Two Dimensional Kinematic Question

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In summary, the conversation discusses finding the takeoff speed of an olympic long jumper who traveled a distance of 8.7m at an angle of 23 degrees before landing. The suggested method is to work backwards from the given answer of 11 m/s, finding the vertical and horizontal velocities, then calculating the time of flight and finally using these values to determine the takeoff velocity. The process can be repeated in the opposite direction to solve for the distance covered knowing the takeoff velocity. Symbols can also be used in the equations to simplify the problem.
  • #1
Dooh
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An olympic long jumper leaves the ground at an angle of 23 and traveled a distance of 8.7m before landing. Find the speed at takeoff.

Ok, so I've tried to plug in datas in formulas but i keep getting the wrong answer. The answer is suppose to be 11 m/s. CAn someone guide me in a step by step method to getting the answer? I know i must first find the initial vertical and horizontal speed but i can't arrive at the correct one!
 
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  • #2
Work it backwards from the answer.

You're told the jumper's takeoff speed is 11 m/s.
Work out h is vertical and horizontal velocities.
Using his vertical velocity, how long will it take him to reach a maximum height. It will take him just as long to fall back to the ground again. So doubling this time will give you the time of flight.
Using time of flight and horizontal velocity you can work out how far he jumps - which you already know - 8.7m.
Now you know the steps needed to solve the problem in one direction - i.e. working out the distance covered knowing the takeoff velocity - use the same steps, in the opposite direction, to work backwards - and work out the takeoff velocity knowing the distance covered.
Rewrite the eqns you went through using symbols, if need be, for the distance covered and takeoff velocity. Then go through the same steps, but in the oppoaite direction replacing the symbol for distance covered with 8.7m.
 
  • #3


First, let's define some variables:
- θ = takeoff angle = 23 degrees
- d = distance traveled = 8.7m
- v = initial speed at takeoff

To find the initial speed at takeoff, we can use the formula:
v = d / (cosθ * t)

Where t is the time taken to travel the distance d.

To find t, we can use the formula:
d = v0 * t + 1/2 * a * t^2

Where v0 is the initial velocity and a is the acceleration due to gravity (9.8 m/s^2).

Since we are looking for the initial speed at takeoff, we can assume that the final velocity at landing is 0. Therefore, the equation becomes:
0 = v0 * t + 1/2 * 9.8 * t^2

Solving for t, we get:
t = 2 * d / (9.8 * cosθ)

Now, we can plug this value of t into our first equation to find the initial speed at takeoff:
v = d / (cosθ * t)
v = 8.7 / (cos23 * (2 * 8.7 / (9.8 * cos23)))
v = 11 m/s

Therefore, the initial speed at takeoff is 11 m/s.
 
  • #4


Sure, let's break down the problem step by step:

Step 1: Draw a diagram. This will help you visualize the problem and identify the important information. The diagram should include the initial angle of 23 degrees, the distance of 8.7m, and the unknown initial speed.

Step 2: Identify the given information and what you are trying to find. In this case, the given information is the angle and distance, and we are trying to find the initial speed.

Step 3: Use the appropriate formulas. In this case, we can use the following equations:

- Vertical displacement (Δy) = (initial vertical velocity (Vy) x time) + (0.5 x acceleration due to gravity (g) x time^2)
- Horizontal displacement (Δx) = initial horizontal velocity (Vx) x time
- Initial speed (V0) = √(Vx^2 + Vy^2)

Step 4: Substitute the given values into the equations. For the vertical displacement equation, we know that Δy = 8.7m, time is unknown, and g = 9.8m/s^2. For the horizontal displacement equation, we know that Δx = 0 (since there is no horizontal displacement). We can rearrange the equations to solve for time in terms of the initial velocities.

Step 5: Solve for time. Using the vertical displacement equation, we can rearrange it to solve for time: time = √(2Δy/g). Plugging in the values, we get time = √(2(8.7)/9.8) = 1.42 seconds.

Step 6: Use the time to find the initial velocities. Now that we have the time, we can use it in the horizontal displacement equation to solve for Vx: Vx = Δx/time = 0/1.42 = 0m/s. Since there is no horizontal displacement, the initial horizontal velocity is 0m/s.

Step 7: Use the initial velocities to find the initial speed. Now we can use the equation for initial speed: V0 = √(Vx^2 + Vy^2). Plugging in the values, we get V0 = √(0^2 + Vy^2) = √(Vy^2). But we still need to find Vy.

Step 8: Use the
 

FAQ: Two Dimensional Kinematic Question

What is Two Dimensional Kinematics?

Two Dimensional Kinematics is the study of the motion of objects in two dimensions, taking into account both the vertical and horizontal components of motion.

What are the key variables in Two Dimensional Kinematics?

The key variables in Two Dimensional Kinematics are displacement, velocity, acceleration, and time. These variables describe the position, speed, and direction of an object's motion in two dimensions.

How do you calculate displacement in Two Dimensional Kinematics?

Displacement in Two Dimensional Kinematics can be calculated using the Pythagorean theorem, where displacement is the square root of the sum of the squares of the vertical and horizontal displacements.

What is the difference between average velocity and instantaneous velocity?

Average velocity is the total displacement divided by the total time, while instantaneous velocity is the velocity of an object at a specific moment in time.

What is projectile motion in Two Dimensional Kinematics?

Projectile motion refers to the curved path that an object takes when it is thrown or launched near the Earth's surface under the influence of gravity. It is a combination of vertical and horizontal motion, with a constant horizontal velocity and a constantly changing vertical velocity due to gravity.

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