Triple integral, spherical coordinates

In summary, The conversation discusses changing to spherical coordinates and finding the value of the triple integral using polar coordinates. The solution involves using the given hint and setting up the integral limits in terms of spherical coordinates. The resulting limits are $0\leq \varphi \leq 2\pi$, $\pi/4\leq \theta\leq \pi/2$, and $0\leq r\leq 1$.
  • #1
Petrus
702
0
Hello MHB,
1y4d39.jpg

So when I change to space polar I Dont understand how facit got \(\displaystyle \frac{\pi}{4} \leq \theta \leq \frac{\pi}{2}\)
Regards,
\(\displaystyle |\pi\rangle\)

\(\displaystyle \int\int\int_D(x^2y^2z)dxdydz\)
where D is \(\displaystyle D={(x,y,z);0\leq z \leq \sqrt{x^2+y^2}, x^2+y^2+z^2 \leq 1}\)
 
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  • #2
Re: Triple integral, spherical cordinates

Hint:
$$\left \{ \begin{matrix} z=\sqrt{x^2+y^2}\\x^2+y^2+z^2=1\end{matrix}\right.\Rightarrow \left \{ \begin{matrix} z^2=x^2+y^2\\x^2+y^2+z^2=1\end{matrix}\right. \Rightarrow 2z^2=1\Rightarrow z=\frac{\sqrt{2}}{2}$$
 
  • #3
Re: Triple integral, spherical cordinates

Could you please re-post the original problem? The tinypic image is not showing up for me.
 
  • #4
Re: Triple integral, spherical cordinates

Fernando Revilla said:
Hint:
$$\left \{ \begin{matrix} z=\sqrt{x^2+y^2}\\x^2+y^2+z^2=1\end{matrix}\right.\Rightarrow \left \{ \begin{matrix} z^2=x^2+y^2\\x^2+y^2+z^2=1\end{matrix}\right. \Rightarrow 2z^2=1\Rightarrow z=\frac{\sqrt{2}}{2}$$
\(\displaystyle z=\cos(\theta)P\)
what happened to P? I am somehow unsure with geting the integral limit

Regards,
\(\displaystyle |\pi\rangle\)
 
  • #5
Re: Triple integral, spherical cordinates

Using the spherical coordinates:
$$P(r,\theta,\varphi)\qquad (0\leq r <+\infty,\;0\leq \varphi \leq 2\pi,\;0\leq \theta \leq \pi),$$
the equality $\sqrt{2}/2=1\cos \theta$ implies $\theta=\pi/4,$ so:
$$D\equiv \left \{ \begin{matrix} 0\leq \varphi \leq 2\pi& \\\pi/4\leq \theta\leq \pi/2\\0\leq r\leq 1\end{matrix}\right.$$
 

FAQ: Triple integral, spherical coordinates

What is a triple integral in spherical coordinates?

A triple integral in spherical coordinates is a mathematical tool used to calculate the volume of a three-dimensional shape that is described using spherical coordinates. It involves integrating over three variables: radius (r), inclination angle (θ), and azimuthal angle (φ).

How is a triple integral in spherical coordinates different from a regular triple integral?

A triple integral in spherical coordinates is different from a regular triple integral because it uses a different coordinate system. In a regular triple integral, the coordinates are usually x, y, and z, while in a spherical triple integral, the coordinates are r, θ, and φ.

What are the advantages of using spherical coordinates for a triple integral?

Using spherical coordinates for a triple integral can be advantageous because it simplifies the integration process for certain types of shapes, such as spheres or cones. It also allows for easier visualization and interpretation of the volume being calculated.

How do you convert a regular triple integral to a spherical triple integral?

To convert a regular triple integral to a spherical triple integral, you can use the following formulas: x = r sinθ cosφ, y = r sinθ sinφ, z = r cosθ. These formulas allow you to express the variables in the regular integral (x, y, z) in terms of the spherical coordinates (r, θ, φ).

Can a triple integral in spherical coordinates be used for any shape?

No, a triple integral in spherical coordinates is only applicable to shapes that can be described using spherical coordinates. It is not suitable for shapes that are better described using other coordinate systems, such as cylindrical or Cartesian coordinates.

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