What is the Original Speed of Linked Objects in Two Dimensions?

In summary: If they hadn't you should work it with...If they hadn't told me, I would have just done the same thing as what I have written here.
  • #1
tiffanysnsd
23
0

Homework Statement



Object 1:
m1=1.9x10^4 kg
v1'= 972 m/s [E5.1*N]

Object 2:
m2=1.7x10^4 kg
v2'=944 m/s [E5.9*S]

Determine their original speed when they were linked together.

Homework Equations



Pti = Ptf
m1v1 + m2v2 = m1v1' + m2v2'
 
Last edited:
Physics news on Phys.org
  • #2
You want to do a problem like this by expressing the velocities as vectors like (x,y), where x is the east component and y is the north component. Add the two final momentum vectors and equate that to the initial momentum vector and solve for the vector v. The to find the speed find the magnitude of v. I have can only guess what your direction information (like [E5.1*N]) means. 5.1 degrees east of north?
 
  • #3
By E5.1N, I mean 5.1 degrees north of east; the two craft were traveling together in the east direction initially.

So, for a trigonometric solution, I would add p1' and p2' vectors, apply the cosine law to find p'. Then I would equate p' with v(m1+m2) and solve for v?

Is my algebraic solution in the original post fine? I will try the trig solution right now.
 
  • #4
Like I said, I am not very good at trig so my attempt for a diagram got me even more confused (i don't think I am doing it right). This is what I came up with:

http://img199.yfrog.com/img199/8992/vectoraddition.jpg

where

p1' = m1v1'
=(1.9x10^4)(972)
=1.8x10^7

p2' = m2v2'
=(1.7x10^4)(944)
=1.6x10^7

p1' is at an angle of 5.1, p2' is at an angle of 5.9 (which is in the triangle because of the alternate pattern) and 180-5.1-5.9=169.

I know I am wrong, but I hope that by showing my work, you can help me get things right.
 
Last edited by a moderator:
  • #5
You don't need a cosine law to add vectors. You just add them. But I may have been misjudging the level of your course. Have you done vectors? If you know the initial direction of both craft is east then you are doing the right thing. You are equating the eastward components of momentum before and after the collision. But I get an answer of more like 954m/s. You might not be keeping enough decimal places. You have the velocities to three decimal places. Try keeping three decimal places. But to two decimal places, your first answer is correct.
 
  • #6
tiffanysnsd said:
Like I said, I am not very good at trig so my attempt for a diagram got me even more confused (i don't think I am doing it right). This is what I came up with:

http://img199.yfrog.com/img199/8992/vectoraddition.jpg

where

p1' = m1v1'
=(1.9x10^4)(972)
=1.8x10^7

p2' = m2v2'
=(1.7x10^4)(944)
=1.6x10^7

p1' is at an angle of 5.1, p2' is at an angle of 5.9 (which is in the triangle because of the alternate pattern) and 180-5.1-5.9=169.

I know I am wrong, but I hope that by showing my work, you can help me get things right.

Your diagram is sort of correct. But you can't equate the 5.9 angles unless you know the base is horizontal. And you aren't using vectors in your solution. But like I said before, I don't know that you are doing anything wrong. Did they tell you that both craft were heading exactly east before the separation?
 
Last edited by a moderator:
  • #7
Dick said:
You don't need a cosine law to add vectors. You just add them. But I may have been misjudging the level of your course. Have you done vectors? If you know the initial direction of both craft is east then you are doing the right thing. You are equating the eastward components of momentum before and after the collision. But I get an answer of more like 954m/s. You might not be keeping enough decimal places. You have the velocities to three decimal places. Try keeping three decimal places. But to two decimal places, your first answer is correct.

Yes, we have covered vectors before. I also get 954, since before I rounded off the sum of m1v1' and m2v2'. I'm glad that I at least have the answer right.

Dick said:
Did they tell you that both craft were heading exactly east before the separation?

Yes, the picture (of the problem) I have shows it. I'm happy that my triangle ediagram is correct.

Dick said:
But you aren't using vectors in your solution.

Oh. I guess when you said "Add the two final momentum vectors and equate that to the initial momentum vector and solve for the vector v" that was before you knew they were traveling east? If that's the case, how would I approach a graphical trig solution?
 
  • #8
tiffanysnsd said:
Oh. I guess when you said "Add the two final momentum vectors and equate that to the initial momentum vector and solve for the vector v" that was before you knew they were traveling east?

Yes. You didn't tell us that. If they hadn't you should work it with vectors.
 
  • #9
tiffanysnsd said:
If that's the case, how would I approach a graphical trig solution?

You would work out the two components of the vectors you labelled p1' and p2', add them and figure out the two components of the vector you labelled p'. Then find it's length.
 
  • #10
Dick said:
You would work out the two components of the vectors you labelled p1' and p2', add them and figure out the two components of the vector you labelled p'. Then find it's length.

Oh, so I would need 3 vector diagrams (one for x dimension, one for y, then the last one combining them)? It was my understanding that i added p1' and p2' without separating them into their components.
 
  • #11
Your diagram has two components, horizontal and vertical distance. A two dimensional vector is written like (x,y). Are you sure you studied vectors?
 
  • #12
Yes, though a bit rusty (been a long time). But what I mean about the 3 diagrams is:

First Diagram: p1x' + p2x' = px'
Second Diagram: p1y' + p2y' = py'
Third Diagram: px' + py' = p'

I hope that makes sense and I hope I follow you.
 
  • #13
No, no. They are all the same diagram. You ARE rusty. Can you split the momentum p1' for Spacecraft 1:
m1=1.9x10^4 kg
v1'= 972 m/s [E5.1*N]

into (E,N) components?
 
  • #14
Ohhh.

So it would be:
First: p1' = p1x' + p1y
Second: p2' = p2x' + p2y'
Third: p' = (p1x' + p2x') + (p1y' + p2y')

Splitting them up into the components would be:
x= (1.9x10^4)(972cos5.1)
y= (1.9x10^4)(972sin5.1)

I hope I didnt' screw anything up here, otherwise i really need to brush up.
 
  • #15
Right. The momentum vector for p1' is ((1.9x10^4)(972cos5.1),(1.9x10^4)(972sin5.1))*kg*m/s. But I'm still not sure you need to solve this problem that way.
 
  • #16
Thanks for the help. I just wanted to know how to do the trig solution, I don't really need to solve it that way for the assignment.
 

FAQ: What is the Original Speed of Linked Objects in Two Dimensions?

1. What is momentum in two dimensions?

Momentum in two dimensions is a vector quantity that describes the motion of an object in two dimensions. It is the product of an object's mass and its velocity in both the x and y directions.

2. How is momentum in two dimensions calculated?

Momentum in two dimensions is calculated by multiplying an object's mass by its velocity in the x direction and its velocity in the y direction, resulting in a vector quantity with both magnitude and direction.

3. What is the conservation of momentum in two dimensions?

The law of conservation of momentum in two dimensions states that in a closed system, the total momentum in the x direction and the total momentum in the y direction will remain constant over time, regardless of any internal or external forces acting on the system.

4. How is momentum in two dimensions related to collisions?

In a collision, the total momentum in the x direction and the total momentum in the y direction are conserved. This means that the sum of the momenta of all objects before the collision is equal to the sum of the momenta of all objects after the collision.

5. What are some real-life examples of momentum in two dimensions?

Examples of momentum in two dimensions include a projectile's motion through the air, the path of a satellite orbiting the Earth, and the motion of a car turning a corner. Any motion that involves both x and y components of velocity and mass can be described using momentum in two dimensions.

Back
Top