- #1
Wetter42
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- TL;DR Summary
- I see that G-forces = 1/cosϕ to get the g force of a given aircraft at level, however, what about during a climb / descend? Want to be accurate to a reasonably simple degree
There's a game that I like to play that has planes and code, and collects things like angle of attack and speed. I was wondering how it'd be possible to get the rate of g-forces experienced within a climbing turn;
I already understand from this thread:
https://aviation.stackexchange.com/questions/51715/how-much-g-force-is-experienced-in-a-45-turn
that
1/cosϕ gets you your load factor on straight and level flight, however, what about climbing turns?
This was also explained in the aforementioned thread, but wasn't very clear to me. And websites on turn performance don't really help me equate this either;
If anyone has advice (first post so be brutal ;) ), please let me know! Thanks!
I already understand from this thread:
https://aviation.stackexchange.com/questions/51715/how-much-g-force-is-experienced-in-a-45-turn
that
1/cosϕ gets you your load factor on straight and level flight, however, what about climbing turns?
This was also explained in the aforementioned thread, but wasn't very clear to me. And websites on turn performance don't really help me equate this either;
If anyone has advice (first post so be brutal ;) ), please let me know! Thanks!