- #1
Ajes
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Hello smart people!
I am trying to make a simulation of an orbit with C#. I have come so far that I more or less only need a way to convert the apoapsis, periapsis and ascending node to 3D space vector3's. If it is possible, I want to avoid longitude and latitude?
Anyone have any suggestions?
my code: http://pastebin.com/5mbUVm99
I am trying to make a simulation of an orbit with C#. I have come so far that I more or less only need a way to convert the apoapsis, periapsis and ascending node to 3D space vector3's. If it is possible, I want to avoid longitude and latitude?
Anyone have any suggestions?
my code: http://pastebin.com/5mbUVm99
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