- #1
SilverVenom
- 14
- 0
Imagine a ball launcher which is composed of two rubber wheels that spin in opposite directions such that a ball that is fed in, will be launched from the other side at X m/s.
I am trying to figure out how many RPM the wheels need to be spinning to launch a ball at Velocity X.
Knowns: The required velocity(~18m/s), The diameter of the wheels(13cm), The mass of the ball(0.57kg)
However while thinking about this problem I've run across some issues, such as: If the ball needs to be accelerated to a faster velocity, then the ball stays in contact with the wheels for less time, yet the same distance, however needs to leave the launcher faster. Will this have an effect? I was thinking about working the problem backwards, eg: find the amount of work required to move the ball over "x" distance(the distance it is in contact with the wheels), and then find the # of RPMs required to complete that work, however friction makes that option inaccurate.
Any ideas? Thanks in advance, - Peter
I am trying to figure out how many RPM the wheels need to be spinning to launch a ball at Velocity X.
Knowns: The required velocity(~18m/s), The diameter of the wheels(13cm), The mass of the ball(0.57kg)
However while thinking about this problem I've run across some issues, such as: If the ball needs to be accelerated to a faster velocity, then the ball stays in contact with the wheels for less time, yet the same distance, however needs to leave the launcher faster. Will this have an effect? I was thinking about working the problem backwards, eg: find the amount of work required to move the ball over "x" distance(the distance it is in contact with the wheels), and then find the # of RPMs required to complete that work, however friction makes that option inaccurate.
Any ideas? Thanks in advance, - Peter