What is gamma for an object with speed B = 0.1?

So I'll leave that one to you.In summary, the conversation discusses three problems for homework. The first problem involves calculating the gamma factor for an object with a speed of 0.1c. The second problem involves calculating the velocity of a car in two different frames of reference. The third problem is unclear and involves measuring the phase difference of light with specific parameters.
  • #1
dranger35
14
0
Hey I was given 3 problems for homework, I just need help on some and the others I want to make sure i did it right.

Problem 1: What is gamma for an object with speed B = 0.1?

Problem 2: You are at rest, and see me as moving with a speed of
B = 0.05. I see a car moving with a speed of B = 0.05. How fast do
you measure the car to be moving? In particular, how much
different is the car's speed from B = 0.1?

Problem 3: Assume that you can measure the phase difference to 1 degree.
What is the minimum w(omega) that you can measure? Assume light with
a wave length of 1000 nm, and a 0.1 m2 coil with 1000 loops.


for 1 I know gamma=1/sq. root(1-B^2). Now is that all you do, because it just seems to easy.

for 2 I 'm not sure how to start it

for 3 I know difference in phase= 8(pi)(Area)(3 of loops)(omega) /c(wavelength) , but how do i find the area?
 
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  • #2
Problem 1: Dead simple. Just look at the definitions of gamma and beta. The object's velocity is 0.1c, or one-tenth the speed of light. How do I know? Because [itex] \beta [/itex] is defined as the ratio of an object's speed to the speed of light: v/c = 0.1c/c = 0.1. Now tell me? What is the factor gamma, and why is it important? (This is an integral part of special relativity here. If you can't do this problem right away without even thinking about it, then I'd recommend reviewing the def'ns of gamma and beta). *EDIT* Oh...you did do the problem without thinking about it too much. Good! :smile: Well then, to answer your question, yes, the problem really is that easy...a matter of simple substitution. But I want to re-emphasize that you make sure you know what these factors mean.

Problem 2: Start like this. You're "at rest". (Why did I put this in quotes? :wink: ) Call your inertial frame of reference S. You see me moving at beta = 0.05. So, call my inertial frame of reference S'. I (and my frame) am therefore moving at v' = 0.05c relative to you. Now you see another car, also moving at 0.05c (call this velocity: u). So u relative to you is 0.05c. What is u' (relative to me?) i.e, if the velocity u is 0.05c in the S frame, how do I calculate this velocity as measured in the S' frame? (u').

Problem 3 seems to be worded too vaguely for me, at least, to figure out what's going on.
 
  • #3


For problem 1, yes, you are correct. To find gamma for an object with speed B=0.1, you would simply plug in 0.1 for B in the equation gamma=1/sq. root(1-B^2). So in this case, gamma would be approximately 1.005.

For problem 2, we can use the formula for velocity addition in special relativity: v'=(v+u)/(1+vu/c^2), where v is the velocity of the car as measured by you, u is the velocity of the car as measured by me, and c is the speed of light. Since both of our velocities are 0.05, we can plug these values in to get v'=(0.05+0.05)/(1+0.05*0.05/1)=0.099975. So the speed of the car as measured by you would be approximately 0.1, which is the same as B=0.1.

For problem 3, the area of the coil can be found by multiplying the length of the coil (0.1m) by the number of loops (1000), giving us an area of 0.1 m^2. Plugging this into the formula for difference in phase, we get difference in phase= 8(pi)(0.1 m^2)(1000 loops)(omega)/c(1000 nm). To find the minimum w(omega) that can be measured, we can set the difference in phase to 1 degree (since that is the smallest unit we can measure) and solve for w. This would give us a minimum w(omega) of approximately 4.8x10^15 radians/second.
 

FAQ: What is gamma for an object with speed B = 0.1?

What is gamma and how is it related to an object's speed?

Gamma is a term used in special relativity to describe the factor by which an object's mass, length, and time are increased due to its high speed. It is calculated as 1/sqrt(1-(v^2/c^2)), where v is the object's speed and c is the speed of light. Gamma plays a crucial role in understanding how objects behave at high speeds and is a fundamental concept in relativity.

How does an object's speed affect its gamma value?

As an object's speed increases, gamma also increases. This means that the effects of special relativity, such as time dilation and length contraction, become more significant at higher speeds. At speeds near the speed of light, gamma approaches infinity, which means that an object's mass and length also approach infinity.

Can an object's gamma value ever be less than 1?

No, an object's gamma value can never be less than 1. This is because the denominator of the gamma formula, 1-(v^2/c^2), can never be negative. This means that even at rest (v=0), an object will have a gamma value of 1, indicating that there is no change in its mass, length, or time.

How does gamma affect the perception of time for an object in motion?

Gamma is directly related to the concept of time dilation, which states that time appears to pass slower for an object in motion relative to an observer. This means that as an object's gamma value increases, time dilation also increases. At very high speeds, an object's perception of time may be significantly different from that of a stationary observer, leading to the famous "twin paradox" in relativity.

Is gamma the only factor that affects an object's behavior at high speeds?

No, there are other factors at play, such as the Lorentz factor, which describes the relationship between an object's speed and its energy. However, gamma is a crucial factor in understanding the effects of special relativity on an object's mass, length, and time. It is also used in many other areas of physics, such as particle accelerators and nuclear reactions.

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