Velocity and acceleration algorithm

In summary, equations (2) and (4) are more accurate than equations (1) and (3) because they correct for a time shift between input positions and computed velocities and accelerations. Equation (4) uses the Verlet algorithm and finite difference method to achieve this accuracy. The reason it is written as (2*x[i+2] - x[i+1] - 2*x[i] - x[i-1] + 2*x[i-2]) / (7*dt) is unclear, but it can be derived by substituting for the acceleration terms in (2) using the expressions ai.Δt = vi+.5-vi-.5 and vi.Δt = xi+.5-x
  • #1
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Homework Statement



Why are (2) and (4) equations more accurately than (1) and (3) ? Why is 7*dt in (4) equation ? What kind of equations are (2) and (4) ? What method they used to write (3) and (4) equations?

Homework Equations



Velocity:
(1) v = (x - x[i-1]) / (t - t[i-1])
(2) v = (x[i+1] - x[i-1]) / (2*dt)

Acceleration:
(3) a = (v - v[i-1]) / (t - t[i-1])
(4) a = (2*x[i+2] - x[i+1] - 2*x - x[i-1] + 2*x[i-2]) / (7*dt)

The Attempt at a Solution


Verlet algorithm
Finite difference
 
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  • #2
The problem with (1) and (3) is that there's a time shift between the input positions and the computed velocities and accelerations. E.g (1) is really estimating the velocity at step i-0.5. (2) corrects that.
(4) achieves the same result, but I'm not sure why it's quite as it is. (Shouldn't it have dt2 at the end?) If you start with the 'smoothed' acceleration expression (2*ai+1+3*ai+2*ai-1)/7 and then substitute for those ai using the forms ai.Δt = vi+.5-vi-.5 and vi.Δt = xi+.5-xi-.5 you arrive at (4) (with dt2). But why start with (2*ai+1+3*ai+2*ai-1)/7 rather than e.g. (ai+1+2*ai+ai-1)/4 I don't know.
 

FAQ: Velocity and acceleration algorithm

What is velocity and acceleration algorithm?

Velocity and acceleration algorithm is a mathematical model used to calculate the velocity and acceleration of an object over a period of time. It takes into account the initial position, velocity, and acceleration of the object, as well as any external forces acting on it.

How is velocity and acceleration algorithm used in science?

Velocity and acceleration algorithm is used in many fields of science, including physics, engineering, and astronomy. It is used to model and predict the motion of objects, such as planets, satellites, and vehicles. It is also used in experiments to measure the velocity and acceleration of objects in real-world scenarios.

What is the difference between velocity and acceleration algorithm?

Velocity algorithm calculates the rate of change of an object's position over time, while acceleration algorithm calculates the rate of change of an object's velocity over time. In other words, velocity algorithm measures how fast an object is moving, while acceleration algorithm measures how quickly the object's speed is changing.

What are the units of measurement for velocity and acceleration algorithm?

The units of measurement for velocity algorithm are distance over time, such as meters per second or kilometers per hour. The units of measurement for acceleration algorithm are distance over time squared, such as meters per second squared or kilometers per hour squared.

How accurate is velocity and acceleration algorithm?

The accuracy of velocity and acceleration algorithm depends on the quality of the data and the assumptions made in the model. In ideal conditions, it can produce highly accurate results. However, in real-world scenarios, external factors such as air resistance and friction can affect the accuracy of the algorithm.

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