Projectile motion, initial height and range given, find initial velocity

In summary, to determine the initial velocity of a projectile launched from a specified height and with a given range, one must apply the equations of projectile motion. This involves breaking down the motion into horizontal and vertical components, using the known initial height to calculate the time of flight, and then utilizing the range to find the initial velocity. The process typically includes solving quadratic equations to account for the effects of gravity on the projectile's trajectory.
  • #1
dainceptionman_02
19
4
Homework Statement
At what initial speed would a projectile have to be ejected at initial angle 35° to the horizontal, initial height 3.3km, in order to land at a range of x = 9.40km?
Relevant Equations
y = (tanθ.)x - (gx^2)/[2(vcosθ.)^2]
the answer to this question uses the above formula with the tangent function and solves for the initial velocity,
i used the equation (v.sinθ^2) = (v.sinθ)^2 - 2gΔy, setting final velocity equal to zero and solving for initial velocity. this kinematic equation gives a different answer. can someone tell me why the formula i used did not work?
 
Physics news on Phys.org
  • #2
dainceptionman_02 said:
Homework Statement: At what initial speed would a projectile have to be ejected at initial angle 35° to the horizontal, initial height 3.3km, in order to land at a range of x = 9.40km?
Relevant Equations: y = (tanθ.)x - (gx^2)/[2(vcosθ.)^2]

the answer to this question uses the above formula with the tangent function and solves for the initial velocity,
i used the equation (v.sinθ^2) = (v.sinθ)^2 - 2gΔy, setting final velocity equal to zero and solving for initial velocity. this kinematic equation gives a different answer. can someone tell me why the formula i used did not work?
Two remarks:

The final velocity is not zero. Why would it be?

Don't start with an equation. Start by thinking about what's happening. Think of the x and the y-direction separately.
 
  • Like
Likes dainceptionman_02
  • #3
Philip Koeck said:
Two remarks:

The final velocity is not zero. Why would it be?

Don't start with an equation. Start by thinking about what's happening. Think of the x and the y-direction separa
the final velocity is zero in the x and y-direction for this particular situation. shouldn't that equation work?
 
  • #4
dainceptionman_02 said:
the final velocity is zero in the x and y-direction for this particular situation. shouldn't that equation work?
In the moment the projectile hits the ground its velocity is not zero.
If it gets stuck in the ground it becomes zero, but that's a completely different story.
 
  • Like
Likes PhDeezNutz and MatinSAR
  • #5
Philip Koeck said:
In the moment the projectile hits the ground its velocity is not zero.
If it gets stuck in the ground it becomes zero, but that's a completely different story.
lol, well it does get stuck in the ground. it is a volcano launching a rock that "lands" at the base of the mountain.
 
  • Like
Likes Philip Koeck
  • #6
dainceptionman_02 said:
lol, well it does get stuck in the ground. it is a volcano launching a rock that "lands" at the base of the mountain.
The impact with the ground is not covered by projectile motion. The equations of projectile motion describe the motion before impact with the ground. The final velocity in this case is the velocity of the projectile at the instant of impact. Which is definitely non-zero.
 
  • Informative
Likes MatinSAR
  • #7
PeroK said:
The impact with the ground is not covered by projectile motion.
To elaborate.. the SUVAT equations, including that listed as Relevant Equation, assume constant acceleration. Once the rock touches the ground the acceleration changes and the equation no longer applies. You have to pick the instant before that.
 
  • Like
Likes PhDeezNutz
  • #8
dainceptionman_02 said:
Homework Statement: At what initial speed would a projectile have to be ejected at initial angle 35° to the horizontal, initial height 3.3km, in order to land at a range of x = 9.40km?
Relevant Equations: y = (tanθ.)x - (gx^2)/[2(vcosθ.)^2]

the answer to this question uses the above formula with the tangent function and solves for the initial velocity,
i used the equation (v.sinθ^2) = (v.sinθ)^2 - 2gΔy, setting final velocity equal to zero and solving for initial velocity. this kinematic equation gives a different answer. can someone tell me why the formula i used did not work?
You can first use R = ucosθ*t and substitute the value of R and θ. You will get somewhere around 11.75 as the product of u*t
Now, you can use the equation S = usinθt - 1/2gt^2 and substitute the values of S (-3.3, as per the sign convention), θ and u*t. This will give you the time of flight(t) which you can substitute in the product of u*t.
 
  • #9
Gargi said:
You can first use R = ucosθ*t and substitute the value of R and θ. You will get somewhere around 11.75 as the product of u*t
Now, you can use the equation S = usinθt - 1/2gt^2 and substitute the values of S (-3.3, as per the sign convention), θ and u*t. This will give you the time of flight(t) which you can substitute in the product of u*t.
The thread is a bit old.
Thank you for trying to help the OP, but it is important to focus on the question being asked by the OP, which can be different from the task they were given.
In the present case, why didn't the method they used work? That was answered in posts #4, #6 and #7.
 

FAQ: Projectile motion, initial height and range given, find initial velocity

What is projectile motion?

Projectile motion refers to the motion of an object that is launched into the air and is subject to the force of gravity and air resistance. It follows a curved trajectory known as a parabola, determined by the initial velocity, launch angle, and height from which it is projected.

How do I calculate the initial velocity needed for a projectile to reach a specific range?

The initial velocity can be determined using the range formula for projectile motion: R = (v^2 * sin(2θ)) / g, where R is the range, v is the initial velocity, θ is the launch angle, and g is the acceleration due to gravity. By rearranging the formula, you can solve for v given the desired range and launch angle.

How does the initial height affect the range of a projectile?

The initial height from which a projectile is launched affects its range because it changes the time the projectile spends in the air. A higher launch height generally increases the range, as the projectile has more time to travel horizontally before hitting the ground.

What factors influence the initial velocity required for a given range and height?

Several factors influence the initial velocity required, including the angle of launch, the initial height, and the effects of air resistance. The launch angle and height determine the trajectory, while air resistance can reduce the effective range and thus require a higher initial velocity to achieve the same range.

Can I calculate the initial velocity if I only know the range and initial height?

Yes, you can calculate the initial velocity if you know the range and initial height. You would need to use the equations of motion for projectile motion, taking into account the time of flight and the vertical motion equations to find the initial velocity that allows the projectile to reach the desired range from the specified height.

Back
Top