Two dimensional motion problem (kicking a soccer ball into the goal)

In summary, the two-dimensional motion problem involving kicking a soccer ball into the goal analyzes the trajectory and dynamics of the ball's movement. It considers factors such as the initial velocity, angle of projection, and the effects of gravity and air resistance. By applying kinematic equations, one can calculate the time of flight, maximum height, and horizontal distance traveled, ultimately determining whether the ball successfully enters the goal. This scenario illustrates the principles of projectile motion in a real-world context.
  • #1
Ineedhelpwithphysics
43
7
Homework Statement
Carli Lloyd scored half-field goal (53 m) vs. Japan with a beautiful projectile motion. It looks from the video that the ball was inthe air for 2.0 seconds. What was the angle of the ball when it left her foot?
Relevant Equations
VoX = vcos(theta)
VoY = vsin(theta)
Vf(y) = Vo(y) + a(y)t
Delta y = VoY + 1/2a(y)t^2
I did this too fast idk if I'm wrong

So for the x component
use the formula d = rt / delta x = v*t
26 = vcos(theta)

y component
use the displacement formula
19.6 = vsin(theta)

tan^-1(19.6/26) = 36.5 degrees
the answer key says 20.2 degrees idk whats wrong
 
Physics news on Phys.org
  • #2
I did wrong calculations please ignore this
 
  • #3
I get the angle 20.67 with ##g=10m/s^2##.
Your first equation is almost correct, it should be $$\frac{53}{2}=v_0\cos\theta$$
But no clue how did you infer the 2nd equation.
Hint: if the total flight time is 2.0 sec what is the total ascent time, ##t_A## ,that is the time the ball rises from the initial point to its highest point, and how ##v_{0y}=v_0\sin\theta## relates to ##t_A##?

Now I see that your second equation is also almost..... correct up to a factor of 2 e hehe and with ##g=9.8m/s^2##
 
  • #4
What is the formula the for range ##R## of a projectile and its total time of flight ##T##? Those two are the ones you need to answer the question @Ineedhelpwithphysics
 

FAQ: Two dimensional motion problem (kicking a soccer ball into the goal)

What is two-dimensional motion in the context of kicking a soccer ball?

Two-dimensional motion refers to the movement of the soccer ball in both the horizontal (x) and vertical (y) planes. When you kick a soccer ball, it travels forward and upward, following a curved trajectory due to the influence of gravity.

How do you calculate the initial velocity needed to score a goal from a specific distance?

To calculate the initial velocity, you need to know the distance to the goal, the height of the goal, and the angle at which the ball is kicked. Using the equations of projectile motion, you can determine the initial velocity by solving for the horizontal and vertical components of the velocity and combining them using vector addition.

What role does the angle of the kick play in determining the ball's trajectory?

The angle of the kick significantly affects the ball’s trajectory. A higher angle will result in a higher but shorter trajectory, while a lower angle will produce a flatter, longer trajectory. The optimal angle for maximum distance in a vacuum is 45 degrees, but in real-world conditions, it is usually slightly less due to air resistance.

How does air resistance affect the motion of the soccer ball?

Air resistance opposes the motion of the soccer ball, causing it to slow down and deviate from its ideal parabolic path. This effect is more pronounced at higher velocities. Air resistance reduces both the horizontal distance traveled and the height achieved by the ball.

How can you determine if the ball will go into the goal?

To determine if the ball will go into the goal, you need to calculate the ball’s trajectory and compare it to the position and dimensions of the goal. By solving the equations of motion for the given initial conditions (velocity, angle, and height), you can predict where the ball will land and whether it will pass through the goalposts and under the crossbar.

Back
Top