What is the extension of this property to the sphere?

In summary, the normal distribution and the wrapped normal distribution have the property that if X and Y are i.i.d., their sum will also be distributed according to the same distribution. However, this property does not hold for the von Mises distribution, which is often used interchangeably with the wrapped normal distribution. The question is whether a similar property can be extended to the sphere, where points can be parametrized by angles. It is possible to find a non-uniform distribution on the sphere that has this property, but it has not yet been determined. One approach could be to start with a function with roots at 0 and 2pi and using moment-generating functions to show that the conditions for a valid PDF are met. This
  • #1
IttyBittyBit
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The normal distribution has the property that if X and Y are i.i.d. and are both normally distributed, then X + Y will also be normally distributed.

My question is about directional statistics. Consider probability distributions on the unit circle, where all points can be parametrized by angle. The wrapped normal distribution also has the property that if X and Y are angles that are i.i.d., their sum will be distributed according to the wrapped normal distribution. Note that the von Mises distribution does not have this property, but since the von Mises distribution is fairly close in shape to the wrapped normal distribution (and is often used in place of it), some confuse the two.

Here is my question: what is the extension of this idea to the sphere? Is it possible to come up with a distribution P, and a parametrization of points on the sphere, in such a way that if X and Y are the parametrizations of two random variables that are i.i.d. and distributed according to P, X+Y will also be distributed according to P?
 
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  • #2
IttyBittyBit said:
The normal distribution has the property that if X and Y are i.i.d. and are both normally distributed, then X + Y will also be normally distributed.

My question is about directional statistics. Consider probability distributions on the unit circle, where all points can be parametrized by angle. The wrapped normal distribution also has the property that if X and Y are angles that are i.i.d., their sum will be distributed according to the wrapped normal distribution. Note that the von Mises distribution does not have this property, but since the von Mises distribution is fairly close in shape to the wrapped normal distribution (and is often used in place of it), some confuse the two.

Here is my question: what is the extension of this idea to the sphere? Is it possible to come up with a distribution P, and a parametrization of points on the sphere, in such a way that if X and Y are the parametrizations of two random variables that are i.i.d. and distributed according to P, X+Y will also be distributed according to P?

Hey IttyBittyBit.

For the surface of a sphere you have the identity x^2 + y^2 + z^2 = r^2 where r > 0.

Now you can parameterize a sphere in two dimensions using some parameterization. The intuitive reason for this is that r is constant and if you have any pair including (x,y), (x,z), or (y,z) then you can find the other parameter. The only thing is however that a proper parameterization will usually be in trig form and you supply an angle to generate (x,y,z) instead of doing the implicit form where you will usually get two solutions.

According to: http://www.math.hmc.edu/~gu/curves_and_surfaces/surfaces/sphere.html, the parameterization of a sphere is:

x[u,v] = a cos cos[v]
y[u,v] = a cos[v] sin
z[u,v] = a sin[v]

where a is the radius.

Now u and v are completely independent and for a sphere, they would be considered uniform if you want the density of points to be equal across all values of the angles, but there is no reason why you can't use a different distribution, but it would make sense to make sure your values are in the range [0,2π) even though the trig functions are periodic meaning that you could use all of R, but this will just complicate analysis.

Now in terms of general distributions, you are correct that not all distributions have the property that if X, Y is i.i.d P distribution then X + Y <> P for at least some P.

The easiest one is the uniform distribution, which would be a good assumption to use for a normal sphere. U1 + U2 <> a Uniform distribution.

There are two ways that are often used to check this: the first way is through Moment Generation Functions and the Second is through the convolution theorem for finding the sum of independent random variables (don't need to be identical).

If M1 = MGF(X), M2 = MGF(Y), then MGF(X+Y) = M1M2. If MGF(X+Y) is not in form for MGF of X and Y (in terms of its structure: the parameters will of course be different), then you have shown that the distribution is not the same form and you're done.

You can also do a convolution between X and Y and if the PDF isn't in the same form, then you're done here as well.

If you want to do this for yourself, Take f(x) = 1/(2π) for [0,2π) and calculate the convolution of X and Y and you'll see that you get a triangle distribution which is clearly not a uniform distribution.
 
  • #3
Thanks for the reply. You got the general gist of my question, but I'm specifically looking for a non-uniform distribution with this property. I.e. one whose mean is not the center of the sphere.

I'm aware of the methods using moment-generating functions and the convolution theorem. However, you first need to have a candidate function to apply those methods to. My problem right now is that I have no candidate function with the required properties. I have checked the Kent and von Mises-Fisher distribution and neither have this property.
 
  • #4
IttyBittyBit said:
Thanks for the reply. You got the general gist of my question, but I'm specifically looking for a non-uniform distribution with this property. I.e. one whose mean is not the center of the sphere.

I'm aware of the methods using moment-generating functions and the convolution theorem. However, you first need to have a candidate function to apply those methods to. My problem right now is that I have no candidate function with the required properties. I have checked the Kent and von Mises-Fisher distribution and neither have this property.

What you could do is start with some function that has roots at 0 and 2pi and also that it's area under the curve is 1 (i.e. a valid PDF).

Then using MGF's you can show the conditions of a PDF of polynomial of such degree when multiplied give the same form.

You don't need to make the distribution symmetric if you don't want to: a quadratic function will be symmetric, but higher order polynomials don't necessarily have to be symmetric which means that you skew the mean in any direction if you want this.
 
  • #5
Alright, assuming I did this, how would I extend a function on the real interval [0,2pi] to a function on the sphere, maintaining the property of being stable?
 
  • #6
IttyBittyBit said:
Alright, assuming I did this, how would I extend a function on the real interval [0,2pi] to a function on the sphere, maintaining the property of being stable?

Do you mean in terms of X,Y,Z? What specific random variable do you want to calculate if it is in terms of X,Y,Z where these are the co-ordinates in R^3?
 
  • #7
The specific parametrization is not important.

Perhaps my question would become clearer if phrased in terms of 3-d rotations instead of points on the sphere, and the CLT instead of stability.

Let's say you have an arbitrary probability distribution on 3d rotations (i.e. rotations in the familiar 3d space). Let's say you pick a large number of random variables from this distribution X1, X2, X3, etc. By the notation X1+X2 I mean "rotate by X2 then rotate by X1". What would be the probability distribution of X1+X2+X3+... ?
 
  • #8
IttyBittyBit said:
The specific parametrization is not important.

Perhaps my question would become clearer if phrased in terms of 3-d rotations instead of points on the sphere, and the CLT instead of stability.

Let's say you have an arbitrary probability distribution on 3d rotations (i.e. rotations in the familiar 3d space). Let's say you pick a large number of random variables from this distribution X1, X2, X3, etc. By the notation X1+X2 I mean "rotate by X2 then rotate by X1". What would be the probability distribution of X1+X2+X3+... ?

Given this information, I think you could go about it in a few ways.

You could think about the rotation in matrix form and form the distribution that way. So in other words instead of thinking in terms of the angles, you think in terms of the actual rotation involving the sin and cos functions of the angles themselves.

If you have the matrix form of a rotation then you can just treat the rotations as matrix multiplication and you can then derive properties of your distribution for the sums of random variables.

So with this what you can do is start with two rotations and expand the matrix definition of these rotations which will give you a messy representation, Then try and link that back to the original matrix definition for one rotation by looking at what variables you can use as a function of the angles u,v (as expressed above) and once you get a transform that is the same for one matrix as for the composition of two matrices that gives the same PDF, then you're done. This will help you solve the general problem and by solving this you will know the exact constraints required that the distribution has to lie in.

A general rotation on a 3D vector is given by the angle-axis rotation matrix which is 3x3 and it is pretty messy. You could compose x,y,z (in terms of axis) rotations but you risk what is known as gimbal lock so I would recommend axis-angle representation instead.

So then you have one matrix corresponding to one rotation (call it M1) and another matrix corresponding to two rotations (call it M2) and then you have to figure out a transformation of u and v for the appropriate cells that have the same structure. I am just re-emphasizing what I've said above here for clarification.

Once you have done this, you have solved the general problem because if you have found the distribution that is the same for X vs Y + Z, then it's a simple induction argument for any number of rotation compositions.

I would look at the trig functions and look at the trig-identities to get M1 and M2 in the same 'form' as a start. Once you get these in the same 'form' then look at the structure of the arguments in this form and that will tell you what your distribution for the angles u and b should be.
 
  • #9
The matrix method is easy to do for 2d rotations, but quickly falls apart for 3d ones because you can't separate the angles from each other. At any rate, I just want to know if it is a known distribution and if work has been done on it. Given that it's such a simple question to pose, I'm sure people have considered it before but I couldn't find the answer anywhere.

Anyway, thanks for the help, if you don't know the answer to this question that's fine.
 
  • #10
IttyBittyBit said:
The matrix method is easy to do for 2d rotations, but quickly falls apart for 3d ones because you can't separate the angles from each other.

Anyway, thanks for the help, if you don't know the answer to this question that's fine.

I've never worked on the problem myself and I don't know the answer, but I'm just outlining what I would do personally to tackle the problem.

I wish you all the best in solving it.
 
  • #11
Also just before I forget, you could also look at the quaternion expressions of rotations which are a hell of a lot easier to work with. They are a lot simpler (I think if I recall correctly) so that might be a good avenue to look into.
 

FAQ: What is the extension of this property to the sphere?

1. What is a stable distribution on sphere?

A stable distribution on sphere is a probability distribution that is defined on the surface of a sphere. It is a mathematical model that is commonly used in statistics and probability theory to describe the behavior of random variables on a spherical surface.

2. What are the characteristics of a stable distribution on sphere?

A stable distribution on sphere has several key characteristics, including rotational invariance, which means that the distribution remains the same regardless of the orientation of the sphere. It also has a heavy-tailed shape, meaning that extreme values occur more frequently than in a normal distribution. Additionally, a stable distribution on sphere is symmetric and has a power-law tail, which means that the probability of a large value decreases according to a power function.

3. How is a stable distribution on sphere different from other types of distributions?

A stable distribution on sphere is unique in that it is defined on a curved surface rather than a flat one. This makes it different from other commonly used distributions, such as the normal distribution, which is defined on a flat plane. Additionally, a stable distribution on sphere is not a parametric distribution, meaning that it does not have a fixed set of parameters that define its shape. Instead, the shape of the distribution changes depending on the parameters chosen.

4. What are some real-world applications of stable distributions on sphere?

Stable distributions on sphere have many potential applications in fields such as geophysics, meteorology, and astrophysics. They can be used to model the distribution of variables on the Earth's surface, such as wind speeds or temperatures. They can also be used to describe the behavior of particles in space, such as the distribution of galaxies in the universe.

5. How are stable distributions on sphere calculated and analyzed?

Stable distributions on sphere can be calculated and analyzed using a variety of mathematical techniques, including numerical methods and statistical modeling. In some cases, closed-form solutions may be available, but in most cases, numerical methods are used to estimate the parameters of the distribution. Additionally, simulation and data analysis techniques can be used to compare the behavior of a stable distribution on sphere to real-world data and to make predictions about future outcomes.

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