DiamondGeezer said:
There aren't an infinite number of ways, there's just a geodesic. The motion is either towards or away the spherical mass. No tangential motion.
No it's not homework. I'm trying to get through "Exploring Black Holes" and I asked a question that isn't in the book.
OK, I think I have all the latex errors fixed, and I've made a few additions to the text...
You have specified three points in space-time. There are an infinite number of curves connecting those three points - thus it was not clear that your spaceship followed a geodesic curve connecting them until you stated that it was.
The simple way to solve your problem is to take advantage of the fact that objects following a geodesic in a Schwarzschild geometry have a conserved energy.
This fact may or may not be in your particular text - it's online at
http://www.fourmilab.ch/gravitation/orbits/
If you look at the section under "gravitational effective potential" on this webpage, and you realize that L=0 because the object is falling radially, you can write
<br />
\left( \frac{dr}{d\tau} \right)^2 = E^2 - 1 + \frac{2M}{r}<br />
where E is some constant. I suppose I should note that this webpage is using geometric units, so c=G=1.
It's possible to derive this from the fact that the geodesic path is the path that maximizes proper time, if you're interested.
To find the value of E, you need to solve
\frac{dr}{\sqrt{E^2 -1 + \frac{2M}{r}}} = d\tau<br />
for the proper value of E to meet your boundary conditions. This is unfortunately rather messy, Maple finds that
<br />
\tau = - \left( -\sqrt {r \left( {E}^{2}r-r+2\,M \right) }\sqrt {{E}^{2}-1}+M<br />
\ln \left( {\frac {M+{E}^{2}r-r+\sqrt {r \left( {E}^{2}r-r+2\,M<br />
\right) }\sqrt {{E}^{2}-1}}{\sqrt {{E}^{2}-1}}} \right) \right) <br />
\sqrt {{\frac {{E}^{2}r-r+2\,M}{r}}}r{\frac {1}{\sqrt {r \left( {E}^{2<br />
}r-r+2\,M \right) }}} \left( {E}^{2}-1 \right) ^{-3/2}<br />
(Looks like this gets truncated, well anyway it's a real mess).
[add] Fortunately George found a simpler way of solving for E, see his post.
You have already written down
<br />
d \tau^2 = (1- \frac{2M}{r})dt^2 - \frac{dr^2}{(1- \frac{2M}{r})} - r^2d \phi^2 <br />
We can divde both sides by d\tau^2 to get
<br />
1 = (1- \frac{2M}{r}) \left( \frac{dt}{d\tau} \right) ^2 - (1- \frac{2M}{r}) \left( \frac{dr}{d\tau} \right) ^2<br />
Substituting for dr/d\tau we get
<br />
1 = (1- \frac{2M}{r}) \left( \frac{dt}{d\tau} \right) ^2 - (1- \frac{2M}{r}) (E^2 - 1 + \frac{2M}{r})<br />
This allows you to solve for t(\tau)
[add]
Actually there's an easier way - there's already an expression for dt/d\tau on the webpage I cited! But you have to solve the intergal to get the solution, in any case.
If you don't have Maple or Mathematica, you might try
http://integrals.wolfram.com/index.jsp
[end add]
This solution for t(\tau) will give you the elapsed coordinate time for the object to rise and then fall. You now have to account for gravitational time dilation for the hovering observer to find his elapsed time that he will observe, this is given by
<br />
d \tau_{hover} = \sqrt{(1- \frac{2M}{r})} dt<br />
since dr=0 for the hovering observer. Because r is a constant, this is just a constant multiplier for \Delta t, which is the change in coordinate time t.