Rotational kinematic need explanation

In summary, the ice skater with a mass of 80 kg and a moment of inertia of 3 kg m2 about her central axis catches a baseball with outstretched arm 1m from her central axis. The baseball has a mass of 0.3 kg and an initial velocity of 20 m/s before the catch. After the catch, the velocity of the system (skater + ball) is 0.0747 m/s. The angular speed of the system after the catch is not provided, and the percent kinetic energy lost during the catch is not accurately calculated due to the assumption that the skater's mass centre is an inertial frame. The ball does not have both linear and rotational kinetic energy, as it
  • #1
newbphysic
39
0
  • ice skater with mass = 80 kg
  • moment of inertia (about her central axis) 3 kg m2.
  • Catch baseball with outstretched arm 1m from her central axis.
  • Ball has mass 0.3 kg and v0 = 20 m/s before the catch.
  • V system ( skater + ball ) after catch = 0.0747 m/s
Question :
b. Angular speed of the system (skater + ball) after the catch ?
c. Percent Kinetic Energy lost during catch ?

Solution :
http://imgur.com/fj0Xstv
Is it correct ( answer for question c) ?

If yes, why K0 or kinetic energy before the catch doesn't have rotational kinetic energy ?
Ball has ω0 so it have rotational kinetic right ?
 
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  • #2
This solution assumes that V is the centre mass velocity after plastic collision. Angular momentum principle need because kinetic energy take not only for V, we have and rotation.

Angular momentum depends from the origin, so used only for the centre mass system.
 
  • #3
theodoros.mihos said:
This solution assumes that V is the centre mass velocity after plastic collision. Angular momentum principle need because kinetic energy take not only for V, we have and rotation.

Angular momentum depends from the origin, so used only for the centre mass system.
Thank you for your responese ,mihos.
o_O so is it correct the answer for question c ?

what is the answer for this one :
why K0 (in solution c) or kinetic energy before the catch doesn't have rotational kinetic energy ?
Ball has ω0 so it have rotational kinetic right ?
 
  • #4
newbphysic said:
  • ice skater with mass = 80 kg
  • moment of inertia (about her central axis) 3 kg m2.
  • Catch baseball with outstretched arm 1m from her central axis.
  • Ball has mass 0.3 kg and v0 = 20 m/s before the catch.
  • V system ( skater + ball ) after catch = 0.0747 m/s
Question :
b. Angular speed of the system (skater + ball) after the catch ?
c. Percent Kinetic Energy lost during catch ?

Solution :
http://imgur.com/fj0Xstv
Is it correct ( answer for question c) ?

If yes, why K0 or kinetic energy before the catch doesn't have rotational kinetic energy ?
Ball has ω0 so it have rotational kinetic right ?
I think the solution is not perfectly accurate because it treats the skater's mass centre as an inertial frame for the angular momentum calculation. I'll check later to see if that changes things. But let that pass for now.
You can view the ball has having linear KE or as having rotational KE about the skater's mass centre, but not as having both.
 
  • #5
haruspex said:
I think the solution is not perfectly accurate because it treats the skater's mass centre as an inertial frame for the angular momentum calculation. I'll check later to see if that changes things. But let that pass for now.
You can view the ball has having linear KE or as having rotational KE about the skater's mass centre, but not as having both.
Why not ? I'm confused.
How can ball that have both angular and linear speed only have 1 KE ?
Formula for KE = linear KE + rotational KE ? right ?
or is it because the ball is in the air so it can't roll (so no rotational movement)?

Thanks
 
  • #6
newbphysic said:
Why not ? I'm confused.
How can ball that have both angular and linear speed only have 1 KE ?
Formula for KE = linear KE + rotational KE ? right ?
or is it because the ball is in the air so it can't roll (so no rotational movement)?

Thanks
You have no evidence that the ball is rotating on its own axis, and even if it were it would only be relevant if spinning on a vertical axis, and even then would have negligible result on the skater's rotation.
 
  • #7
haruspex said:
You have no evidence that the ball is rotating on its own axis, and even if it were it would only be relevant if spinning on a vertical axis, and even then would have negligible result on the skater's rotation.
Ball has ω0 = 20 rad/s , isn't that mean that the ball rotate ?
Also the ball has moment of inertia so that means it rotate on its central axis right ?
:bow:
 
  • #8
newbphysic said:
Ball has ω0 = 20 rad/s , isn't that mean that the ball rotate ?
That's its rotation about the skater's axis just as the skater is about to catch it, not about its own axis.
I would not have written the solution this way. Instead of writing in terms of the ball's angular velocity about the skater I would have referred ti its angular momentum. A key difference is that the angular velocity increases until the ball is at its closest point to the skater's axis, whereas the angular momentum is constant until then. It might have confused you less.
 

Related to Rotational kinematic need explanation

1. What is rotational kinematic?

Rotational kinematic is the branch of physics that studies the motion of objects that rotate or spin, such as wheels, gears, and planets.

2. How is rotational kinematic different from linear kinematic?

While linear kinematic deals with the motion of objects moving in a straight line, rotational kinematic focuses on the motion of objects rotating around a fixed axis.

3. What are the key concepts of rotational kinematic?

The key concepts of rotational kinematic include angular displacement, angular velocity, angular acceleration, and moment of inertia.

4. What is the equation for calculating angular velocity?

The equation for angular velocity is ω = Δθ/Δt, where ω represents angular velocity, Δθ is the change in angular displacement, and Δt is the change in time.

5. How is rotational kinematic used in real life?

Rotational kinematic is used in many real-life applications, such as understanding the motion of planets around the sun, designing and engineering machines and vehicles that involve rotating components, and analyzing the flight of objects like frisbees and boomerangs.

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