- #1
vysero
- 134
- 0
If a player jumps with an initial speed of Vo = 7 m/s at an angle of 35, what percent of the jump's range does the player spend in the upper half of the jump?
So Vo = 7m/s that means that Voy = 7sin60 and Vox = 7cos60 right? I understand (i think) that if I can find how long it takes for the player to reach max height and how long it takes for the player to fall from max height back to the ground, then i should be able to find the answer.
So Vo = 7m/s that means that Voy = 7sin60 and Vox = 7cos60 right? I understand (i think) that if I can find how long it takes for the player to reach max height and how long it takes for the player to fall from max height back to the ground, then i should be able to find the answer.