Solving for Unknown Variables in Acceleration-Based Time Travel Equations

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In summary, solving for unknown variables in acceleration-based time travel equations involves using mathematical equations and principles to determine the values of variables such as velocity, time, and acceleration. This process is key in understanding and predicting the movement of objects through time, and requires a thorough understanding of concepts such as relativity and spacetime. By plugging in known values and manipulating the equations, scientists and researchers can solve for unknown variables and gain a better understanding of how time travel may be possible in the future.
  • #1
DaleSwanson
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I wasn't sure if this should go here, but I guess it falls under independent study.

Homework Statement


Ok, so I'm making a javascript calculator to find the travel time if you accelerate at 1 g. The point of this was to help me learn JS and a bit of physics and math. The possible variables are:
a - acceleration
T - ship time
t - Earth time
d - distance
v - final speed

I wanted to make it so that you could provide whichever variable you knew and it would solve for the rest. So far this has gone well, but I'm having trouble getting the other variables from velocity alone.


Homework Equations



I've been using the equations from this page:
http://math.ucr.edu/home/baez/physics/Relativity/SR/rocket.html
In particular I was trying to start with this one and solve for t:
[tex]v = \frac{at}{\sqrt{1 + (at/c)^{2}}}[/tex]

The Attempt at a Solution



I've spent quite a while trying to solve for t and this is as far as I've gotten:
t2 - c-2t2v2 = a-2v2
I wanted to get rid of all those exponents by finding the square root of both sides, but apparently I can't do this (I've been plugging in known variables and seeing if the equation is still correct). At first I thought this was just because of the minus, which would become i if I square rooted it. However, I then tried x2 + y2 = 41 where x = 4, y = 5. Simply finding the square root of both sides gave 4 + 5 = 6.4, so I guess you can't do square root when there is addition in the equation at all.

Is there any way to get t by itself here?
 
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  • #2
Factor out t-squared.

Remember, when in doubt, factor!
 
  • #3
Just to add to what pinu7 said:

I'm assuming you already know how to solve simple equations, such as multiplying/dividing and adding/subtracting.

Try squaring both sides to rid yourself of that pesky square root. Then manipulate the equation to secondly rid yourself of that pesky denominator. Expand and re-arrange to have all t on one side. Now here is where pinu7's advice comes in. If you made it this far, it should be quite simple to solve for t. Remember to place restrictions on t since you squared the equation earlier on.
 
  • #4
Ok, well I started over and did this:

Square to get rid of root:
[tex] v^{2} = \frac{at}{\sqrt{1 + (at/c)^{2}}}^{2}[/tex]

[tex] v^{2} = \frac{a^{2}t^{2}}{1 + (a^{2}t^{2}/c^{2})}[/tex]

Multiply to get rid of fraction:
[tex] v^{2} * \frac{1 + (a^{2}t^{2}/c^{2})}{1} = \frac{a^{2}t^{2}}{1 + (a^{2}t^{2}/c^{2})} * \frac{1 + (a^{2}t^{2}/c^{2})}{1}[/tex]

[tex] v^{2} * (1 + \frac{a^{2}t^{2}}{c^{2}}) = a^{2}t^{2}[/tex]

[tex] v^{2} + \frac{v^{2}a^{2}t^{2}}{c^{2}} = a^{2}t^{2}[/tex]

Multiply to get rid of fraction:
[tex] \frac{v^{2}}{1} * + \frac{v^{2}a^{2}t^{2}}{c^{2}} = a^{2}t^{2}[/tex]

[tex] v^{2}c^{2} + v^{2}a^{2}t^{2} = a^{2}t^{2}c^{2}[/tex]

Shuffle some things around and:
[tex]t^{2} = \frac{c^{2}}{a^{2}c^{2}/v^{2} - a^{2}}[/tex]

Thanks for the help.
 
  • #5
No probs. But I just set the directions, you found your way pretty nicely :smile:

Just a note: when you take the root of both sides to make t the subject, there are various ways to express the equation, but it would be best if you could manipulate it to look something like your original expression (there should be a 1 in the surd). It isn't necessary though, just... uh... nice? (lol yeah it sounds kinda fruity :-p)
 

FAQ: Solving for Unknown Variables in Acceleration-Based Time Travel Equations

How do I isolate a variable in an equation?

To isolate a variable in an equation, you need to perform inverse operations on both sides of the equation until the variable is by itself on one side.

What is the purpose of getting a variable by itself?

Getting a variable by itself allows you to solve for its value and understand how it affects the overall equation. It also helps in simplifying and manipulating equations for further analysis.

Can you explain the process of getting a variable by itself?

To get a variable by itself, you need to use inverse operations on both sides of the equation. For example, if the variable is multiplied by a number, you need to divide both sides by that number. Continue performing inverse operations until the variable is isolated on one side of the equation.

How do I know which inverse operations to use when getting a variable by itself?

The inverse operations you use depend on the operations present in the equation. For example, if the variable is added to a number, you need to subtract that number from both sides. If the variable is squared, you need to take the square root of both sides.

Are there any rules I need to follow when getting a variable by itself?

Yes, there are some rules you need to follow when getting a variable by itself. For instance, when multiplying or dividing by a negative number, you need to flip the inequality sign. It is also important to perform the same operation on both sides of the equation to maintain balance.

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