Some statics confusion - Vectors & Polygon of forces

In summary, the text is confusing and does not offer a good explanation for why the stated order for drawing the force polygon must be followed.
  • #1
EntropicGhost
1
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Hi all, I am a little confused with a supposedly simple statics concept. The topic was on vector forces and the polygon of forces with respect to a static mechanics problem.

The text i was reading was a little confusing:

If three or more forces act at the same point and are in equilibrium, they may be represented in magnitude and direction by the sides of a polygon taken in order. Taken in order refers to the order of drawing the sides of the polygon and not the order in which the forces are taken from the space diagram.

The text also shows a diagram both spatial and a 2D polygon of vectors diagram.

The text offers no explanation of why they must betaken in a specific order, or what that order is.

For example, the spatial diagram (which shows 4 tie-bars coincident at a point) has the forces numbered (1-4) in a clockwise direction about the common point. Then the polygon of forces 2D diagram shows the forces arranged (1-4) in a counter-clockwise direction showing how they form a polygon end-to-end.

Yet no justification or explanation of why the forces are drawn this way (other than it works, which isn't good enough for me :P).

Can anyone offer an explanation why the stated order works over any other possible combination of arrangements of forces?
 
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  • #2
I think "taken in order" means that the orientation of the arrows on each force must be retained...and these arrows are connected tail to head. (If they sum to zero, then the last head will meet the first tail.) However, the sum of the vectors A,B,C can be expressed in any order [using commutativity and associativity]: A+B+C or A+C+B or C+B+A, etc...
 
  • #3
It's a graphical technique. If you do the same problem using vector components, the order doesn't matter.
 

FAQ: Some statics confusion - Vectors & Polygon of forces

What is the difference between a vector and a polygon of forces?

A vector is a quantity that has both magnitude and direction, while a polygon of forces is a graphical representation of multiple vectors acting on a single point. Vectors can be added and subtracted algebraically, while polygons of forces are added geometrically.

How do you determine the resultant force of multiple vectors?

To determine the resultant force, you can use the parallelogram law of vector addition. This involves drawing a parallelogram where the sides represent the magnitude and direction of the vectors, and the diagonal of the parallelogram represents the resultant force.

What is the difference between a concurrent and non-concurrent polygon of forces?

A concurrent polygon of forces is one where all of the vectors intersect at a single point, while a non-concurrent polygon has vectors that do not intersect at a single point. The parallelogram method can be used for both types of polygons, but for non-concurrent polygons, a closed triangle can also be used to determine the resultant force.

How does the direction of a vector affect the resultant force?

The direction of a vector is crucial in determining the resultant force. If two vectors are acting in the same direction, their magnitudes will be added to determine the resultant force. However, if they are acting in opposite directions, their magnitudes will be subtracted to determine the resultant force.

What is the importance of understanding vector addition in statics?

In statics, understanding vector addition is crucial as it allows you to determine the resultant force of multiple vectors acting on a single point. This is essential in designing structures and systems that can withstand the forces acting on them. Knowing how to properly add vectors also helps in accurately predicting the motion and stability of objects under different forces.

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