- #36
JDoolin
Gold Member
- 723
- 9
ghwellsjr said:I don't know why you think any restrictions are necessary. I only mentioned an observer because I wanted to provide continuity with your earlier description but we don't need an observer so let's just eliminate him. We are not concerned with any observer trying to reconstruct what happened in his past. We are just doing this from the definition of a Frame of Reference.
Let's first consider a Frame of Reference in which the scenario you described earlier is stationary (but without the smoke):
If you had made an animation of this scenario, it would be just as you described it, an expanding circle of light simultaneously hitting all parts of the mirrored wall and collapsing back to the origin, repeating forever.
Now let's consider a new FoR that is moving at 0.3c with respect to the first FoR. Again, there is no observer in the scenario, just a light source and a circular wall of mirrors. Now your animation show exactly what is happening in this new FoR. Don't you agree?
I agree, but let me ask you another question: Can you construct an inertial reference frame without an origin? Can you describe the location and times of the events in an inertial reference frame without reference to some known and defined x = y = z = t = 0? And from that origin, for an inertial reference frame, there is a world-line extending through t along x=y=z=0.
You can get away without any observers in your reference frame, but you can't define a reference frame without placing an origin. And if you have to define an origin, doesn't it make sense to place it in a bird's-eye-view, where the effect we wish to describe is the most pronounced?
Last edited: