What Is the Correct Method to Calculate W and Alpha in Planar Kinematics?

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In summary, The conversation discusses the use of an equation, aA = w2 AO en + alpha AO et, to calculate w and alpha. However, the person encounters difficulties when trying to solve for w and is unsure how to calculate alpha. They are advised to consider the component of the linear velocity of the pin perpendicular to AO and differentiate to find alpha.
  • #1
smruthi92
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pls see attached file.

so i thought i could use this eqn:

aA = w2 AO en + alpha AO et

but when i try to work out w, something goes wrong. i do:

w = 7.16605 (normal velocity i found by having the given velocity as a y coordinate one, then resolving for normal/tangential) / 0.25. but this itself is wrong. what have i done? also how do i calculate alpha? i have no IDEA how to do it!

thanks a lot for ur help,
cheers,
s.
 

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  • #2
alpha is the angular acceleration, or the rate of change of w w.r.t. time.

Tell me if you get stuck.
 
  • #3
yeh but how do i calculate it with the data given? we haven't been given an equation to differentiate to find alpha. also I am still stuck on calculating w.
 
  • #4
w is the angular velocity, or the rate of change of theta w.r.t time.

If you find w as a function of theta you can differentiate w.r.t time.

You can find w as a function of theta by considering the component of the linear velocity of the pin which is perpendicular to AO.
 
  • #5


It seems like you are on the right track with using the equation aA = w2 AO en + alpha AO et to solve for w and alpha. However, it is important to make sure that you are using the correct values for each variable. It is possible that you may have made a mistake in your calculations or used the wrong values for the velocity and normal/tangential components.

To calculate w, you will need to use the normal component of the velocity (in this case, 7.16605) and the distance between the point of interest and the axis of rotation (0.25). So the correct equation would be w = v_n / r. Make sure to double check your calculations to ensure that you are using the correct values and units.

To calculate alpha, you will need to use the tangential component of the acceleration (aT) and the distance between the point of interest and the axis of rotation (0.25). The equation for alpha would be alpha = aT / r. Again, make sure to use the correct values and units in your calculations.

If you are still having trouble, it may be helpful to review the concepts of planar kinematics and the equations used to solve for different variables. You can also consult with a colleague or your instructor for further assistance. Good luck!
 

FAQ: What Is the Correct Method to Calculate W and Alpha in Planar Kinematics?

What is Planar Kinematics?

Planar kinematics is a branch of mechanics that focuses on the motion of objects in a two-dimensional space, such as a flat surface. It involves the study of position, velocity, and acceleration of objects without considering the forces that cause the motion.

What is PLS?

PLS stands for Position, Velocity, and Acceleration. It is a set of parameters used to describe the motion of objects in planar kinematics. These parameters can be calculated using equations based on the position, velocity, and acceleration of an object at a given time.

What is the importance of calculating W and Alpha in Planar Kinematic PLS?

W and Alpha are two of the parameters used to describe the motion of an object in planar kinematics. W represents the angular velocity, or rate of change of the angular position, while Alpha represents the angular acceleration, or rate of change of the angular velocity. These values are important in understanding the rotational motion of an object and can be used to predict its future position and velocity.

What are the equations used to calculate W and Alpha in Planar Kinematic PLS?

The equation for calculating W is W = dθ/dt, where θ is the angular position and t is the time. The equation for calculating Alpha is Alpha = dW/dt, where W is the angular velocity and t is the time. These equations can be derived from the basic equations of motion in planar kinematics.

How can I apply the calculations of W and Alpha in real-life situations?

The calculations of W and Alpha can be applied in various real-life situations, such as designing machines or vehicles that involve rotational motion, analyzing the motion of celestial bodies, or understanding the movement of objects in sports and games. These calculations can also be used to optimize the performance of machines and predict their future behavior.

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