Travel 5 Meters in 1 Second: Explaining d=vt+1/2a(t)^2

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In summary, the conversation discusses a formula for calculating distance, time, and acceleration and how it applies to a car that starts at rest and reaches a speed of 10 m/s in 1 second. The formula gives a result of 5 meters traveled in 1 second, which the participants question and try to explain using calculus. Ultimately, it is determined that the formula is valid and that the Pythagorean theorem cannot be used in this scenario.
  • #1
redhatbeast
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Im in high school and new to physics. according to d=vt+1/2a(t)^2, if we have a car that is not moving and after 1 second it reaches the speed of 10 m/s and the acceleration is 10 m/s then after 1 second it traveled 5 meters.
How is it possible that it traveled 5 meters after 1 second?
 
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  • #2
Hi redhatbeast, welcome to PF!

You have the correct formula, you have applied it correctly, and you have obtained the correct answer. I am not sure what else you are asking. Did you just want confirmation?
 
  • #3
redhatbeast said:
Im in high school and new to physics. according to d=vt+1/2a(t)^2, if we have a car that is not moving and after 1 second it reaches the speed of 10 m/s and the acceleration is 10 m/s then after 1 second it traveled 5 meters.
How is it possible that it traveled 5 meters after 1 second?
What is the average speed over the 1 sec?
(a) 0 m/s
(b) 10 m/s
(c) 5 m/s

Chet
 
  • #4
Thanks for the answers.
But what I am asking is that if you imagine a car that is not moving and then after 1 second that it starts moving it will reach speed of 10 m/s. So the distance that it traveled after 1 sec should be more than 10 meter. But with the formula you get 5m which doesn't make sense. Can somebody explain to me how is that possible that it travels 5 meter?
Thanks!
 
Last edited:
  • #5
redhatbeast said:
Thanks for the answers.
But what I am asking is that if you imagine a car that is not moving and then after 1 second that it starts moving it will reach speed of 10 m/s. So the distance that it traveled after 1 sec should be more than 10 meter.
Why do you think that?
 
  • #6
If we draw it on a graph and we calculate the distance using pythagorean theorem its √2. So its greater that 1 meter.
graph.png
 
  • #7
That's not the correct way to find or graph position/distance. Notice that in your graph, if you are initially moving at 1 m/s with 0 acceleration, then your x-position would not be increasing at 1 meter per second, but something else. The Pythagorean theorem simply can't be used for this.
 
  • #8
redhatbeast said:
So the distance that it traveled after 1 sec should be more than 10 meter.
How did you arrive at that answer. I think you have been more intuitive than is appropriate. The sums are very straightforward and give you 5m.
The graph that you have drawn is not the right one. Look at this link to find the way to approach things. (Clue: it's a matter of area)
There is no arm waving answer to your "why" question. The maths is a perfectly valid description of the process.
 
  • #9
I'll try again. This time, please don't disregard my questions. You are driving 30 km/hr for the first hour, and 90 km/hr for the 2nd hour. What is your average speed, and how far have you traveled all together? Do you need to use the Pythagorean theorem to get this answer?

Chet
 
  • #10
redhatbeast said:
If we draw it on a graph and we calculate the distance using pythagorean theorem its √2. So its greater that 1 meter.
Does the Pythagorean theorem make sense? Check your units at each step and see if they are compatible.
 
  • #11
He travels 25kg at a speed of 43°C?
 
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  • #12
Thanks everyone,
i found the answer:
you want to find the average speed, for example the average speed of 0 and 10 m/s is 5 m/s. Then you just multiply that by time (1s) and you get 5m which is the distance traveled.
Thanks everyone!
 
  • #13
Oh nasu - you can be nearly as childish as me! (correction: "I")
 
  • #14
sophiecentaur said:
Oh nasu - you can be nearly as childish as me! (correction: "I")

You posting in the right thread, Sophie?
 
  • #15
Drakkith said:
You posting in the right thread, Sophie?
The right thread is always the one I am on!
Nasu just liked my inane post, above, and I thought it deserved a reply in the appropriate vein.
 
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  • #16
Oh, thank you for explaining. I was just wondering what have I done. :smile:
 
  • #17
You just appreciated a naff joke. (Probably a bannable offence) v:smile:
 
  • #18
Well, it was not (just) the joke but the way you use the joke to bring up a point related to the OP's graph.
 
  • #19
Calculus. The derivative of y with respect to x is the slope of a line tangent to the curve of y at point x, or the rate of change in y at point x of the function y(x). The rate of change of distance is simply velocity. Therefore the derivative of distance (as a function of time) is velocity. The rate of change in velocity is simply acceleration (once again as a function of time), so the derivative of velocity is acceleration. Now, the derivative of y with respect to x of y = x^n is n*x^(n-1). So if we start with x^n and want to find a function whose derivative is x^n. the derivative of x^(n+1) is (n+1)x^n, so the derivative of (x^(n+1))/(n+1) is x^n (since the derivative of some constant * f(x) is just that constant times the derivative of f(x). Knowing this, we can move backwards from the acceleration to velocity. If we have a constant acceleration A, then we know that the derivative of our velocity function = A. We can think of this as A*t^0, since t^0 = 1. So the function whose derivative is A is A*t^(0+1) divided by (0+1), which equals A*T. Now, the derivative of a constant is 0, so we have to add a constant to our velocity function to account for the range of possible functions. So velocity equals A*T + C1. We solve for this constant by setting the velocity at some point to some value, called V0. We usually set it equal to this value when time equals 0 because that's the point that our function "starts". So v0 = A*0 + C1, so v0 = c1 so velocity equals A*T + V0. Now we do the same thing to find displacement as a function of time. A*T^(1+1)/(1+1) + v0*T^(0+1)/(0+1) = 0.5A*T^2 + v0*T + C2 = displacement! solve for the constant again to get c2 = d0 = initial displacement.
 

FAQ: Travel 5 Meters in 1 Second: Explaining d=vt+1/2a(t)^2

1. What does the equation d=vt+1/2a(t)^2 mean?

The equation d=vt+1/2a(t)^2 is a basic formula in physics that describes the distance an object travels in a certain amount of time. "d" stands for distance, "v" stands for velocity (or speed), "t" stands for time, and "a" stands for acceleration. The equation shows that the distance an object travels is dependent on its initial velocity, the time it has been traveling, and the acceleration acting upon it.

2. How does the equation relate to traveling 5 meters in 1 second?

The equation can be used to calculate the distance an object will travel in a given amount of time. In this case, if we know that the object's initial velocity is 0 (since it starts from rest), the time is 1 second, and the acceleration is constant at 5 meters per second squared, we can plug in these values into the equation and solve for "d". This will give us the distance the object will travel in 1 second, which is 5 meters.

3. What is the significance of 1/2a(t)^2 in the equation?

The 1/2a(t)^2 term in the equation represents the displacement caused by the acceleration of the object. This term takes into account the change in velocity over time, which is represented by "a(t)". The 1/2 factor is included to account for the fact that the object's acceleration may not be constant throughout its journey. This term is important in accurately calculating the distance an object travels.

4. How is this equation used in real-life scenarios?

The equation d=vt+1/2a(t)^2 is used in many real-life scenarios, such as calculating the distance a car travels when braking, determining the height of a projectile, or finding the displacement of an object in free fall. It is also used in engineering and design processes to determine the trajectory and landing distance of rockets, planes, and other objects.

5. Are there any limitations to this equation?

While this equation is a useful tool for calculating the distance an object travels in a certain amount of time, it does have some limitations. It assumes that the acceleration is constant, which may not always be the case in real-life scenarios. It also does not take into account factors such as air resistance or friction, which can affect the actual distance an object travels. Additionally, this equation is only applicable for objects moving in a straight line, and cannot be used for objects that change direction or have complex motion patterns.

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