Surface Integral of a Square Pyramid

In summary, the conversation discusses the use of Stokes' theorem to find the surface integral of a square pyramid with a square base. The curl of the given vector is calculated and the normals for each surface are found. The equations of the planes for each surface are also determined. However, there is difficulty in integrating over the x and z variables due to the presence of y in the dot product equation. The solution is to consider the boundary of the triangular faces, where x and y are related.
  • #1
bobese
6
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Homework Statement


Prove that the following surface integral for the four slanted faces of a square pyramid with a square base in the xy plane with corners at (0,0) (0,2) (2,0) (2,2) and a top vertex at (1,1,2) is equal to 4 by evaluating it as it stands:

[tex]\int\int (\nabla \times V)\cdot n dS[/tex]

where V is:
V = (x2z - 2)i + (x + y + z)j - (xyz)k

Homework Equations


[tex]\int\int (\nabla \times V)\cdot n dS[/tex]

V = (x2z - 2)i + (x + y + z)j - (xyz)k

The Attempt at a Solution


The main aim of this exercise is to prove how much simpler it can be use use Stokes' theorem to find the surface integral of a certain object that is bound by a simple shape, in this case the square base of the pyramid. I can easily prove that, by Stokes' theorem, the surface integral is indeed supposed to be 4 but the trouble comes when i have to calculate the integral as it is. I calculated the curl to be:

[tex](\nabla \times V) = (-xz + 1)\hat{i} + (yz + x^{2})\hat{j} + \hat{k} [/tex]

Now, for the next step, from what i understand the surface integral should be calculated for each of the four faces separately, since each surface will have a different normal. I've calculated the normals for each surface by simply finding the cross product of two vectors in the surface, such that the normals are:

[tex]n1 = \frac{4\hat{j} + 2\hat{k}}{\sqrt{20}}[/tex]

[tex]n2 = \frac{-4\hat{i} + 2\hat{k}}{\sqrt{20}}[/tex]

[tex]n3 = \frac{-4\hat{j} + 2\hat{k}}{\sqrt{20}}[/tex]

[tex]n4 = \frac{4\hat{i} + 2\hat{k}}{\sqrt{20}}[/tex]

The next step would then be to find an equation (which should be the equation of the plane in which the triangular face is found) to put one variable in terms of the other two and integrate over the remaining variables, such that, for example writing y in terms of x and z:

[tex]\int\int dS = \int\int \sqrt{\left(\frac{y(x,z)}{\partial x}\right)^{2} + \left(\frac{y(x,z)}{\partial y}\right)^{2} + \left(\frac{y(x,z)}{\partial z}\right)^{2}} dx dz[/tex]

I found the equations of the planes to be, where the numbers correspond to the same surfaces as the normals with the same numbers:

[tex]p1: z = 4 - 2y[/tex]

[tex]p2: z = 2x[/tex]

[tex]p3: z = 2y[/tex]

[tex]p4: z = 4 - 2x[/tex]

The trouble I'm having is with the j + k normals ... since dotting the normal and the curl previously found will give an equation with a y, a z and a x2 term in the integral. Now, since the equations of the planes only involve two variables, there is no way i can think of relating the third variable to the other two (in this case the x to the y or z). It is possible to write y in terms of z thus leaving the x and z variables, but what i can't figure out in this case is the upper and lower integration limits over which to integrate the x and z variables (since x cannot be written in terms of z or vice versa). This is the equation i get for surface 1:

[tex]\frac{1}{\sqrt{20}}\int\int 4yz + x^{2} + 2 dS[/tex]

It's been a very long time since i last did any surface integrals, so it could just be that I'm forgetting some basic concepts. Any help would be much appreciated as I've been trying to solve this equation all week. Many thanks in advance!
 
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  • #2
bobese said:
[tex](\nabla \times V) = (-xz + 1)\hat{i} + (yz + x^{2})\hat{j} + \hat{k} [/tex]

There is an error in the x-component of this result; check your calculation again.

I found the equations of the planes to be, where the numbers correspond to the same surfaces as the normals with the same numbers:

[tex]p1: z = 4 - 2y[/tex]

[tex]p2: z = 2x[/tex]

[tex]p3: z = 2y[/tex]

[tex]p4: z = 4 - 2x[/tex]

Now, since the equations of the planes only involve two variables, there is no way i can think of relating the third variable to the other two (in this case the x to the y or z). It is possible to write y in terms of z thus leaving the x and z variables, but what i can't figure out in this case is the upper and lower integration limits over which to integrate the x and z variables (since x cannot be written in terms of z or vice versa).

Your triangular faces are not the entire planes that you have above, just triangular sections of them. Along the boundary (perimeter), of those triangles, x and y will be related (along the base, either x or y will be constant, while the other varies).

For example, the face which is a section of p1, has vertexes at (0,2,0), (2,2,0) and (1,1,2). You should be able to see that [itex]z=2x=4-2y[/itex] for [itex]0\leq x\leq 1[/itex] and [itex]z=4-2x=4-2y[/itex] for [itex]1\leq x\leq 2[/itex].
 
  • #3
thanks a lot for that! i'll give it a go and should hopefully get the right answer now!
 

FAQ: Surface Integral of a Square Pyramid

What is a surface integral?

A surface integral is a mathematical tool used to calculate the surface area of a three-dimensional object. It involves integrating a function over the surface of the object to determine the total area.

How do you calculate the surface integral of a square pyramid?

To calculate the surface integral of a square pyramid, you need to break the surface into small, flat pieces and calculate the surface area of each piece. Then, you can add up all the surface areas to get the total surface area of the pyramid.

What is the formula for the surface area of a square pyramid?

The formula for the surface area of a square pyramid is A = s^2 + 2sl, where A is the surface area, s is the length of one side of the base, and l is the slant height of the pyramid.

What applications does the surface integral of a square pyramid have?

The surface integral of a square pyramid has many applications in physics and engineering. It can be used to calculate the amount of paint needed to cover a pyramid-shaped object, the amount of material needed to construct a pyramid-shaped roof, or the amount of heat transfer from a pyramid-shaped surface.

Are there any limitations to using the surface integral of a square pyramid?

One limitation of using the surface integral of a square pyramid is that it assumes the pyramid has a perfect, symmetrical shape. In real-world applications, this may not always be the case, so the calculated surface area may not be entirely accurate. Additionally, the surface integral only calculates the surface area, not the volume or other properties of the pyramid.

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