Solving Motion Problems Involving a Piñata

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In summary, the conversation discusses a new twist on a birthday party game involving a piñata, where Nathan attempts to hit the piñata with a small rock at a certain angle and velocity. The questions involve determining the speed and height of the piñata, as well as the time it takes for the lollies inside to hit the ground. The suggested approach is to use the equation of motion and split the speed into horizontal and vertical components using Pythagoras. The final question also involves considering the vertical component.
  • #1
ashvuck101
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Homework Statement



In a new twist on the birthday party game, a piñata hangs from the branch of a very tall tree. Nathan aims and fires a small rock from the ground at an angle θ above the horizontal. He fires it at velocity vo. The rock strikes the piñata just as it reaches the top of it trajectory.

a. Ignoring air resistance, what is the speed with which the rock hits the piñata?
b. Calculate the speed of the rock when it hits the piñata assuming an initial speed of 9.0ms-1 and an angle of 65º with respect to the ground.
c. How high is the piñata?
d. How long will it take the lollies inside the piñata to hit the ground once the piñata breaks?

Homework Equations




er i honestly have no idea how to approach this question i know that u use one of the equations of motion i am assuming

S=ut+1/2at2


it the angle thing that's has got me can someone please push me in the right direction?


The Attempt at a Solution

 
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  • #2
Have you heard of 'resultant speed' ?

You can split a speed in that direction into a 'horizontal speed' & 'vertical speed', using pythagoras, see where you get from there. (Try drawing a right angled triangle)

(Hint: to work out how high the rock will go you're only interested in the vertical)

Edit: And question D? LOL
 
  • #3


I would approach this problem by first identifying the known variables and the equations that can be used to solve for the unknowns.

Known variables:
- Initial velocity (vo)
- Angle of launch (θ)
- Acceleration due to gravity (g = 9.8 m/s^2)

Equations that can be used:
- Range equation: R = (vo^2sin2θ)/g
- Maximum height equation: H = (vo^2sin^2θ)/2g
- Time of flight equation: T = 2vo sinθ/g

a. To solve for the speed at which the rock hits the piñata, we can use the range equation. Since the rock hits the piñata at the top of its trajectory, the range (R) will be equal to the height of the piñata. Therefore, we can rewrite the equation as: vo^2sin2θ/g = H. Solving for vo, we get: vo = √(Hg/sin2θ). Plugging in the values of H (height of the piñata) and θ (angle of launch), we can calculate the speed at which the rock hits the piñata.

b. To calculate the speed of the rock at a specific angle and initial speed, we can use the equation for velocity in the x-direction: vx = vo cosθ. Since we are given the initial speed and angle, we can calculate the horizontal velocity (vx) of the rock. Then, using the vertical velocity equation, vy = vo sinθ - gt, we can calculate the vertical velocity (vy) of the rock at the time it hits the piñata. Finally, we can use the Pythagorean theorem to calculate the overall speed of the rock.

c. To find the height of the piñata, we can use the maximum height equation. Plugging in the values of vo and θ, we can calculate the maximum height (H) of the piñata.

d. To calculate the time it takes for the lollies inside the piñata to hit the ground, we can use the time of flight equation. Since the lollies will hit the ground at the same time as the piñata, we can use the same values of vo and θ to calculate the time of flight (T). Then, we can use this time and the acceleration due to gravity
 

FAQ: Solving Motion Problems Involving a Piñata

What is a piñata?

A piñata is a decorated container usually made of paper mache or clay that is filled with candies and toys. It is a popular party game in many Latin American countries and is also commonly used in birthday parties and other celebrations around the world.

How do you solve motion problems involving a piñata?

To solve motion problems involving a piñata, you need to first understand the concept of motion and the different forces acting on the piñata. Then, you can use mathematical equations such as Newton's laws of motion and the equations of motion to calculate the velocity, acceleration, and other parameters of the piñata's motion.

What are the common challenges in solving motion problems involving a piñata?

One of the common challenges in solving motion problems involving a piñata is accurately determining the initial conditions, such as the starting position and velocity of the piñata. Another challenge is dealing with the complex motion of the piñata as it swings and rotates.

Can motion problems involving a piñata be solved using real-life examples?

Yes, motion problems involving a piñata can be solved using real-life examples. For instance, you can observe the motion of a piñata at a birthday party and apply the principles of motion to calculate its velocity and acceleration.

How can solving motion problems involving a piñata be beneficial?

Solving motion problems involving a piñata can help improve your understanding of physics concepts such as motion, forces, and energy. It can also enhance your problem-solving skills and critical thinking abilities, which can be beneficial in various fields of science and engineering.

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