What are the challenges of creating a fully physics-based platforming game?

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In summary, a physics-based platforming game is a type of video game that incorporates realistic physics simulations into the gameplay. The main challenges in creating such a game include ensuring accuracy of the physics engine, designing challenging yet enjoyable levels, and balancing realism with gameplay. Technical challenges include optimizing performance and dealing with unexpected bugs. Advancements in technology can greatly benefit these games, allowing for more complex and realistic simulations and new possibilities with VR and AR technology.
  • #1
faiface
15
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Hi, my name's faiface, and I'm working on a fully physics based platforming game. That means, that your character is a ragdoll. But not a regular ragdoll. It's a ragdoll that can maintain balance, stand, walk, run, jump, climb. Well, not everything mentioned yet, but it's getting there.
Sometimes I'm stuck with a physical problem I can't solve, and that's where I'm about to use this forum.
 
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  • #2
Welcome to PF!

Sounds like an interesting game. Is it similar to the small world game on Sony ps3? Or the Number 9 movie from a few years ago?
 
  • #3
It's more similar to the Xiao Xiao "movie". If you don't what that is, just search it on youtube. In my game you actually play as a stickman that is fully physically simulated (no animation involved, not even keyframe animation). Now this stickman has bones and muscles and he's got to operate these muscles in order to maintain balance, walk, jump, etc.. But it's not up to you as a player to control those muscles, they're automatically controlled by a programmed controller. You as a player just have to press the LEFT key, and the stickman will walk to the left. Simple as that. You can imagine it as a very advanced QWOP controlled by a computer.
 
  • #4
Okay I see. I remember some years ago the stick fighting movies probably from the same guy. So ciao xiao means really tiny in chinese?

Movie reference:

 
  • #5
I don't know what that means, but yeah, exactly that except for the teleporting :). The game is not much to show yet, but hopefully will be in a short time. If you want to see some updates coming you can follow me on twitter @faiface.
 
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  • #6
What programming language are you using and for what platforms?

One popular game platform is the Unity game engine. It supports iOS, android, several gaming machines, windows, linux, and macosx and more... Using javascript or c# programming languages. Also it supports the new oculus rift.
 
  • #7
I'm programming it in Java and it will be for Windows, Mac OS and Linux. I'm using the LibGDX library for it, so it may be ported to Android and iOS later.
 

FAQ: What are the challenges of creating a fully physics-based platforming game?

What is a physics-based platforming game?

A physics-based platforming game is a type of video game that incorporates realistic physics simulations into the gameplay. This means that the movements and interactions of objects, characters, and environments are governed by the laws of physics, making the gameplay more immersive and challenging.

What are the main challenges of creating a physics-based platforming game?

One of the main challenges of creating a physics-based platforming game is ensuring that the physics engine used in the game is accurate and realistic. This requires extensive testing and fine-tuning to ensure that the movements and interactions of objects and characters feel natural and responsive.

Another challenge is designing levels and puzzles that are both challenging and fun to play, while also taking into account the limitations and capabilities of the physics engine.

How do you balance realism with gameplay in a physics-based platforming game?

Balancing realism with gameplay in a physics-based platforming game is a delicate process. While it is important to have accurate physics simulations, it is also crucial to ensure that the gameplay is enjoyable and not overly frustrating. This can be achieved by tweaking the physics parameters and incorporating game design elements that make the gameplay more forgiving.

What are some technical challenges when developing a physics-based platforming game?

One of the technical challenges of developing a physics-based platforming game is optimizing the game's performance. Since physics simulations can be resource-intensive, developers need to find ways to make the game run smoothly without sacrificing the accuracy of the physics engine.

Another challenge is dealing with unexpected bugs and glitches that may arise from the complex interactions between different objects and environments in the game.

How can a physics-based platforming game benefit from advancements in technology?

Advancements in technology can greatly benefit a physics-based platforming game. With more powerful hardware and software, developers can create more complex and realistic physics simulations, leading to a more immersive gaming experience.

Additionally, advancements in virtual reality and augmented reality technology can open up new possibilities for physics-based platforming games, allowing players to interact with the game world in even more realistic ways.

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