Projectile Motion Using Vectors

In summary, the problem involves a ball being shot into the air with a horizontal and vertical velocity of 7.1 and 6.1 m/s respectively. Using the equations for horizontal and vertical motion, we can find the maximum height the ball reaches, the total horizontal distance traveled, and the magnitude and angle of the ball's velocity just before it hits the ground. The given vector notation of the velocity is 7.1 i + 6.1 j, representing the horizontal and vertical components of the velocity.
  • #1
VKK
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Homework Statement



A ball is shot from the ground into the air. At a height of 8.7 m, its velocity is = 7.1 + 6.1 m/s, with horizontal and upward. (a) To what maximum height does the ball rise? (b) What total horizontal distance does the ball travel? What are the (c) magnitude and (d) angle (below the horizontal; give as negative) of the ball's velocity just before it hits the ground?


Homework Equations


The Kinematics equations


The Attempt at a Solution


im really not sure how to start this problem... do i take the square root of 7.1^2 + 6.1^2 and use that as V0x and Vx, then solve for T? This is one of the last questions i need on wileyplus to get over a 9/10 on homework...

Ive looked at the practice exam for wednesday and its sooo muche easier than these problems. might be freaking out for no reason??

Thanks.
 
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  • #2
its velocity is = 7.1 + 6.1
This is not very clear. Does it mean the velocity is 13.2, or does it mean the horizontal velocity is 7.1 and the vertical velocity 6.1? Check to see if you have typed it in correctly.

Assuming Vx = 7.1 and Vy = 6.1, you could use these as the initial velocities in the equations for horizontal and vertical motion to find anything you like. No, you would not combine 7.1 and 6.1 with the Pythagorean theorem - you need the horizontal and vertical parts separately to put in the equations.
 
  • #3
Delphi51 said:
This is not very clear. Does it mean the velocity is 13.2, or does it mean the horizontal velocity is 7.1 and the vertical velocity 6.1? Check to see if you have typed it in correctly.

Assuming Vx = 7.1 and Vy = 6.1, you could use these as the initial velocities in the equations for horizontal and vertical motion to find anything you like. No, you would not combine 7.1 and 6.1 with the Pythagorean theorem - you need the horizontal and vertical parts separately to put in the equations.

the problem didnt copy right..

7.1 i + 6.1 j so yes, horizontal is first, vertical is second.
 
  • #4
Excellent. Do you know the equation for the horizontal motion (constant speed) and the distance and speed equations for the vertical motion (accelerated)? It is a good idea to write down all three, put in all the numbers you know and then try to solve one of the equations to find out something you didn't already know. Part (a) asks about maximum height, where you know the vertical velocity.
 
  • #5
Delphi51 said:
Excellent. Do you know the equation for the horizontal motion (constant speed) and the distance and speed equations for the vertical motion (accelerated)? It is a good idea to write down all three, put in all the numbers you know and then try to solve one of the equations to find out something you didn't already know. Part (a) asks about maximum height, where you know the vertical velocity.

im just confused for the vector notation of direction. i know how to take the equations and solve for what i need. the velocity given in vector noation is throwing me off.
 
  • #6
7.1 i + 6.1 j
Just a way of giving you the horizontal and vertical velocity.
Solve it just the way you did in grade 11.
 

FAQ: Projectile Motion Using Vectors

What is projectile motion?

Projectile motion is the motion of an object through the air that is affected only by gravity and air resistance. It follows a parabolic path due to the combination of its initial velocity and the constant downward force of gravity.

How is projectile motion represented using vectors?

Projectile motion can be represented using two vectors: horizontal and vertical. The horizontal vector represents the initial velocity in the x-direction, while the vertical vector represents the initial velocity in the y-direction. These two vectors combine to form the resultant vector, which represents the total velocity of the projectile.

What is the equation for calculating the horizontal and vertical components of velocity in projectile motion?

The horizontal component of velocity can be calculated using Vx = Vcosθ, where V is the initial velocity and θ is the angle of projection. The vertical component of velocity can be calculated using Vy = Vsinθ - gt, where g is the acceleration due to gravity and t is the time elapsed.

How does the angle of projection affect the range of a projectile?

The angle of projection, θ, affects the range of a projectile by determining the ratio of its horizontal and vertical components of velocity. The optimal angle for maximum range is 45 degrees, as this results in equal horizontal and vertical components of velocity.

What is the significance of the maximum height in projectile motion?

The maximum height in projectile motion is the highest point reached by the projectile. It can be calculated using the formula H = (Vsinθ)^2 / 2g, where H is the maximum height, V is the initial velocity, θ is the angle of projection, and g is the acceleration due to gravity. This value is important in determining the overall trajectory and flight time of the projectile.

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