Solving Geodesics on a Cone Using Euler-Lagrange

In summary: Therefore, the Euler-Lagrange equation becomes:(r^2r'' + 2r'^2r)/√((dr)^2 + r^2dθ^2) = 0Solving for r
  • #1
brainslush
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Homework Statement


We shall find the equation for the shortest path between two points on a cone, using the Euler-Lagrange equation.


Homework Equations





The Attempt at a Solution



x = r sin(β) cos(θ)
y = r sin(β) sin(θ)
z = r cos(β)

dx = dr sin(β) cos(θ) - r sin(β) sin(θ) dθ
dy = dr sin(β) sin(θ) + r sin(β) cos(θ) dθ
dz = dr cos(β)

[itex]ds^{2} = dx^{2} + dy^{2} + dz^{2}[/itex]

[itex]ds^{2} = dr^{2} + r^{2} sin^{2}(β) dθ^{2}[/itex]

Setting: r' = dr/dθ

[itex]f= \sqrt{r'^{2} + r^{2} sin^{2}(β)}[/itex]

Is this correct so far? Now I like to apply the Euler-Lagrange equations

[itex] \frac{\partial f}{\partial r} - \frac{d}{dθ}\frac{\partial f}{\partial r'} = 0[/itex]

But I'm getting into trouble solving this:
What are the solutions for the single differentials? I'm unsure how d/dr' effects r, d/dr effects r' and d/dθ r'.

[itex] \frac{\partial f}{\partial r} = \frac{r sin(β)}{\sqrt{r'^{2} + r^{2} sin^{2}(β) }}[/itex] ?

In the end I like to get:

[itex]r\frac{d^{2}r}{dθ^{2}} - 2(\frac{dr}{dθ})^{2} - r^{2}sin^{2}(β)[/itex]

Thanks.
 
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  • #2


Thank you for your post. Your attempt at solving the problem using the Euler-Lagrange equation is a good start. However, there are a few things that need to be clarified.

Firstly, your equations for x, y, and z are correct as they represent the parametric equations for a cone. However, your expressions for dx, dy, and dz are incorrect. They should be:

dx = (dr/dθ)sin(β)cos(θ) + rcos(β)cos(θ)dθ - rsin(β)sin(θ)dθ
dy = (dr/dθ)sin(β)sin(θ) + rcos(β)sin(θ)dθ + rsin(β)cos(θ)dθ
dz = (dr/dθ)cos(β) - rsin(β)dθ

This is because you need to use the chain rule when taking the derivatives with respect to θ.

Secondly, your expression for ds^2 is incorrect. It should be:

ds^2 = (dx)^2 + (dy)^2 + (dz)^2
= (dr)^2 + r^2(sin^2(β) + cos^2(β))dθ^2
= (dr)^2 + r^2dθ^2

This is because the terms involving sin(β) and cos(β) cancel out when squared.

Now, to apply the Euler-Lagrange equation, we need to minimize the functional:

S = ∫√(ds^2) dθ = ∫√((dr)^2 + r^2dθ^2) dθ

We can write this as:

S = ∫f(r, r') dθ

where f(r, r') = √((dr)^2 + r^2dθ^2). Now, using the Euler-Lagrange equation, we have:

∂f/∂r - d/dθ(∂f/∂r') = 0

∂f/∂r = 0 (since f does not depend on r explicitly)

d/dθ(∂f/∂r') = d/dθ(r^2r'/√((dr)^2 + r^2dθ^2))

= r^2(d/dθ(r'/√((dr)^2 + r^2
 

FAQ: Solving Geodesics on a Cone Using Euler-Lagrange

What is a geodesic on a cone?

A geodesic on a cone is a curve that follows the shortest path between two points on the surface of a cone. It can also be thought of as the path that minimizes the distance between two points on the cone's surface.

What is the Euler-Lagrange equation?

The Euler-Lagrange equation is a mathematical tool used to find the function that minimizes a given functional. It is commonly used in the study of geodesics and other variational problems.

How is the Euler-Lagrange equation used to solve geodesics on a cone?

The Euler-Lagrange equation is used to find the curve that minimizes the distance between two points on the cone's surface. By setting up the appropriate functional and applying the Euler-Lagrange equation, we can find the equations that describe the geodesic on the cone.

What are the key assumptions made when solving geodesics on a cone using Euler-Lagrange?

The key assumptions made when solving geodesics on a cone using Euler-Lagrange include that the cone is a smooth surface, the distance metric is Euclidean, and the cone is not self-intersecting.

What are some real-world applications of solving geodesics on a cone using Euler-Lagrange?

Solving geodesics on a cone using Euler-Lagrange has numerous real-world applications, including in the study of geodesic domes, navigation systems, and computer graphics. It can also be used to find the shortest path between two points on a curved surface, such as the Earth's surface.

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