Projectile motion only provided acceleration diatance

In summary, projectile motion primarily involves the analysis of an object's trajectory under the influence of gravity, characterized by its acceleration and distance traveled. It highlights the relationship between these variables, emphasizing that while objects in motion experience acceleration, their distance can be calculated based on time, initial velocity, and the effects of gravitational forces.
  • #1
James1019
6
0
TL;DR Summary: Find initial vertically upward speed of the ball
Find horizontal speed of the speed
Find angle

How to:
Find initial vertically upward speed of the ball
Find horizontal speed of the speed
Find angle
20231028_092617.jpg
i try to solve it but it didn't work
16984816945591010657629979908053.jpg
 
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  • #2
1. You have mixed up vertical and horizontal displacements.
2. The given vertical displacement is from launch to max height, but the given horizontal displacement is for the whole trajectory.
3. Only the horizontal acceleration is zero. You need an equation involving vertical acceleration.
 

FAQ: Projectile motion only provided acceleration diatance

What is projectile motion?

Projectile motion is the motion of an object thrown or projected into the air, subject only to the acceleration of gravity. The object is called a projectile, and its path is called its trajectory.

How do you calculate the range of a projectile?

The range of a projectile, assuming it is launched and lands at the same height, is calculated using the formula: Range = (initial velocity^2 * sin(2 * launch angle)) / acceleration due to gravity.

What factors affect the trajectory of a projectile?

The trajectory of a projectile is affected by its initial velocity, the angle of launch, and the acceleration due to gravity. Air resistance can also play a role but is often neglected in basic calculations.

How do you determine the maximum height of a projectile?

The maximum height of a projectile can be determined using the formula: Maximum Height = (initial velocity^2 * sin^2(launch angle)) / (2 * acceleration due to gravity).

What is the time of flight for a projectile?

The time of flight for a projectile, assuming it is launched and lands at the same height, is calculated using the formula: Time of Flight = (2 * initial velocity * sin(launch angle)) / acceleration due to gravity.

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