Solve Distance: Baseball Player Sliding w/ 7.9 m/s & 0.41 Coefficient

In summary, the question is asking for the distance a baseball player will slide before coming to rest, given their initial speed and the coefficient of kinetic friction between them and the ground. This can be solved using Newton's second law and a kinematic equation.
  • #1
Huskies213
34
0
Can anyone help me to solve for the distance here ?? I'm lost ...

A baseball player slides with an initial speed of 7.9 m/s. If the coefficient of kinetic friction between the player and the ground is 0.41, how far does thet player have to slide before comming to rest ?
 
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  • #2
Can you calculate the magnitude of the deceleration (Hint: make a free body diagram and use Newton's second law; the mass of the player will cancel out)?

(You can also use the work-energy theorem if you have covered that in class.)
 
  • #3
Re

can anyone expand on this explanation ? I am still lost
 
  • #4
u could calculate force that will decelerate the baseball player using the coefficient of kinetic friciton

[tex] \mu_k = \frac{F_{fr}}{F_{N}} [/tex]figure out the deceleration from that force...
[tex]\frac{F}{m_{player}}=a_{player}[/tex]

then use a kinematic equation to solve for distance
probably

[tex]{v_0^2} = {v_1^2} + 2ax[/tex]
 
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  • #5
The only force acting on the player is friction, so Newton's second law gives:

[tex]F_{net} = ma = f = -\mu mg [/tex]

The mass cancels out when you solve for a:

[tex] a = -\mu g [/tex]

Now that you have the magnitude of the acceleration, you can use the kinematic equation suggested by teken894, which should be written:

[tex] v^2 = v_o^2 + 2a\Delta x [/tex]
 
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  • #6
jamesrc said:
Now that you have the magnitude of the acceleration, you can use the kinematic equation suggested by teken894, which should be written:

[tex] v = v_o^2 + 2a\Delta x [/tex]
Nope, it shouldn't be written like that. It should instead read:
[tex]v ^ 2 = v_0 ^ 2 + 2ad[/tex]
Note that it's v2 not v. :)
 
  • #7
Oops. Sorry about the typo. Fixed now.
 

FAQ: Solve Distance: Baseball Player Sliding w/ 7.9 m/s & 0.41 Coefficient

How do you determine the distance a baseball player will slide with a speed of 7.9 m/s and a coefficient of 0.41?

In order to determine the distance a baseball player will slide, you will need to use the formula D = (v^2 sin2θ)/g * μ, where D is the distance, v is the initial velocity (7.9 m/s in this case), θ is the angle of the slide (typically 45 degrees for a baseball player), g is the acceleration due to gravity (9.8 m/s^2), and μ is the coefficient of friction (0.41 in this case). Plug these values into the formula and solve for D to get the distance the baseball player will slide.

What is the significance of the coefficient of friction in this problem?

The coefficient of friction represents the amount of resistance between two surfaces in contact. In this case, it represents the resistance between the baseball player's body and the ground as they slide. A higher coefficient of friction means there is more resistance and the player will slide a shorter distance, while a lower coefficient of friction means there is less resistance and the player will slide a longer distance.

How does the initial velocity affect the distance a baseball player will slide?

The initial velocity (v) is a key factor in determining the distance a baseball player will slide. The higher the initial velocity, the farther the player will slide before coming to a stop. This is because the initial velocity contributes to the overall energy of the player, which is then converted into kinetic (sliding) energy as they slide.

Can you explain the role of the angle of the slide in this problem?

The angle of the slide (θ) is another important factor in determining the distance a baseball player will slide. A steeper angle (closer to 90 degrees) means the player will slide a shorter distance, while a more gradual angle (closer to 0 degrees) means the player will slide a longer distance. This is because the angle affects the direction of the player's motion and the amount of energy being transferred into sliding.

How would changing the values of the variables affect the distance the baseball player slides?

Changing the values of the variables can greatly affect the distance a baseball player slides. For example, increasing the initial velocity or the angle of the slide will result in a longer slide, while increasing the coefficient of friction will result in a shorter slide. Similarly, decreasing these values will have the opposite effect. It is important to carefully consider and adjust these variables to achieve the desired distance for the slide.

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