The Immovable Universe: Exploring Objects at Rest

In summary: D Euclidean space, the dot product of each basis vector with itself is equal to +1, and the dot product of each basis vector with the other basis vectors is equal to zero. In Minkowski space, the dot product of the time basis vector with itself is equal to -1 and for two inertial frames of reference in relative motion, the dot products of the spatial basis vectors are less than unity and equal to the direction cosines. However, for a Lorentz boost along one axis, the dot product of the time basis vector with the spatial basis vectors is greater than unity. Overall, understanding time as a spatial direction can be helpful in visualizing special relativity concepts and solving physical problems, but
  • #1
chaszz
59
2
Is there any physical object in the universe that is not in motion?
 
Physics news on Phys.org
  • #2
Every object in the universe is at rest with respect to itself.
 
  • #3
chaszz said:
Is there any physical object in the universe that is not in motion?
In motion with respect to what ? We can only usefully define relative motion.
 
  • #4
chaszz said:
Is there any physical object in the universe that is not in motion?

Some people (myself included) like to think of time as an actual spatial direction (and coordinate) in 4D Minkowski space. This often provides a useful conceptual model for envisioning what's going on. However, in Minkowski space, the "time direction" does not, in all respects, share exactly the same characteristics with the three spatial directions. If 4D spacetime were Euclidean, rather than Minkowskian, then time could truly be regarded as a spatial direction on par with the other three spatial directions. But it is not, and so, there are some differences. What are the differences?

In both Minkowski space and Euclidean space, an absolute 4D position vector s (event vector) relative to an arbitrary origin can be represented by:

s = ctit+xix+yiy+ziz

where the boldface i's in this equation represent basis vectors in the coordinate directions. In 4D Euclidean space, the dot product of each basis vector with itself is equal to +1, and the dot product of each basis vector with the other basis vectors is equal to zero. In Minkowski space, the main difference is that dot product of the time basis vector with itself is equal to -1.

For two inertial frames of reference in relative motion, S and S', the dot products of the spatial basis vectors for the S frame of reference with the spatial basis vectors for the S' frame of reference are all less than unity (in magnitude), and equal to the direction cosines. However, the dot products of the time basis vectors are negative and greater in magnitude than unity (the relativity factor). More importantly, the time basis vector for the S' frame of reference is a linear combination both of the time basis vector and the spatial basis vectors for the S frame of reference, and the spatial basis vectors for the S' frame of reference are a linear combination both of the time basis vector and the spatial basis vectors for the S frame of reference. Thus, the time basis vector for the S frame of reference has components in the spatial directions of the S' frame of reference. In this sense, the time basis vector and direction possesses a kind of spatial quality, even in Minkowski space.

In line with the above discussion, if we consider any arbitrary object in Minkowski space, its "absolute" position vector s relative to an arbitrary origin in spacetime, can be expressed in terms of the basis vectors for its rest frame of reference by:

s = ctit

where its position within its own rest frame has been taken to be x=y=z=0. According to this equation, the object is traveling through absolute spacetime at the speed of light. This same analysis can be applied to all objects in spacetime. The only difference is the directions of their time basis vectors. In my opinion, thinking of the time direction in this way makes SR geometry and concepts easier to visualize. And, it will not lead to the wrong answers in solving actual physical problems.
 
  • #5
For two inertial frames of reference in relative motion, S and S', the dot products of the spatial basis vectors for the S frame of reference with the spatial basis vectors for the S' frame of reference are all less than unity (in magnitude), and equal to the direction cosines.
For a Lorentz boost along one axis x, the dot product of x and x' ist greater than unity, while for y and z the dot product is 1. The behaviour you described applies for spatial rotations, not boosts.
In my opinion, thinking of the time direction in this way makes SR geometry and concepts easier to visualize. And, it will not lead to the wrong answers in solving actual physical problems.
I agree in principle, but I'm not sure if your answer will be helpful for the OP.
 
  • #6
Ich said:
For a Lorentz boost along one axis x, the dot product of x and x' ist greater than unity, while for y and z the dot product is 1. The behaviour you described applies for spatial rotations, not boosts.

Yes. Thanks for the helpful correction. Of course, I knew that; I don't know what I was thinking. Sorry for any confusion I might have caused.

Chet
 

FAQ: The Immovable Universe: Exploring Objects at Rest

What is the immovable universe?

The immovable universe refers to the idea that there are objects in the universe that do not move or change position in relation to other objects. This concept is based on the laws of physics, specifically Newton's first law of motion, which states that an object at rest will remain at rest unless acted upon by an external force.

How does the immovable universe relate to our understanding of the universe?

The immovable universe is an important concept in our understanding of the universe because it helps us to explain and predict the behavior of objects in space. It also serves as a fundamental principle in physics and astronomy, guiding our understanding of motion and the forces that act upon objects in the universe.

Is the entire universe immovable?

No, the immovable universe is a concept that applies to specific objects or systems within the larger universe. While there are objects that may appear to be at rest, such as planets or stars, they are actually in constant motion due to the forces acting upon them. The immovable universe simply refers to objects that do not change their position relative to other objects.

Can the immovable universe change?

Yes, the immovable universe can change if an external force is applied to the objects within it. For example, if a planet is at rest and then experiences a gravitational force from another object, it will begin to move and change its position in relation to other objects in the universe.

What is the significance of studying the immovable universe?

Studying the immovable universe allows us to better understand the laws of physics and how they govern the behavior of objects in the universe. It also helps us to make predictions about the motion and behavior of objects, which is crucial for advancements in fields such as space exploration and astrophysics.

Similar threads

Replies
36
Views
2K
Replies
26
Views
972
Replies
24
Views
3K
Replies
64
Views
7K
Replies
70
Views
4K
Replies
6
Views
1K
Replies
38
Views
3K
Replies
162
Views
5K
Replies
24
Views
3K
Back
Top