Quaternions and Special Relativity

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TL;DR Summary
Quaternions and Secial Relativity
Is it worthwhile for a retired highschool teacher of Physics to learn the STOR using quaternions?
 
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  • #2
grzz said:
TL;DR Summary: Quaternions and Secial Relativity

Is it worthwhile for a retired highschool teacher of Physics to learn the STOR using quaternions?
Probably not.
 
  • #3
It depends on how you define your worth. Do you have a particular penchant for quaternions and how they may apply to different settings? If not, then no.
 
  • #4
Slight tangent: what's the point of quaternions in SR?
 
  • #5
After my retirement, I got interested in Geometric Algebra. GA theory includes many special cases like quaternions and can methodically condense many physics results into more concise equation forms.
 
  • #6
grzz said:
Is it worthwhile for a retired highschool teacher of Physics to learn the STOR using quaternions?

Quaternions can be used for SR, as the following quotes suggest. But I think it does not help to learn SR. More helpful are four-vector and more general four-tensor notation. Differential forms may give addition insight.

Time is said to have only one dimension, and space to have three dimensions. ... The mathematical quaternion partakes of both these elements; in technical language it may be said to be "time plus space", or "space plus time": and in this sense it has, or at least involves a reference to, four dimensions. ... And how the One of Time, of Space the Three, Might in the Chain of Symbols girdled be.
— William Rowan Hamilton (circa 1853)[45]
...
Neither matrices nor quaternions and ordinary vectors were banished from these ten [additional] chapters. For, in spite of the uncontested power of the modern Tensor Calculus, those older mathematical languages continue, in my opinion, to offer conspicuous advantages in the restricted field of special relativity.
— Ludwik Silberstein (1924)[48]
Source:
https://en.wikipedia.org/wiki/Quaternion#Quotations
 
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  • #7
Sagittarius A-Star said:
— Oliver Heaviside (1893)[47]
Neither matrices nor quaternions and ordinary vectors were banished from these ten [additional] chapters. For, in spite of the uncontested power of the modern Tensor Calculus, those older mathematical languages continue, in my opinion, to offer conspicuous advantages in the restricted field of special relativity.
Oops, that's a misattribution, since special relativity was first published in 1905. According to Wikipedia, the quote is actually due to Ludwik Silberstein in 1924. And this more modern quotation is telling:

... quaternions appear to exude an air of nineteenth century decay, as a rather unsuccessful species in the struggle-for-life of mathematical ideas. Mathematicians, admittedly, still keep a warm place in their hearts for the remarkable algebraic properties of quaternions but, alas, such enthusiasm means little to the harder-headed physical scientist.
— Simon L. Altmann (1986)
 
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  • #8
My question is "Why"?

Is there a single problem in SR that is easier to solve with quaternions?
 
  • #9
renormalize said:
Oops, that's a misattribution, since special relativity was first published in 1905. According to Wikipedia, the quote is actually due to Ludwik Silberstein in 1924.
Thanks! I corrected the attribution in my citation of Wikipedia.
 
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  • #10
My interest is not to start learning SR using quaternions. But, having learnt a bit of SR using four-vectors, one may feel inclined to see how this can be done using quaternions.
From the above replies it seems that
quaternions were not laid to rest for ever.
For example, did quaternions find some use in computer software?
Thanks
 
  • #11
grzz said:
For example, did quaternions find some use in computer software?
Yes, quaternions are quite often used in computer graphics and in general numerical code for spatial calculations as they have some advantages over e.g. 3x3 rotation matrices, e.g. compared to rotation matrices its cheaper to compose quaternions, but more expensive to rotate vectors. But it really depends on what you are going to use it for. It is fairly common for a program that need the benefits of both notations to actually employ both, especially since converting between them is fairly straight forward and somewhat cheap.

Quaternions are also popular in analysis of attitude dynamics and using them makes some derivations possible or at least easier, e.g. Wahba's problem is often solved using quaternions even if the input is given as rotation matrices.
 
  • #12
grzz said:
My interest is not to start learning SR using quaternions. But, having learnt a bit of SR using four-vectors, one may feel inclined to see how this can be done using quaternions.
Unfortunately, in order to produce hyperbolic rotations (i.e. Lorentz transformations), ordinary quaternions don't suffice. You have to use complexified quaternions, better known as Biquaternions.

A good introduction was given by the great mathematician John Lighton Synge:
"Quaternions, Lorentz transformations, and the Conway–Dirac–Eddington matrices", Communications of the Dublin Institute for Advanced Studies, 21

The most general Lorentz transformation in terms of angle ##\phi## and rapidity ##\eta## probably looks something like this:

$$\begin{matrix}q'=Qq\bar{Q}^{\ast}\\
\left[Q\bar{Q}=1,\ i=\sqrt{-1},\ \mathbf{U}^{2}=-1,\ \chi=\frac{1}{2}\left(\phi+i\eta\right)\right]\\
\hline \begin{aligned}q & =x_{0}+ie_{1}x_{1}+ie_{2}x_{2}+ie_{3}x_{3}\\
Q & =a+ib\\
& =\left(a_{0}+e_{1}a_{1}+e_{2}a_{2}+e_{3}a_{3}\right)+i\left(b_{0}+e_{1}b_{1}+e_{2}b_{2}+e_{3}b_{3}\right)\\
& =\left(a_{0}+ib_{0}\right)+e_{1}\left(a_{1}+ib_{1}\right)+e_{2}\left(a_{2}+ib_{2}\right)+e_{3}\left(a_{3}+ib_{3}\right)\\
& =\cos\chi+e_{1}u_{1}\sin\chi+e_{2}u_{2}\sin\chi+e_{3}u_{3}\sin\chi\\
& =\cos\chi+\mathbf{U}\sin\chi=e^{\chi\mathbf{\mathbf{U}}}\\
\bar{Q}^{\ast} & =\bar{a}-i\bar{b}\\
& =\left(a_{0}-e_{1}a_{1}-e_{2}a_{2}-e_{3}a_{3}\right)-i\left(b_{0}-e_{1}b_{1}-e_{2}b_{2}-e_{3}b_{3}\right)\\
& =\left(a_{0}-ib_{0}\right)-e_{1}\left(a_{1}-ib_{1}\right)-e_{2}\left(a_{2}-ib_{2}\right)-e_{3}\left(a_{3}-ib_{3}\right)\\
& =\cos\chi^{\ast}-e_{1}u_{1}\sin\chi^{\ast}-e_{2}u_{2}\sin\chi^{\ast}-e_{3}u_{3}\sin\chi^{\ast}\\
& =\cos\chi^{\ast}-\mathbf{U}\sin\chi^{\ast}=e^{-\chi^{\ast}\mathbf{U}}
\end{aligned}
\end{matrix}$$

or solved for the coordinates:

$$\begin{matrix}\begin{array}{lll}
x'_{0} & =x_{0}\left(a_{0}^{2}+a_{1}^{2}+a_{2}^{2}+a_{3}^{2}+b_{0}^{2}+b_{1}^{2}+b_{2}^{2}+b_{3}^{2}\right) & =x_{0}\cosh\eta\\
& \qquad+x_{1}\left(2a_{1}b_{0}-2a_{0}b_{1}-2a_{3}b_{2}+2a_{2}b_{3}\right) & \qquad-x_{1}u_{1}\sinh\eta\\
& \qquad+x_{2}\left(2a_{2}b_{0}+2a_{3}b_{1}-2a_{0}b_{2}-2a_{1}b_{3}\right) & \qquad-x_{2}u_{2}\sinh\eta\\
& \qquad+x_{3}\left(2a_{3}b_{0}-2a_{2}b_{1}+2a_{1}b_{2}-2a_{0}b_{3}\right) & \qquad-x_{3}u_{3}\sinh\eta\\
x'_{1} & =x_{0}\left(2a_{1}b_{0}-2a_{0}b_{1}+2a_{3}b_{2}-2a_{2}b_{3}\right) & =-x_{0}u_{1}\sinh\eta\\
& \qquad+x_{1}\left(a_{0}^{2}+a_{1}^{2}-a_{2}^{2}-a_{3}^{2}+b_{0}^{2}+b_{1}^{2}-b_{2}^{2}-b_{3}^{2}\right) & \qquad+x_{1}\left(u_{1}^{2}\cosh\eta+\left(1-u_{1}^{2}\right)\cos\phi\right)\\
& \qquad+x_{2}\left(2a_{1}a_{2}-2a_{0}a_{3}+2b_{1}b_{2}-2b_{0}b_{3}\right) & \qquad+x_{2}\left(u_{1}u_{2}\left(\cosh\eta-\cos\phi\right)-u_{3}\sin\phi\right)\\
& \qquad+x_{3}\left(2a_{0}a_{2}+2a_{1}a_{3}+2b_{0}b_{2}+2b_{1}b_{3}\right) & \qquad+x_{3}\left(u_{1}u_{3}\left(\cosh\eta-\cos\phi\right)+u_{2}\sin\phi\right)\\
x'_{2} & =x_{0}\left(2a_{2}b_{0}-2a_{3}b_{1}-2a_{0}b_{2}+2a_{1}b_{3}\right) & =-x_{0}u_{2}\sinh\eta\\
& \qquad+x_{1}\left(2a_{1}a_{2}+2a_{0}a_{3}+2b_{1}b_{2}+2b_{0}b_{3}\right) & \qquad+x_{1}\left(u_{1}u_{2}\left(\cosh\eta-\cos\phi\right)+u_{3}\sin\phi\right)\\
& \qquad+x_{2}\left(a_{0}^{2}-a_{1}^{2}+a_{2}^{2}-a_{3}^{2}+b_{0}^{2}-b_{1}^{2}+b_{2}^{2}-b_{3}^{2}\right) & \qquad+x_{2}\left(u_{2}^{2}\cosh\eta+\left(1-u_{2}^{2}\right)\cos\phi\right)\\
& \qquad+x_{3}\left(-2a_{0}a_{1}+2a_{2}a_{3}-2b_{0}b_{1}+2b_{2}b_{3}\right) & \qquad+x_{3}\left(u_{2}u_{3}\left(\cosh\eta-\cos\phi\right)-u_{1}\sin\phi\right)\\
x'_{3} & =x_{0}\left(2a_{3}b_{0}+2a_{2}b_{1}-2a_{1}b_{2}-2a_{0}b_{3}\right) & =-x_{0}u_{3}\sinh\eta\\
& \qquad+x_{1}\left(-2a_{0}a_{2}+2a_{1}a_{3}-2b_{0}b_{2}+2b_{1}b_{3}\right) & \qquad+x_{1}\left(u_{1}u_{3}\left(\cosh\eta-\cos\phi\right)-u_{2}\sin\phi\right)\\
& \qquad+x_{2}\left(2a_{0}a_{1}+2a_{2}a_{3}+2b_{0}b_{1}+2b_{2}b_{3}\right) & \qquad+x_{2}\left(u_{2}u_{3}\left(\cosh\eta-\cos\phi\right)+u_{1}\sin\phi\right)\\
& \qquad+x_{3}\left(a_{0}^{2}-a_{1}^{2}-a_{2}^{2}+a_{3}^{2}+b_{0}^{2}-b_{1}^{2}-b_{2}^{2}+b_{3}^{2}\right) & \qquad+x_{3}\left(u_{3}^{2}\cosh\eta+\left(1-u_{3}^{2}\right)\cos\phi\right)
\end{array}\\
\text{where}\\
\left[a_{0}^{2}-b_{0}^{2}+a_{1}^{2}-b_{1}^{2}+a_{2}^{2}-b_{2}^{2}+a_{3}^{2}-b_{3}^{2}=1,\ a_{0}b_{0}+a_{1}b_{1}+a_{2}b_{2}+a_{3}b_{3}=0,\ u_{1}^{2}+u_{2}^{2}+u_{3}^{2}=1\right]
\end{matrix}$$

Ordinary Lorentz boosts follow by setting

$$\begin{matrix}\text{3+1 boosts:}\ a_{1}=a_{2}=a_{3}=b_{0}=\phi=0\\
\text{2+1 boosts:}\ a_{1}=a_{2}=b_{0}=b_{3}=\phi=u_{3}=0\\
\text{1+1 boosts:}\ a_{1}=a_{2}=a_{3}=b_{0}=b_{2}=b_{3}=\phi=u_{2}=u_{3}=0
\end{matrix}$$
 
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  • #13
grzz said:
For example, did quaternions find some use in computer software?
Quaternions are used in keeping track of orientations of a moving object (like a simulated airplane) in 3-space. The alternative is Euler angles, which suffer from the problem of "gimbal lock". If an airplane points straight up, the Euler angles become multiply defined, whereas quaternions do not.

UPDATE: Quaternions are also used in the inertial reference systems of real fighter airplanes for the same reason.
 
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