Triple integral problem: cylindrical coordinates

In summary, the conversation discusses the process of finding the volume of Torricelli's Trumpet using triple integrals in cylindrical coordinates. The website provided an explanation of the bounds for the integral and the volume of one of the horns is calculated using a triple integral. The volume is then compared to the volume of Gabriel's Horn.
  • #1
jackscholar
75
0

Homework Statement


I have a graph 1/x^2=y^2+z^2 where z=rsin(θ) and y=rcos(θ)
where 0≤r≤1 and 0≤θ≤2∏ on the zy-plane

The end result is attached (sorry, I'm not aware of how to use Latex :[ )
I can kind of understand how they determined the first bounds for the integral: the lowest x co-ordinate is 0 and the maximum co-ordinate is always 1/r. I can also kind of understand how they determined the second integral bounds, the maximum possible value for r is 1 and the lowest possible value for r is 0. For the angle the largest possible angle is 2∏ whereas the lowest possible angle is 0. I do not, however, understand why there is a half in front of the triple integral.
 

Attachments

  • Triple integral final equation.png
    Triple integral final equation.png
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  • #2
hi jackscholar! :smile:

i don't understand what the question is …

is it to find a volume, if so of what?
jackscholar said:
the lowest x co-ordinate is 0 and the maximum co-ordinate is always 1/r

surely it's from 1 to 1/r ? :confused:
 
  • #3
I am trying to determine the volume for Torricelli's Trumpet. I've done it the conventional way but have been want to prove it using the triple integral method. I stumbled across a website which stated a few things and got to the answer but it didn't explain how. I have proved the surface area using a different method to the disk method and would like to prove the volume using a different method but I'm not too good at triple integrals. The website is below, what I was looking at was on page 18 near the bottom and 19 near the top. Could you help m interpret what they are trying to do?

This is the website: http://www.palmbeachstate.edu/honors/documents/jeansergejoseph.pdf
 
  • #5
It's easy: it's just the volume of ONE of the horns.
 
  • #6
How would I calculate the volume of one of the horns using a triple integral, though?
 
  • #8
You use the cylindrical coordinates as given in #1:
[tex]\vec{r}=(x,r \cos \varphi,r \sin \varphi).[/tex]
Then the boundary surface for one half of the horn is given as
[tex]x=\frac{1}{\sqrt{y^2+z^2}}=\frac{1}{r}.[/tex]
Now the volume element in cylinder coordinates is
[tex]\mathrm{d}^3 \vec{r}=\mathrm{d} r \mathrm{d} \varphi \mathrm{d} x r.[/tex]

Now using the definition for Gabriel's horn

http://en.wikipedia.org/wiki/Gabriel's_Horn

It's volume is given by
[tex]V=\int_0^1 \mathrm{d} r \int_0^{\varphi} \mathrm{d} \varphi \int_{1}^{1/r} \mathrm{d} x r.[/tex]
Now you can easily evaluate the integral yourself.
 

FAQ: Triple integral problem: cylindrical coordinates

1. What is a triple integral in cylindrical coordinates?

A triple integral in cylindrical coordinates is a mathematical tool used to calculate the volume of a 3-dimensional object by breaking it down into infinitesimal slices and integrating over each slice. It is often used in physics and engineering to solve problems involving cylindrical symmetry.

2. How do you set up a triple integral in cylindrical coordinates?

To set up a triple integral in cylindrical coordinates, you first need to identify the limits of integration for each variable (radius, angle, and height). The integral will be in the form ∫∫∫ f(r, θ, z) r dz dr dθ, where f(r, θ, z) represents the function being integrated and the limits are determined by the shape of the object being analyzed.

3. What is the difference between cylindrical and rectangular coordinates?

Cylindrical coordinates use a system of coordinates where points in 3-dimensional space are represented by their distance from the origin, their angle from the positive x-axis, and their height above the xy-plane. Rectangular coordinates, on the other hand, use the x, y, and z axes to determine the position of a point in 3-dimensional space. Cylindrical coordinates are often used for problems involving cylindrical symmetry, while rectangular coordinates are used for more general problems.

4. How do you convert a triple integral from cylindrical to rectangular coordinates?

To convert a triple integral from cylindrical to rectangular coordinates, you can use the following equations: x = r cos(θ), y = r sin(θ), and z = z. Then, the limits of integration for x, y, and z will be determined by the conversion of the original limits for r, θ, and z. It is important to be careful when converting between the two coordinate systems to ensure the limits are set up correctly.

5. What types of problems can be solved using triple integrals in cylindrical coordinates?

Triple integrals in cylindrical coordinates are commonly used to solve problems involving volumes of objects with cylindrical symmetry, such as cylinders, cones, and spheres. They can also be used to calculate the mass, center of mass, and moments of inertia of these objects. In physics and engineering, they are often used to solve problems involving electric and magnetic fields, fluid mechanics, and heat transfer.

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