Solving Vector Problem: What Went Wrong?

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B, will result in A.In summary, the conversation involved solving a vector problem and finding the final displacement. The vectors A and B were given, and vector C was found through the equation B+C = A. The final displacement was noted as a vector, not a scalar, and the goal was to find C which represents the displacement that, when added to B, will result in A.
  • #1
Miike012
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Posted a picture... the picture consists of the word problem and the triangle is how I interpreted the problem...

Vector A Components: (0,10)
Vector B Components: ( Cos60*6,Sin60*6)

Vector C Components: (Cos60*6 = 3 , Sin60*6 + 10 = 15) ... ( 3 , 15 )

Vector C = (9 + 225) ^(1/2) = 15

The true answer is 5.66...
What did I do wrong?
 

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  • #2
Miike012 said:
Posted a picture... the picture consists of the word problem and the triangle is how I interpreted the problem...

Vector A Components: (0,10)
Vector B Components: ( Cos60*6,Sin60*6)
Correct up until here.

You want to find vector [itex]C[/itex] such that [itex]B+C = A[/itex]. Do you understand why?

Also you should note that the questions asks for the final displacement, which is a vector, not a scalar.
 
  • #3
Would the resultant vector be A at (0,10) because that is where the final position lies?
 
  • #4
Miike012 said:
Would the resultant vector be A at (0,10) because that is where the final position lies?
Yes, but you want to find [itex]C[/itex]
 
  • #5


There are a few potential issues with the solution provided. Firstly, it is not clear what the problem is asking for. It appears that the triangle represents a vector addition problem, but it is not stated what the desired result is. This could lead to confusion and potential errors in the solution.

Additionally, the provided solution for Vector C components is incorrect. The components should be (Cos60*6, Sin60*6 + 10) which would result in (3, 15) as stated. However, the calculation for the magnitude of Vector C is incorrect. The correct calculation should be (3^2 + 15^2)^(1/2) = 15.65, not 9 + 225 = 15.

Furthermore, it is important to consider the units being used in the problem. The components for Vector A and B are given in units of length, but the units for Vector C's components are not specified. This could also lead to errors in the solution.

To avoid these types of errors in vector problems, it is important to clearly state what the problem is asking for and to double check all calculations and units. Additionally, it may be helpful to draw a diagram or use vector notation to clearly represent the problem.
 

FAQ: Solving Vector Problem: What Went Wrong?

What is a vector problem?

A vector problem is a mathematical problem that involves the use of vectors, which are quantities that have both magnitude and direction. These problems often require the use of vector operations, such as addition, subtraction, and dot products.

What are some common mistakes when solving vector problems?

Some common mistakes when solving vector problems include forgetting to account for the direction of the vectors, using the wrong operations, and not properly converting between coordinate systems.

How do I know if I have solved a vector problem correctly?

You can check your solution by plugging it back into the original problem and making sure that it satisfies all of the given conditions. Additionally, you can use vector operations to verify that your solution is consistent with the given information.

Can I solve a vector problem without using vector operations?

It is possible to solve some vector problems without using vector operations, but it may be more difficult and time-consuming. Vector operations are specifically designed to make solving vector problems more efficient and accurate.

How can I improve my skills in solving vector problems?

Practice is key in improving your skills in solving vector problems. Make sure you have a solid understanding of vector operations and their properties. You can also try solving a variety of different types of vector problems to broaden your understanding and skills.

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