- #1
Dr Game
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I've been trying to invent a formula for solving certain sides and angels on objects... and I've tried many different ways to get the formula for it, I think I might have it, but there's this one line I can't figure out how to solve... help would be appreciated.
-4 ln | (csc53 + cot53) = -3 ln | (cscx + cot x)
-2.78 = -3 ln | (cscx + cot x)
-2.78 / 3 = -ln ( (1/sinx) + (1/tanx))
then... how can I get x from that...
-4 ln | (csc53 + cot53) = -3 ln | (cscx + cot x)
-2.78 = -3 ln | (cscx + cot x)
-2.78 / 3 = -ln ( (1/sinx) + (1/tanx))
then... how can I get x from that...