of a projectile is the horizontal distance it travels before hitting the ground, while the maximum height is the highest point the projectile reaches in its trajectory. These values will be different depending on the initial velocity and angle of launch.
In two dimensions, projectile motion is only affected by the initial velocity and angle of launch, while in three dimensions, it is affected by additional factors such as air resistance and external forces. Calculating the trajectory in three dimensions requires more complex equations and a deeper understanding of mechanics.